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Miles_T3hR4t
Joined: Mon Jun 04, 2007 5:55 am Posts: 1627 Location: Ohio
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Re: 40k conversion
just to clarify here's the new one
it also shows up in Rifles, Automatics, 40K Conversion, and weapons, instead of Weapons, and pistols. it nolonger has shells
attatched is the updated one, so you could compair with the old one.
Last edited by Miles_T3hR4t on Sat Sep 22, 2007 10:21 pm, edited 1 time in total.
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Sat Sep 22, 2007 4:26 am |
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RedSarge
Joined: Wed Mar 28, 2007 2:51 am Posts: 40
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Re: 40k conversion
Caelas, I do not believe you! (As in it's too good to exist.)
Terminato needs better..... what are they called.... X and Y.. offsets! Yeah he needs better offsets and so does my genestealer.
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Sat Sep 22, 2007 4:33 am |
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Miles_T3hR4t
Joined: Mon Jun 04, 2007 5:55 am Posts: 1627 Location: Ohio
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Re: 40k conversion
RedSarge wrote: Caelas, I do not believe you! (As in it's too good to exist.)
Terminato needs better..... what are they called.... X and Y.. offsets! Yeah he needs better offsets and so does my genestealer. those look like they have good offsets, but i wouldnt be able to tell unless it was animated (walking, aiming, etc) the colors... i cant tell the differance between some of them because of the solid colors, not recognizing certain schemes, and not having much detail. you didn't post an RTE, so, i ask, how well does everything actualy work? is it true to the core rules, chapter aproved, cannon material? is it balanced to what's already in CC? (as in there not uber weapons, uber actors, etc, NOR are they uber weak, but rather, would you choose to use those, OR choose to use the default in game stuff, based on the strategy's you'd want to use, or would you simply use yours because there better?) and all i think i can say is... can ANYONE make good sprites? i can't make good sprites, you cant shade, though you at least got most of the shapes down. i think. thank god we have at least 2 people doing good sprites, (maybe 3, i'm not sure, i havent seen much sprite-work yet, 2 good things, and alot of suck, including my own) and. i'm not trying to be mean, nor am i being serious, i'm just saying THIS part to be funny. the first screenshot. is that a cow-person?! (the white one, its what i thought when i first saw it, none of them are labled, and i never realy saw any first edition modles, other than 'nids when they came out so i dont know what's supposed to be what, other than orks, and bolters)
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Sat Sep 22, 2007 4:49 am |
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Miles_T3hR4t
Joined: Mon Jun 04, 2007 5:55 am Posts: 1627 Location: Ohio
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Re: 40k conversion
RedSarge wrote: Caelas, I do not believe you! (As in it's too good to exist.)
Terminato needs better..... what are they called.... X and Y.. offsets! Yeah he needs better offsets and so does my genestealer. OH!!! for the first pick, the black one with the white head, and the staff thingey? is that supposed to be a chaplain or a librarian or something? i can tell what that is, and what i can only guess are orks. (green dudes, top-knot ugly ork weapons, which are supposed to be ugly)
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Sat Sep 22, 2007 4:51 am |
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RedSarge
Joined: Wed Mar 28, 2007 2:51 am Posts: 40
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Re: 40k conversion
The first picture has these actors in it, for left to right. (Just click on the image to get a closer look.)
Gretchin, Tau Shas'Ui, Apothecary (Moo), Looted Rebel Armor, Chaplain, Ork 1 & 2, Marine Sgt. and a single dead Genestealer. I'm used to looking at these sprites on a 1024x768 RES and very up close so they look good to me.
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Sat Sep 22, 2007 4:59 am |
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Miles_T3hR4t
Joined: Mon Jun 04, 2007 5:55 am Posts: 1627 Location: Ohio
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Re: 40k conversion
RedSarge wrote: The first picture has these actors in it, for left to right. (Just click on the image to get a closer look.)
Gretchin, Tau Shas'Ui, Apothecary (Moo), Looted Rebel Armor, Chaplain, Ork 1 & 2, Marine Sgt. and a single dead Genestealer. I'm used to looking at these sprites on a 1024x768 RES and very up close so they look good to me. its the tau shas'Ui that i thought looked like a cow, the looted rebel armor, and chaplain look awsome. at that size (640 x 480) the orks look almost monochrome. make it 3-4 color shading instead of 2, and i think you'd be set for the orks.
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Sat Sep 22, 2007 5:12 am |
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Firetempest
Joined: Mon Apr 09, 2007 5:23 pm Posts: 12
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Re: 40k conversion
I'm out. until there is a modicum of order to this madness and we know what the hell we all want and who is making what. I'll be back later.
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Sat Sep 22, 2007 6:30 am |
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Miles_T3hR4t
Joined: Mon Jun 04, 2007 5:55 am Posts: 1627 Location: Ohio
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Re: 40k conversion
Firetempest wrote: I'm out. until there is a modicum of order to this madness and we know what the hell we all want and who is making what. I'll be back later. i'm working on tau, for coding and such, apparently y'all are working on stuff for the imperium, as was said by.. well... you guys. you can just pretend i'm not here, and i'll work in the background, posting when i finish things.
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Sat Sep 22, 2007 7:47 am |
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Vanakra
Joined: Wed Sep 19, 2007 9:25 pm Posts: 47 Location: UK
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Re: 40k conversion
hey guys can i sprite something?
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Sat Sep 22, 2007 11:23 am |
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Caelas
Joined: Mon Dec 25, 2006 12:04 am Posts: 336
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Re: 40k conversion
Oh my god, PEOPLE ARE LEAVING MILES!!!!!!!! Stop posting so damn much, you're disrupting the bloody topic! I'll have a list of what is done and what needs to be done in a few minutes. For now I have a question. Is there any way I can reduce these sprites to cortex size, without losing detail?
Vanakra, wait a minute, I'll have somthing for you soon.
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Sat Sep 22, 2007 5:02 pm |
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Oblivion
Joined: Wed Dec 27, 2006 7:37 pm Posts: 46 Location: In a big white room
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Re: 40k conversion
Everyone just hold on.
I'm working on a to-do list, I should have it done later today.
Edit: looks like Caelas is on the job, nevermind.
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Sat Sep 22, 2007 5:07 pm |
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Caelas
Joined: Mon Dec 25, 2006 12:04 am Posts: 336
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Re: 40k conversion
More sprites. The Lascannon is readty to be coded, but I need the others re-sized. i can only sprite big you see.
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Sat Sep 22, 2007 5:24 pm |
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Caelas
Joined: Mon Dec 25, 2006 12:04 am Posts: 336
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Re: 40k conversion
The list.
Sprited: Bolter, Lascannon, Kroot rifle, Pulse Pistol, Ork Shoota, Stormbolter, Plasma gun, Hellgun, Longlas, Lasrifle.
Spacemarine, Terminator, (please post everything you have done.)
The to do list. Rocket launcher, thunderhawk, Droppod, Guard droppod, Ork Rok, Ork Shuttle, Chaplain, commander, Kaarskin bigshoota, more imperial weapons etc. ork Sprites needed. Unfortunately I'm not good with orks, but I'll give it a try.
Post your name, and what youd like to work on.
For example. I'm caelas, I'm a gun spriter, I am working on most of the gun sprites for the mod, and perhaps a few actors. It's that simple.
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Sat Sep 22, 2007 5:26 pm |
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Caelas
Joined: Mon Dec 25, 2006 12:04 am Posts: 336
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Re: 40k conversion
Yeah, the list isn't that great, also, THQ is preety ♥♥♥♥ at FPS's, but maybe they can pull it off. I'd much prefer it if Ubisoft made one.
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Sat Sep 22, 2007 5:33 pm |
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Oblivion
Joined: Wed Dec 27, 2006 7:37 pm Posts: 46 Location: In a big white room
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Re: 40k conversion
Caelas wrote: More sprites. The Lascannon is readty to be coded, but I need the others re-sized. i can only sprite big you see. Don't lie. I know where you got those sprites from. Now, we have Piezo's stuff anyway, he's working on converting everything. I say we use his stuff.
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Sat Sep 22, 2007 7:10 pm |
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