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 Ideas for Zombie pack 
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Joined: Tue Mar 27, 2007 5:02 am
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Location: heh heh spoons...
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Post Ideas for Zombie pack
Hello everybody, as of today me an ma mate are going to be working a Undead pack for cc, so i want to see what you want in the pack.

P.S sprites welcome, Credit will be given accordingly


Mon Sep 10, 2007 9:09 am
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Joined: Fri Jul 06, 2007 3:08 am
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Location: N.Z
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Post Re: Ideas for Zombie pack
pyramid head
Chainsaw
Skeleton
Zombie
Grim reaper (bieng made as a REQ for me)
graveyard level
coffin dropships (all they do is fall to the ground and drop off)
Dracula (health slowly increases over time)
thats all i got... :evil:


Mon Sep 10, 2007 9:30 am
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Joined: Tue Aug 14, 2007 2:53 pm
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Post Re: Ideas for Zombie pack
headcrabbed zombie (has slashing claws, no jetpack)
fast headcrabbed zombie (has claws, jumps very high, moves very fast)
poison headcrabbed zombie (has claws, very slow, throws hjeadcrabs, no jetpack)


Mon Sep 10, 2007 4:46 pm
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Joined: Thu Aug 09, 2007 6:37 pm
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Post Re: Ideas for Zombie pack
Zombies wielding Chainsaws.

'nuff said


Mon Sep 10, 2007 8:40 pm
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Post Re: Ideas for Zombie pack
Hmm intristing, New Loading Splash + Buymenu?


Tue Sep 11, 2007 9:11 am
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Post Re: Ideas for Zombie pack
Make a zombie that, when killed, gibs a TDExplosive, which explodes into a lesser zombie.

Imagine being sieged by hundreds of zombies. Once you thought you finished them all off, they all suddenly started to rise back up.

That'd be awesome.


Tue Sep 11, 2007 7:04 pm
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Post Re: Ideas for Zombie pack
Kamikaze zombie like in Metal slug.


Tue Sep 11, 2007 8:17 pm
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Joined: Sun Aug 05, 2007 7:31 pm
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Post Re: Ideas for Zombie pack
Mr.X wrote:
Zombies wielding Chainsaws.

'nuff said


Duh-uh! And your bright comment gave me an idea ... what about making chainsaws that worked a little like the Kamikaze? That way, AI would see you, shoot, and 'jump' in your direction. It'd have to work in spurts with a bit of a reload, so as not to allow "chainsaw flying zombies".

Btw, No_One might have sumthin too ... hmm ... undying zombies. You'd have to destroy the zombie's explosive-rebirther before it respawned.


Tue Sep 11, 2007 9:31 pm
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Joined: Wed Feb 14, 2007 9:34 pm
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Post Re: Ideas for Zombie pack
I have some zombie sprites that i think may be in the sprite dump. If not, PM me for them.


Tue Sep 11, 2007 9:50 pm
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Post Re: Ideas for Zombie pack
Dawn of the Dead

Actors:
-Peter
-Roger
-Stephen
-Francine
-Some Slow Zombies

Scenes:
-Gas Station
-Shopping Mall
-Mall Parking Lot

Weapons:
-.38 Revolver
-.44 Revolver
-Scoped Hunting Rifle (Wooden stock. Ammo cap. 5)
-Lever-Action Rifle (cap. 12)
-Assault Rifle (M16. cap. 20)
-Grenades


Thu Oct 04, 2007 5:28 pm
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Joined: Fri Dec 29, 2006 7:42 pm
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Post Re: Ideas for Zombie pack
One .38 pistol based on this:http://armsbid.com/ks7pix/7kj-001.jpg

Please tell me if you don't use it so I can put it in sprite dump.

Attachment:
.38 pistol.bmp [1.18 KiB]
Downloaded 399 times


Edit: here is a .44 pistol, based on this:http://www.restlessadventurer.net/guns/taurus-44/model-44.jpg

Attachment:
.44 revolver.bmp [1.27 KiB]
Downloaded 380 times


I could have a go at the others too, but that's all I can be bothered to do right now.


Thu Oct 04, 2007 5:58 pm
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Post Re: Ideas for Zombie pack
Shawn of the Dead characters, PLEASE GOD.


Thu Oct 11, 2007 12:18 am
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Post Re: Ideas for Zombie pack
Father Venn wrote:
Shawn of the Dead characters, PLEASE GOD.


Brilliant! We'll need a shovel, a cricket bat ... and what was the old gun called?

Image


Thu Oct 11, 2007 1:03 am
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Post Re: Ideas for Zombie pack
eternjc wrote:
Father Venn wrote:
Shawn of the Dead characters, PLEASE GOD.


Brilliant! We'll need a shovel, a cricket bat ... and what was the old gun called?

Image

I think a winchester....hmmm...

GOD I LOVE SHAWN OF THE DEAD.


Thu Oct 11, 2007 1:12 am
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Post Re: Ideas for Zombie pack
Ok, then Mr Father Venn. Lets see if there's still interest in this Zombie pack, especially now that there's heroes ...

I present to you ... SHAUN OF THE DEAD. *Evil Squeal, Lighting blast*

Image

Sprite could still use tweaking, and I haven't done much code-change yet, but you have to start somewhere, right? And this IS my first (working) mod. If people like it, I'll work on new characters. (Hmm, who wants to make me a cricket bat? :grin: )

[Edit] Me thinks his face is too wide, and hair should be more blondy-red. Agreed?


Thu Oct 11, 2007 4:32 am
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