View unanswered posts | View active topics It is currently Wed Jan 15, 2025 4:23 pm



Reply to topic  [ 36 posts ]  Go to page Previous  1, 2, 3  Next
 8 Series Nvidia Graphics Cards 
Author Message
User avatar

Joined: Fri Apr 27, 2007 4:55 pm
Posts: 1178
Location: America!
Reply with quote
Post Re: 8 Series Nvidia Graphics Cards
AquaGeneral wrote:
Only five days ago I bought a Geforce 8600 GTS. Only today I got CC up and running correctly, I installed all of the newest drivers and I must say that CC has never looked better. Every part of the game looks more crisp, text looks really clear. The sky's and backhgrounds look a bit oilyer.

To the people who are thinking of buying a new GFX card, make sure you suit with the 8 series Nvidia graphics cards.

For some reason when I capture a screen with either FRAPS or the game it gets captured at the resolution of 640x480

If I can find a way to capture in 1280x1024 than I can show you guys.


Attention.

I have the ability to play the great and noble 1680x1050 resolution. It is not the card that makes the resolution, it is the monitor.

Also, they're right. CC doesn't use the graphics card enough to make a difference, and even if it did, it's always going to be the exact same 256 colors and the exact same pixel size.


Sun Aug 19, 2007 6:21 am
Profile
User avatar

Joined: Fri Jun 15, 2007 7:19 am
Posts: 94
Reply with quote
Post Re: 8 Series Nvidia Graphics Cards increases performance
AquaGeneral wrote:
I had it on high resolution mode in the driver so that games will run at 1280x1024 regardless of what game it is. I do know that the GPU does nothing but you cannot use the high resolution mode in the control panel without a 8000 series or ATI's equivalent.

Well that explains it. That High resolution mode sounds exactly like what I was thinking of...
But you really should have mentioned it in your original post. It set the thread up for a swift derailing.


While we're on the topic, I've always wondered if anyone ever considered making CC take advantage of a GPU or PPU. Admittedly, they're focused more on 3d physics rather than 2d... But every bit helps, right? And if it's going to run on consoles...


Sun Aug 19, 2007 7:04 am
Profile WWW
REAL AMERICAN HERO
User avatar

Joined: Sat Jan 27, 2007 10:25 pm
Posts: 5655
Reply with quote
Post Re: 8 Series Nvidia Graphics Cards
http://www.gpgpu.org/

You can't "force" an application to run on GPU, it has to be designed to.


Sun Aug 19, 2007 7:17 am
Profile
User avatar

Joined: Fri Jun 15, 2007 7:19 am
Posts: 94
Reply with quote
Post Re: 8 Series Nvidia Graphics Cards
Nobody said anything about forcing the game to run on the GPU.


Sun Aug 19, 2007 7:47 am
Profile WWW
REAL AMERICAN HERO
User avatar

Joined: Sat Jan 27, 2007 10:25 pm
Posts: 5655
Reply with quote
Post Re: 8 Series Nvidia Graphics Cards
"While we're on the topic, I've always wondered if anyone ever considered making CC take advantage of a GPU or PPU. Admittedly, they're focused more on 3d physics rather than 2d... But every bit helps, right? And if it's going to run on consoles..."

"Anyone" can be construed to mean all users, seeing as Data is the only programmer with the actual ability to get CC to run off GPU.

And if it's referring to all users, it can mean that you're asking whether someone has done any quick and dirty work to make CC run off GPU.

At least, that's the impression I gathered off your statement. Apologies for obvious confusion.


Sun Aug 19, 2007 6:41 pm
Profile
User avatar

Joined: Fri Jun 15, 2007 7:19 am
Posts: 94
Reply with quote
Post Re: 8 Series Nvidia Graphics Cards
Actually, I'm just used to development teams, where the coder seems to get all the attention while all the other members are ignored. 'Course, people in the community love to think up stuff even if they can't actually implement it, so there's always that too... Though, playing around with an Ageia SDK to see if it can be translated to 2d is probably beyond expectation.

I wouldn't see any of it as forced, though. Designed is essential. You can force hardware... Software not so much.


Sun Aug 19, 2007 11:37 pm
Profile WWW
Banned
User avatar

Joined: Tue Feb 27, 2007 4:05 pm
Posts: 2527
Reply with quote
Post Re: 8 Series Nvidia Graphics Cards
In my experience, the artistic section of a design team tends to get the most limelight. You don't hear people saying "Damn, that heuristic algorithm on this such-and-such CS mod is beast." You hear about how good the graphics are, and at what framerate the game runs.


Mon Aug 20, 2007 12:34 am
Profile YIM
User avatar

Joined: Fri Jun 15, 2007 7:19 am
Posts: 94
Reply with quote
Post Re: 8 Series Nvidia Graphics Cards
Actually, it's the project leads that get the most fame, probably because they talk the most.
When you hear about Unreal, you hear about Cliff Bleszinski. When you hear about Quake, you hear about John Romero. (Actually, I get them mixed up...) I've just found in non-commercial games that the coders are often project leads. Far as I know, haven't seen an art director that was project lead... yet.


Mon Aug 20, 2007 1:36 am
Profile WWW
User avatar

Joined: Sun Jan 28, 2007 4:56 am
Posts: 214
Location: Australia, Queensland
Reply with quote
Post Re: 8 Series Nvidia Graphics Cards
This opinion of mine might be incorrect. If Data Realms try to get it to use a PPU, the game is using a custom physics engine espicially made for pixel physics, making it run with the PhysX Ageia PPU would mean doing alot of conversion time and also a huge delay in release.


This is what I thought about;
CPU: Loads levels (codes and other), for saving progress and AI.
GPU: Due to GPUs being used to render 3D Games, rendering sprites in CC should be an absolute breeze and the GPU should also have physics calculating support (everyone knows that physics can also be done on a CPU).

Also it should benifit greatly if the CPU calculates physics for the terrain (for example) and the GPU calculates physics for the more advanced, but I am not very sure this is possible.


Mon Aug 20, 2007 6:01 am
Profile WWW
User avatar

Joined: Fri Apr 27, 2007 4:55 pm
Posts: 1178
Location: America!
Reply with quote
Post Re: 8 Series Nvidia Graphics Cards
CC doesn't really need a GPU. Because it's all sprites, and all done in 2D, fancy advanced stuff provided by high-end video cards arn't needed. Sure, it could be made to use the video card, but it wouldn't really matter between a 6600 and a 8800. Also, a PPU would not be good at all. Despite the fact that CC works perfectly fine without one, it would alienate all but about 3 of the audience who actually have one.


Mon Aug 20, 2007 6:34 am
Profile
REAL AMERICAN HERO
User avatar

Joined: Sat Jan 27, 2007 10:25 pm
Posts: 5655
Reply with quote
Post Re: 8 Series Nvidia Graphics Cards
Well, in theory, video cards work as child processors, with up to 700 or so mhz speeds, which is a sizable chunk, considering how much CC takes to run properly.


Mon Aug 20, 2007 6:50 am
Profile
User avatar

Joined: Fri Jun 15, 2007 7:19 am
Posts: 94
Reply with quote
Post Re: 8 Series Nvidia Graphics Cards
Actually, come to think of it, once you've got all four cores of your Q6600 working on CC, who needs anything more? (Ah, if only I had one.)

I can only imagine the GPU support being useful for screen capturing at a steady rate, once you're at that level of hardware. Well, that and playing around on 8000x8000 maps with a screen resolution of 2560x1600.


Mon Aug 20, 2007 7:31 am
Profile WWW
User avatar

Joined: Sun Jan 28, 2007 4:56 am
Posts: 214
Location: Australia, Queensland
Reply with quote
Post Re: 8 Series Nvidia Graphics Cards
We are not thinking about real time fluids, many people are asking for real time fluids in CC. This might not be possible to have with a steady frame-rate only on a single CPU.


Mon Aug 20, 2007 8:25 am
Profile WWW
User avatar

Joined: Fri Apr 27, 2007 4:55 pm
Posts: 1178
Location: America!
Reply with quote
Post Re: 8 Series Nvidia Graphics Cards
But Data can't actually depend on the user having a high-end card. He's going to make it as available to as many people as possible.


Mon Aug 20, 2007 6:57 pm
Profile
User avatar

Joined: Fri May 11, 2007 4:30 pm
Posts: 1040
Location: England
Reply with quote
Post Re: 8 Series Nvidia Graphics Cards
well all modern games assume people who but the game have a graphics card that could run something a lot better than CC, so why not.

I'm sure anyone who calls them self a gamer has a graphics card that is geforce 5200 or better (can be picked up for £20) which could probably run this easily*.

*just a guess seeing as I used to have one, which could run Black and White 2, but I'm not sure about the physics side of it


Fri Aug 24, 2007 8:57 pm
Profile
Display posts from previous:  Sort by  
Reply to topic   [ 36 posts ]  Go to page Previous  1, 2, 3  Next

Who is online

Users browsing this forum: No registered users


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group.
Designed by STSoftware for PTF.
[ Time : 0.033s | 14 Queries | GZIP : Off ]