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 CC at the Xbox360 arcade? 

Cortex Commando at xbox360 live game?
Poll ended at Thu Aug 30, 2007 8:57 pm
Yes 58%  58%  [ 38 ]
No 6%  6%  [ 4 ]
Would be cool at PS3 5%  5%  [ 3 ]
Only Computer 32%  32%  [ 21 ]
Total votes : 66

 CC at the Xbox360 arcade? 
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DRL Developer
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Post Re: CC at the Xbox360 arcade?
It may not be out of the question...


Mon Jul 30, 2007 7:30 am
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Post Re: CC at the Xbox360 arcade?
Data wrote:
It may not be out of the question...

HOLY_SHIT!?


Mon Jul 30, 2007 7:33 am
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Post Re: CC at the Xbox360 arcade?
Data wrote:
It may not be out of the question...

Online... sweeeeet.


Mon Jul 30, 2007 8:23 pm
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Post Re: CC at the Xbox360 arcade?
I don't see why not, but if it does happen Data, please try not to make it cost to much...

(also try and make sure it's moddable)


Tue Jul 31, 2007 5:30 pm
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Post Re: CC at the Xbox360 arcade?
as long as it comes out on the (very delayed) wii game-shop thing (when it comes out).

the wii 3rd party game thing was supposed to be on it soon after it came out but i think they ditched it and are now wishing they didn't due to xbox360's live arcade success


Tue Jul 31, 2007 5:39 pm
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Post Re: CC at the Xbox360 arcade?
Meh, it wouldn't work well on the Wii... (MAYBE with the retro controller...)


Tue Jul 31, 2007 5:45 pm
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Post Re: CC at the Xbox360 arcade?
Holy Mombasa wrote:
Meh, it wouldn't work well on the Wii... (MAYBE with the retro controller...)

Point at where you want the gun to go...durr...every game can work on the wii..


Wed Aug 01, 2007 4:34 am
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Post Re: CC at the Xbox360 arcade?
No it wouldnt be as fun... seriously NO MODS! I mean no dude... come on think guys It may be cool to see but in the end you'll get bored..


Wed Aug 01, 2007 2:55 pm
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Post Re: CC at the Xbox360 arcade?
The official campaign will have:

1. More weapons, actors, rockets, etc.

2. Scene editor.

3. DATA said maybe on the online play.

If we just had the first two, then I don't think that I would get bored.


Wed Aug 01, 2007 2:58 pm
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Post Re: CC at the Xbox360 arcade?
All of you (may lord forgive me) ♥♥♥holes, are forgetting the power of XNA! Data will be able to take ALL the script from c+ and paste it in XNA, and VOILA! Instant CC on Xbox 360... although you DO need membership to play it...


Wed Aug 01, 2007 8:42 pm
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Post Re: CC at the Xbox360 arcade?
Except that this is C++

And If I remember properly XNA requires money to put a game on it.

And CC is fun because you can mod it.


Wed Aug 01, 2007 9:04 pm
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Post Re: CC at the Xbox360 arcade?
ya okay... C++ and you COULD put in mods, as extras...


Wed Aug 01, 2007 9:46 pm
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Post Re: CC at the Xbox360 arcade?
2bak SHADDAP AND GO AWAY!


Wed Aug 01, 2007 9:50 pm
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Post Re: CC at the Xbox360 arcade?
I been playing this game lil bit whit my xbox360 pad, otherwise its works good except
actor points gun in the ground when not moving analog stick.and another proplem is reset (in my controller BACK button) i press it all time rofl... :cry:


Sat Aug 11, 2007 1:19 am
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Post Re: CC at the Xbox360 arcade?
I posted a topic about this..
I don't see why CC shouldn't be on xb360 arcade.
Although mods would be...... lacking a better word/series of words,
hard.
maybe something could happen like you can download mods that are from the CC forums and transfer via the memory things you stick in the controller or by usb


Sun Aug 12, 2007 7:58 pm
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