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venn177
Joined: Sun Mar 18, 2007 5:35 am Posts: 3778 Location: Largo, Florida
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Re: B15 issues go here plx
Hey that's how I always look at it=]
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Mon Jul 30, 2007 2:14 pm |
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Dark Legacy
Joined: Mon Jul 30, 2007 11:06 am Posts: 8
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Re: B15 issues go here plx
ProjektTHOR wrote: One of the major things I think everyone is forgetting is that these are alpha builds.
People are expecting every update to be fully functional and bug-free. They are test builds. They will be using experimental code snippets and ideas and they will be buggy.
Support for certain items will be incomplete (ie, removing bunkers, saving bunkers, etc), but just be happy some of the functionality is there :] Everything thus far has been very groundbreaking and very impressive, and since this caliber of game programming is not ordinarily seen elsewhere, I thought some constructive criticism would be helpful to Data*1. I think he's fully capable of bombshelling every build, so advice in this thread will only help inspire ideas. Maybe some of them will even be directly looked into. 1* You guys call him Data, but I haven't seen him yet.
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Tue Jul 31, 2007 12:38 am |
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p3lb0x
Forum Moderator
Joined: Fri Feb 02, 2007 3:53 pm Posts: 1896 Location: in my little gay bunker
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Re: B15 issues go here plx
i got a pretty wacked error when i put a blue clone to the bottom of the map with the editor
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Tue Jul 31, 2007 12:40 am |
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venn177
Joined: Sun Mar 18, 2007 5:35 am Posts: 3778 Location: Largo, Florida
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Re: B15 issues go here plx
Dark Legacy wrote: 1* You guys call him Data, but I haven't seen him yet. memberlist.php?mode=viewprofile&u=3
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Tue Jul 31, 2007 12:41 am |
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Mechanoid
Joined: Fri Feb 16, 2007 7:45 am Posts: 64
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Re: B15 issues go here plx
I think i has a new one
Attachments:
File comment: .\System\DDTError.cpp, line 100 Collision missmatch in MOPixel::CollideAtPoint
abortscreen.JPG [ 35.41 KiB | Viewed 2959 times ]
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Tue Jul 31, 2007 1:22 am |
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ProjektTHOR
Banned
Joined: Tue Feb 27, 2007 4:05 pm Posts: 2527
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Re: B15 issues go here plx
I have to say, I've never seen that one before.
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Tue Jul 31, 2007 1:34 am |
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Grif
REAL AMERICAN HERO
Joined: Sat Jan 27, 2007 10:25 pm Posts: 5655
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Re: B15 issues go here plx
Mechanoid wrote: I think i has a new one Nope. Been around since at least B14. Has to do with MOPixels and the edge of the screen, I believe. Used to happen a lot with TheLastBanana's windows in Apocalypse towers.
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Tue Jul 31, 2007 2:17 am |
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tison345
Joined: Sat Jan 27, 2007 10:36 pm Posts: 25
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Re: B15 issues go here plx
Bombs/Nades that were previously showing in the Buy Menu no longer show, only the frag does now.
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Tue Jul 31, 2007 3:13 am |
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venn177
Joined: Sun Mar 18, 2007 5:35 am Posts: 3778 Location: Largo, Florida
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Re: B15 issues go here plx
tison345 wrote: Bombs/Nades that were previously showing in the Buy Menu no longer show, only the frag does now. AddToGroup = Bomb (I think that's it)
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Tue Jul 31, 2007 3:43 am |
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tison345
Joined: Sat Jan 27, 2007 10:36 pm Posts: 25
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Re: B15 issues go here plx
Where?
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Tue Jul 31, 2007 3:46 am |
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Grif
REAL AMERICAN HERO
Joined: Sat Jan 27, 2007 10:25 pm Posts: 5655
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Re: B15 issues go here plx
In the code immediately following the instance name, add that line.
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Tue Jul 31, 2007 4:02 am |
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venn177
Joined: Sun Mar 18, 2007 5:35 am Posts: 3778 Location: Largo, Florida
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Re: B15 issues go here plx
Grif wrote: In the code immediately following the instance name, add that line. Thanks, he got me on that one. Me forgot. *shoots self*
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Tue Jul 31, 2007 4:04 am |
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Squeegy Mackpy
Joined: Tue Mar 20, 2007 10:16 am Posts: 186 Location: Australia
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Re: B15 issues go here plx
Data wrote: The choppy mouse aiming is a bug to be address by the next build, don't worry. Yay
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Tue Jul 31, 2007 7:03 am |
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Verners
Joined: Tue Jul 31, 2007 9:04 am Posts: 3 Location: Latvia, Riga
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Re: B15 issues go here plx
A CTD every 3min in play on death dificulty. Havnt tested other dificulty levels so cant comment on them... It seems that i can build a bunker for as long as i want, and it wont crash, but as soon as i start to play 3-5mins in game it crashes.
Other than that, its great.
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Tue Jul 31, 2007 9:08 am |
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ScifiSpirit
Joined: Sat Jun 16, 2007 8:04 pm Posts: 42
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Re: B15 issues go here plx
I'm getting frequent crashes aswell, i didn't see any pattern there yet what might cause it. I see the mouse bug is being taken care of. And while the buying mouse interface is improvement, why do we have to double-click the items to add them to the right side buying list (or remove them)? There doesn't seem to be any reason for it, 1 click should do in my opinion. Oh, and mouse sensitivy option would be good too.
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Tue Jul 31, 2007 10:37 pm |
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