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CherryT
Joined: Thu Jan 18, 2007 5:16 am Posts: 397 Location: Back at DRL for a while?
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Re: Counter Strike for Cortex Command [WIP MOD]
Agh, sooo sorry couch. I'll get back to work on de_dust. I've been busy (family coming out for a vacation, etc.) so I haven't had a lot of time to mod. Also, since corps have disappeared, I'm going to post de_dust beta 1 here. It's going to be super interactive (breakable crates with weapons inside, destructible (if I can figure out how) barriers, etc.). Beta 1 comes with my crate object, which is really basic right now. Screens in couch's post above. No eye candy right now and I'm not sure I'm digging the whole sand look. The ground would be fine but not the floating platforms. I'm also looking for a deserty background if anyone finds one. One last thing I need help with: My crates break if they are hit by falling actors, but I can't blow them up with weapons. The code is designed right now so that they break when you jump on them and only then. Feel free to modify and fix it so guns blow them up if you can.
Also, don't care if I'm necroing. BITE ME.
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Fri Jul 27, 2007 7:47 am |
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couchcaboose
Joined: Tue Oct 31, 2006 6:10 pm Posts: 358 Location: at ze kopta!
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Re: Counter Strike for Cortex Command [WIP MOD]
No problem Cherry. Oh yeah and Prod, thanks.
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Fri Jul 27, 2007 8:20 am |
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p3lb0x
Forum Moderator
Joined: Fri Feb 02, 2007 3:53 pm Posts: 1896 Location: in my little gay bunker
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Re: Counter Strike for Cortex Command [WIP MOD]
yo couchcaboose. you have to be able to shoot under the riot shield like in CS
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Fri Jul 27, 2007 10:28 am |
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ProjektTHOR
Banned
Joined: Tue Feb 27, 2007 4:05 pm Posts: 2527
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Re: Counter Strike for Cortex Command [WIP MOD]
I wonder if thats possible. Can you put the shield in the background hand?
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Fri Jul 27, 2007 3:05 pm |
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couchcaboose
Joined: Tue Oct 31, 2006 6:10 pm Posts: 358 Location: at ze kopta!
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Re: Counter Strike for Cortex Command [WIP MOD]
p3lb0x wrote: yo couchcaboose. you have to be able to shoot under the riot shield like in CS Yeah, I'll shorten it... But I find it nonsensical to have your legs sticking out with a shield that could protect your whole body... But oh well.
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Fri Jul 27, 2007 4:01 pm |
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Prod
Joined: Wed Dec 27, 2006 9:52 pm Posts: 688 Location: California
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Re: Counter Strike for Cortex Command [WIP MOD]
Here's the Galil.
Attachments:
Mod.rte.rar [13.08 KiB]
Downloaded 252 times
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Fri Jul 27, 2007 9:46 pm |
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couchcaboose
Joined: Tue Oct 31, 2006 6:10 pm Posts: 358 Location: at ze kopta!
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Re: Counter Strike for Cortex Command [WIP MOD]
I didn't catch that..
"Idea úþýõшýþ úûðÑÂýðѠbut why not all can be started fashions simultaneously" ...
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Sun Jul 29, 2007 2:16 pm |
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couchcaboose
Joined: Tue Oct 31, 2006 6:10 pm Posts: 358 Location: at ze kopta!
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Re: Counter Strike for Cortex Command [WIP MOD]
I have an urgent question... Since probably not going to finish the CS mod soon, should I just release the Alpha for public download? It includes... Leet Actor Guerilla Actor Arctic Actor Phoenix Actor Urban Actor SAS Actor GSG9 Actor GIGN Actor M4A1 + Supressed TMP MAC10 AWP C4 SAW Berettas (single due to build17) Riot Shield M3 XM1014
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Sat Aug 11, 2007 12:06 am |
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couchcaboose
Joined: Tue Oct 31, 2006 6:10 pm Posts: 358 Location: at ze kopta!
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Re: Counter Strike for Cortex Command [WIP MOD]
Ok, I wont release it then. I have it all to myself. Heheheheh...
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Sat Aug 11, 2007 8:33 pm |
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maor
Joined: Thu Dec 14, 2006 1:24 pm Posts: 5
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Re: Counter Strike for Cortex Command [WIP MOD]
come on release it pls?
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Sat Aug 11, 2007 8:46 pm |
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3 solid
Joined: Wed Mar 28, 2007 9:02 pm Posts: 1639 Location: Somewhere. Nowhere.
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Re: Counter Strike for Cortex Command [WIP MOD]
I don't even like Counter Strike and I want this mod. Keep up the good work.
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Sat Aug 11, 2007 8:57 pm |
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Blob
Joined: Thu Mar 01, 2007 12:53 pm Posts: 181
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Re: Counter Strike for Cortex Command [WIP MOD]
couchcaboose wrote: "Idea úþýõшýþ úûðÑÂýðÑÂ" ... You know Russian? Emm. Err... Can you gimmeh alpha CC CS Mod?
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Sun Aug 12, 2007 5:28 pm |
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