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ProjektTHOR
Banned
Joined: Tue Feb 27, 2007 4:05 pm Posts: 2527
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B15 issues go here plx
Build 15 is out, kids.
Post any purely technical issues you have with the game. No "I CANNUT INSTALLS" posts, plx.
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Sat Jul 28, 2007 7:45 pm |
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ProjektTHOR
Banned
Joined: Tue Feb 27, 2007 4:05 pm Posts: 2527
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Re: B15 issues go here plx
oshii-- does the Scene Editor still not work as its advertised to for anyone?
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Sat Jul 28, 2007 7:48 pm |
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Mombasa
Joined: Tue Mar 06, 2007 12:21 am Posts: 355 Location: Florida: The Oil Capitol of the United States
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Re: B15 issues go here plx
I think the editor is only ingame.
Some custom materials and emitters don't work.
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Sat Jul 28, 2007 7:52 pm |
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AlphaCommando
Joined: Wed May 02, 2007 10:27 pm Posts: 514 Location: Eating ice cream at Graeter's
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Re: B15 issues go here plx
Well it crashes when loading at line 128 in effects.ini.
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Sat Jul 28, 2007 7:53 pm |
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AGENT15
Joined: Wed Jan 03, 2007 12:48 am Posts: 163
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Re: B15 issues go here plx
AlphaCommando wrote: Well it crashes when loading at line 128 in effects.ini. Same here.
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Sat Jul 28, 2007 8:24 pm |
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Raithah
Joined: Tue Jul 03, 2007 1:26 am Posts: 165
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Re: B15 issues go here plx
Not me - it must be one of your mods. Or lack thereof, have you tried both installing it into your old directory and into a new one ?
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Sat Jul 28, 2007 8:25 pm |
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AGENT15
Joined: Wed Jan 03, 2007 12:48 am Posts: 163
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Re: B15 issues go here plx
I fixed that problem with the effects. If you install CC15 over your CC14, it works. For me, anyway. Yay!
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Sat Jul 28, 2007 8:27 pm |
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LE0Nteh1337
Joined: Tue Mar 27, 2007 4:23 pm Posts: 76 Location: somewhere in Florida
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Re: B15 issues go here plx
Where the hell do you get B 15!?
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Sat Jul 28, 2007 8:40 pm |
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venn177
Joined: Sun Mar 18, 2007 5:35 am Posts: 3778 Location: Largo, Florida
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Re: B15 issues go here plx
LE0Nteh1337 wrote: Where the hell do you get B 15!? dev log.
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Sat Jul 28, 2007 8:41 pm |
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Raithah
Joined: Tue Jul 03, 2007 1:26 am Posts: 165
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Re: B15 issues go here plx
One thing I'd like to point out with the scenery editor : it's cheap ! All you need to do, to beat out your opponent almost every time, is to construct a 'Closed Tomb' with your brain jar in it - floating at the top of the map. If you build right up to the top, the rockets are returned the second they attempt to land on it, and without any ability to land beside it, you need to jet up, fire a couple of high-penetration rounds (which won't penetrate the brain room), then fall down to the ground again. Most likely to die from impact.
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Sat Jul 28, 2007 8:41 pm |
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AlphaCommando
Joined: Wed May 02, 2007 10:27 pm Posts: 514 Location: Eating ice cream at Graeter's
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Re: B15 issues go here plx
AGENT15 wrote: I fixed that problem with the effects. If you install CC15 over your CC14, it works. For me, anyway. Yay! But I did that and it didn't work.
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Sat Jul 28, 2007 8:43 pm |
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AGENT15
Joined: Wed Jan 03, 2007 12:48 am Posts: 163
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Re: B15 issues go here plx
Yeah, its not working again for me. This is wierd, it works sometimes, then it wont work ever again. ♥♥♥♥!
Last edited by AGENT15 on Sat Jul 28, 2007 8:51 pm, edited 1 time in total.
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Sat Jul 28, 2007 8:45 pm |
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Jack The Llama Commando
Joined: Thu Dec 07, 2006 7:21 pm Posts: 620 Location: CONTRACTIONS I DONT NEED CONTRACTIONS
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Re: B15 issues go here plx
Raithah wrote: One thing I'd like to point out with the scenery editor : it's cheap ! All you need to do, to beat out your opponent almost every time, is to construct a 'Closed Tomb' with your brain jar in it - floating at the top of the map. If you build right up to the top, the rockets are returned the second they attempt to land on it, and without any ability to land beside it, you need to jet up, fire a couple of high-penetration rounds (which won't penetrate the brain room), then fall down to the ground again. Most likely to die from impact. No, it's called self control. Don't like it, don't do it. Don't ruin it for the people that like unbalanced stuff.
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Sat Jul 28, 2007 8:51 pm |
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Mechanoid
Joined: Fri Feb 16, 2007 7:45 am Posts: 64
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Re: B15 issues go here plx
Mine is a fresh install, and it works just fine. However, the game just recently crashed because of the scene manager using material #204 -- which is an unassigned material.
As well, you can apparently place as many brain bunkers as you want, so you can have 1 brain or 50 brains... Though i think if even 1 of them dies, it's game over.
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Sat Jul 28, 2007 8:51 pm |
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lololn00b
Joined: Sat Jun 30, 2007 12:10 pm Posts: 93 Location: Here
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Re: B15 issues go here plx
works fine here but i dont like the editor
say if, I DONT FREAKIN WANT TO MAKE A MAP I WANT A READY ONE!!!!
what do i do?
the fog of war-ish dissapear hp and icons and all thing is kinda sucks
rest is good
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Sat Jul 28, 2007 8:59 pm |
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