| Author | Message | 
        
			| aforsberg 
					Joined: Wed Mar 14, 2007 12:22 am
 Posts: 25
 Location: In my mom's basement playing Cortex Command... duh.
   |   ÃƒÂ¼bermod!I just got a hair brained scheme! How about a map like the skyscraper map, but with only one tower! This tower will actually be a huge ship, but with no engines. this way, it can be knocked over! Also, there could be land mimes! no, that's not a typo. I mean the evil kind of street performers.  They can just sleep underground and silently swallow up any adversaries. Also, they can be real actors as well! They can have inviso-weapons! like a chainsaw, rope, the classic box, and  an invisible plane with invisible missiles! 
 Also, maybe a scene like Zion in the third Matrix movie, when the big drilling thingy breaks through! The CPU can be the robots, and while they drill through the big dome, you can fortify your base!
 
 
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			| Tue Jun 05, 2007 8:39 pm | 
					
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			| aracanid 
					Joined: Fri Apr 06, 2007 12:27 pm
 Posts: 181
 Location: Ireland du nord
   | I like the matrix idea... but I dont think it would work. 
 
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			| Tue Jun 05, 2007 8:47 pm | 
					
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			| pinkz 
					Joined: Sun Jun 03, 2007 2:01 pm
 Posts: 30
   | I like those ideas, they are funneh.. 
 
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			| Tue Jun 05, 2007 9:12 pm | 
					
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			| aforsberg 
					Joined: Wed Mar 14, 2007 12:22 am
 Posts: 25
 Location: In my mom's basement playing Cortex Command... duh.
   |   ...yeah, they don't seem very realistic. Ah, well. I tried. OOH! I forgot! three words: intercontinental ballistic piggies! that's just plain amazing. 
 
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			| Tue Jun 05, 2007 9:29 pm | 
					
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			| Stickman 
					Joined: Thu Dec 14, 2006 1:33 am
 Posts: 95
 Location: ^ In my bomb shelter.
   | Good map idea...may be tricky, but shouldn't this be in scenes? 
 
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			| Tue Jun 05, 2007 11:26 pm | 
					
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			| aforsberg 
					Joined: Wed Mar 14, 2007 12:22 am
 Posts: 25
 Location: In my mom's basement playing Cortex Command... duh.
   | Stickman wrote: Good map idea...may be tricky, but shouldn't this be in scenes?yeah, but the land mime part and the piggies I  thought sorta canceled that out. Meh.   
 
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			| Wed Jun 06, 2007 12:26 am | 
					
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			| Dauss A HUMAN BRAIN, SAFELY INSULATED FROM THE TERRORS OF HYPERSPACE 
					Joined: Sun Jan 28, 2007 8:54 pm
 Posts: 1070
 Location: Somewhere beyond the endless sea of hyperspace, fighting for your right to call a planet home.
   | Actually, I LOVE the matrix idea. Dome full of buildings and actors, surorunded by a high strength construction...
 Only way in or out would be a massive drill.
 Could be great fun.  
 
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			| Wed Jun 06, 2007 1:33 am | 
					
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			| aforsberg 
					Joined: Wed Mar 14, 2007 12:22 am
 Posts: 25
 Location: In my mom's basement playing Cortex Command... duh.
   |   yeah!that's EXACTLY what i was thinking! Does anyone here make scenes? I barley know how to mod at all!
also, how would one order things for INSIDE the dome?
 
 
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			| Wed Jun 06, 2007 1:54 am | 
					
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			| Dauss A HUMAN BRAIN, SAFELY INSULATED FROM THE TERRORS OF HYPERSPACE 
					Joined: Sun Jan 28, 2007 8:54 pm
 Posts: 1070
 Location: Somewhere beyond the endless sea of hyperspace, fighting for your right to call a planet home.
   |   Re: yeah!aforsberg wrote: that's EXACTLY what i was thinking! Does anyone here make scenes? I barley know how to mod at all!also, how would one order things for INSIDE the dome?
You wouldn't...
 Unless you wanted to make a tube from the dome to the outside air... But that didn't work so well for the underground mod.
 
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			| Wed Jun 06, 2007 2:03 am | 
					
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			| billi999 
					Joined: Mon May 14, 2007 8:22 pm
 Posts: 51
 Location: Your computer -.- Well I'm not real am I?
   | Sounds crazy and awesome at the same time! 
 
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			| Wed Jun 06, 2007 6:58 am | 
					
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			| aforsberg 
					Joined: Wed Mar 14, 2007 12:22 am
 Posts: 25
 Location: In my mom's basement playing Cortex Command... duh.
   |   land mimescouldn't these be just like regular mines, but we just animate the explosion as a mime eating the victim? doesn't seem too hard...   
 
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			| Thu Jun 07, 2007 9:03 pm | 
					
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			| aforsberg 
					Joined: Wed Mar 14, 2007 12:22 am
 Posts: 25
 Location: In my mom's basement playing Cortex Command... duh.
   |   aaaah!must... keep... good idea... alive! 
 
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			| Fri Jun 08, 2007 7:53 pm | 
					
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			| aforsberg 
					Joined: Wed Mar 14, 2007 12:22 am
 Posts: 25
 Location: In my mom's basement playing Cortex Command... duh.
   |   Re: übermod!please??? new ideas??? 
 
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			| Wed Jul 18, 2007 12:26 am | 
					
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			| Blob 
					Joined: Thu Mar 01, 2007 12:53 pm
 Posts: 181
   |   Re:Dauss wrote: Actually, I LOVE the matrix idea. Dome full of buildings and actors, surorunded by a high strength construction... Only way in or out would be a massive drill. Could be great fun.  I had idea about Sion siege map in B13, when saw Amrobotic's A1-Molemachine. Thinked Thinked, but didn't make something... And also those concrete material must be very strong but also a bit weak, because with extrastrong material the drill can instanty got -298554 HP     .
 
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			| Wed Jul 18, 2007 5:12 pm | 
					
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			| 3 solid 
					Joined: Wed Mar 28, 2007 9:02 pm
 Posts: 1639
 Location: Somewhere. Nowhere.
   |   Re: übermod!rocket+actor=death
 Thats the way collisions work so far.
 
 
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			| Wed Jul 18, 2007 7:05 pm | 
					
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