Author |
Message |
Jack The Llama Commando
Joined: Thu Dec 07, 2006 7:21 pm Posts: 620 Location: CONTRACTIONS I DONT NEED CONTRACTIONS
|
What's the difference? Dropship Mk1 Mk2?
You've probably all noticed this, there's two dropships, and they are almost identical.
How are they different?
The only difference I can find, is the two little white horns at the top are a bit different.
|
Tue Jul 10, 2007 11:00 pm |
|
|
CLONE OF WAR
Joined: Fri Jul 06, 2007 3:08 am Posts: 62 Location: N.Z
|
i think i heard that data was just testing some junk on the drop ships for his next build
like the bottom rocket
|
Tue Jul 10, 2007 11:04 pm |
|
|
longsworder
Joined: Wed Feb 21, 2007 8:01 pm Posts: 128 Location: Belfast, Northern Ireland
|
The only difference is a different name and slightly different sprite.
Code: AddActor = ACDropShip CopyOf = Drop Ship MK1 InstanceName = Drop Ship MK2 SpriteFile = ContentFile FilePath = Base.rte/Actors/DropShips/BodyB.bmp
That is all the unqiue coding for the MK2.
|
Tue Jul 10, 2007 11:04 pm |
|
|
venn177
Joined: Sun Mar 18, 2007 5:35 am Posts: 3778 Location: Largo, Florida
|
DirtMaster was testing something, dasall.
|
Tue Jul 10, 2007 11:08 pm |
|
|
Prod
Joined: Wed Dec 27, 2006 9:52 pm Posts: 688 Location: California
|
The hatches are different (Not the bottom hatch, the one near the top) and some other shapes.
|
Tue Jul 10, 2007 11:18 pm |
|
|
Metal Chao
Joined: Sat May 05, 2007 6:04 pm Posts: 2901
|
They look different
|
Tue Jul 10, 2007 11:26 pm |
|
|
Kokits
Joined: Sun Dec 03, 2006 4:00 am Posts: 578 Location: America
|
longsworder wrote: The only difference is a different name and slightly different sprite. Code: AddActor = ACDropShip CopyOf = Drop Ship MK1 InstanceName = Drop Ship MK2 SpriteFile = ContentFile FilePath = Base.rte/Actors/DropShips/BodyB.bmp That is all the unqiue coding for the MK2.
That code is actually the thing that he was testing. Using exesting code to make a quick duplicate item.
|
Tue Jul 10, 2007 11:38 pm |
|
|
gtaiiilc
Joined: Wed Dec 13, 2006 12:10 am Posts: 562 Location: Termina
|
but the mk2 sprites are also better.
|
Tue Jul 10, 2007 11:44 pm |
|
|
venn177
Joined: Sun Mar 18, 2007 5:35 am Posts: 3778 Location: Largo, Florida
|
gtaiiilc wrote: but the mk2 sprites are also better. Yeah but like previously stated the whole point was to check on duplications.
|
Tue Jul 10, 2007 11:45 pm |
|
|
Prod
Joined: Wed Dec 27, 2006 9:52 pm Posts: 688 Location: California
|
That makes sense. I use the Mk.II since the enemy uses the Mk.I.
|
Wed Jul 11, 2007 1:38 am |
|
|
gtaiiilc
Joined: Wed Dec 13, 2006 12:10 am Posts: 562 Location: Termina
|
Father Venn wrote: gtaiiilc wrote: but the mk2 sprites are also better. Yeah but like previously stated the whole point was to check on duplications. no its also the replacement sprite for the retail game if you look at the dev log
|
Wed Jul 11, 2007 2:07 am |
|
|
Draognshadow
Joined: Sun Jan 28, 2007 5:15 pm Posts: 61 Location: Azeroth
|
something wierd though, the Rocket MK2 just disapears when yuo make it thrust.
|
Wed Jul 11, 2007 2:24 pm |
|
|
Prod
Joined: Wed Dec 27, 2006 9:52 pm Posts: 688 Location: California
|
There is no Rocket Mk.II. Unlesss you mean the Bottom Rocket.
|
Wed Jul 11, 2007 5:40 pm |
|
|
CLONE OF WAR
Joined: Fri Jul 06, 2007 3:08 am Posts: 62 Location: N.Z
|
Draognshadow wrote: something wierd though, the Rocket MK2 just disapears when yuo make it thrust.
if you downloaded the towers mod i think that happens its really annoying
|
Wed Jul 11, 2007 10:15 pm |
|
|
Blob
Joined: Thu Mar 01, 2007 12:53 pm Posts: 181
|
Re: What's the difference? Dropship Mk1 Mk2?
It looks better, and the main thing, that when you deliver actors with MK2 Dropship there is no insta-switching to delivered actor
|
Sat Jul 14, 2007 9:54 am |
|
|
|