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shadowsken
Joined: Tue Apr 24, 2007 3:17 am Posts: 9 Location: Somewhere
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i had a question
i want to make a grenade but i need all of the particles to explode strait
like if you threw it and it hit a clone dead on explode torwads the clone not evrywhere
thanks in advance
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Sun Jul 08, 2007 2:04 am |
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Prod
Joined: Wed Dec 27, 2006 9:52 pm Posts: 688 Location: California
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Look at the code for the Frag Grenade. And the topic is named 'I had a question' so does that mean you no longer have a question?
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Sun Jul 08, 2007 2:13 am |
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ProjektTHOR
Banned
Joined: Tue Feb 27, 2007 4:05 pm Posts: 2527
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Prod, be nice.
To answer your question, you might want to look at this thread, which contains a template of timed explosives for you to use and edit.
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Sun Jul 08, 2007 2:16 am |
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Prod
Joined: Wed Dec 27, 2006 9:52 pm Posts: 688 Location: California
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I did mention looking at the Frag Grenade code. And I'm just being constructive.
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Sun Jul 08, 2007 2:21 am |
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shadowsken
Joined: Tue Apr 24, 2007 3:17 am Posts: 9 Location: Somewhere
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well i downloaded that but i just dont understand well.. code i guess i pretty much suck for now
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Sun Jul 08, 2007 2:37 am |
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Pyrorex
Joined: Sun Jun 24, 2007 6:13 am Posts: 505
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Well, if you can't understand code,"You really need to be nowhere near a development forum."-Alenth. Next time, make a request.
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Sun Jul 08, 2007 3:32 am |
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Prod
Joined: Wed Dec 27, 2006 9:52 pm Posts: 688 Location: California
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Well, I knew nothing of coding when I came, in fact, this was what was in my head when I joined:
"I'm only here for mods, and since modding is probably harder that hacking the Pentagon, then I'll never do it."
Later...
"I really want to make a gun, so I'll start with editing a sprite."
Later...
"Time to go crazy! I CAN MOD!!!!"
Later...
"No one likes me mods, now I'm going to make some cool mods that no one can have."
Now...
"I guess people can have my mods now, once I release the DPF HQ scene."
There was my thought process.
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Sun Jul 08, 2007 3:58 am |
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ProjektTHOR
Banned
Joined: Tue Feb 27, 2007 4:05 pm Posts: 2527
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If you're still having problems with this whole "modding" thing, head on over to this thread and put yourself up for "Adoption." Maybe an experienced modder will take you under their wing.
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Sun Jul 08, 2007 3:59 am |
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Alenth Eneil
Joined: Mon Dec 04, 2006 3:34 am Posts: 2378
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For future reference this topic would be considered ambiguous.
At least it's in the right place.
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Sun Jul 08, 2007 6:31 am |
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Chewbacca-Loca
Joined: Mon Jul 02, 2007 4:04 pm Posts: 47 Location: In a dark corner, eating fried chicken...
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I don't think Alenth said that you shouldn't be anywhere near a dev forum if you couldn't code, it was if you couldn't use a computer. There can be people here that just come to test mods and scenes, right?
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Sun Jul 08, 2007 11:52 am |
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Kokits
Joined: Sun Dec 03, 2006 4:00 am Posts: 578 Location: America
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I thought that we couldn't have shaped charges for explosives. The only reason that the flak cannon does it is because of the momentum of the grenade when it explodes. So I think that what your asking for may be impossible. Unless he causes it to explode by gibbing, but then I thought that it would still be a random placement... I'll go look it up.
Code: AddGib = Gib GibParticle = MOSRotating CopyOf = Gib Flesh Small C Count = 1 Spread = 2.25 MaxVelocity = 10 MinVelocity = 1
Try messing with the spread... I'll try it out myself as well.
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Sun Jul 08, 2007 3:58 pm |
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shadowsken
Joined: Tue Apr 24, 2007 3:17 am Posts: 9 Location: Somewhere
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thanks so very much
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Mon Jul 09, 2007 1:17 am |
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