|
FAQ
• Search • Login
|
|
Page 1 of 1
|
[ 7 posts ] |
|
Author |
Message |
jasonpeinko
Joined: Tue Jan 16, 2007 10:58 pm Posts: 7
|
Non looping map?
Is there a way to make a non looping map?
|
Wed Jul 04, 2007 6:47 pm |
|
|
zalo
Joined: Sat Feb 03, 2007 7:11 pm Posts: 1496
|
Yes, just make Xwrap = 0 and the scroll ratios to be both positive numbers, or negative, can't remember which.
|
Wed Jul 04, 2007 6:51 pm |
|
|
3 solid
Joined: Wed Mar 28, 2007 9:02 pm Posts: 1639 Location: Somewhere. Nowhere.
|
Make sure you put walls on either side of the map too, the invisible walls are dangerous to play with..
|
Wed Jul 04, 2007 6:53 pm |
|
|
droidak
Joined: Sun Apr 08, 2007 2:40 pm Posts: 230 Location: A parallel universe lodged between the final recluses of time and space
|
Plus random
To see what I mean fly a immortal clone into a maps edge.
|
Wed Jul 04, 2007 8:09 pm |
|
|
cambiogris
Joined: Tue Apr 10, 2007 10:32 pm Posts: 830
|
I wouldn't recommend doing this, because the AI doesn't send any ships down at all if you do. I'd just put huge walls that go above the ceiling.
|
Wed Jul 04, 2007 8:18 pm |
|
|
FireBlizzard
Joined: Wed May 23, 2007 12:08 pm Posts: 533 Location: In hells Ironic Punishment Department (Canada, ON)
|
Re: Non looping map?
its the same problem but so far theres no solution (sorry for reviving this thread) but i need help to make a none looping map in B15 Now...
|
Wed Aug 01, 2007 7:37 pm |
|
|
Levelx
Joined: Tue Jul 31, 2007 11:25 pm Posts: 81
|
Re: Non looping map?
It's basicly the same with Build15: Open Scenes.ini and find WrapX, and just set it to 0.
|
Thu Aug 02, 2007 10:39 pm |
|
|
|
|
Page 1 of 1
|
[ 7 posts ] |
|
Who is online |
Users browsing this forum: No registered users |
|
You cannot post new topics in this forum You cannot reply to topics in this forum You cannot edit your posts in this forum You cannot delete your posts in this forum You cannot post attachments in this forum
|
|