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Eanfom
Joined: Mon Jan 08, 2007 12:41 am Posts: 23
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Why am I not getting crazy B14 bugs?
Really, I've had nothing but good experiences so far with 14, why is this?
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Tue Jun 26, 2007 10:45 pm |
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Control
Joined: Tue Dec 12, 2006 1:09 am Posts: 698 Location: Plymouth, NC
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You just jinxed yourself, now CC will explode the next time you play it.
Naw, but most of the bugs are minor and random. The only one I can get on command is the one where you take a clone or something, and make it go really fast across the screen, the background skips a tiny bit.
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Tue Jun 26, 2007 11:01 pm |
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Lord Tim
Joined: Fri Apr 27, 2007 4:55 pm Posts: 1178 Location: America!
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Most of the bugs that people whine about are from outdated mods and stuff. As long as you change too much stuff it should be fine.
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Tue Jun 26, 2007 11:05 pm |
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Galaxy613
Joined: Thu Oct 19, 2006 12:31 am Posts: 397 Location: USA, VA
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Yeah, the only problems I get are from Horizland which crashes after like 2-5 minutes.
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Tue Jun 26, 2007 11:27 pm |
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Prod
Joined: Wed Dec 27, 2006 9:52 pm Posts: 688 Location: California
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One problem I've got (Which has happened since build 8) is that the game crashes for no reason sometimes.
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Wed Jun 27, 2007 3:41 am |
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Darklink
Joined: Wed Jan 03, 2007 3:49 am Posts: 88 Location: computer chair
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the game crashes when anything hits the bottom of the map.
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Wed Jun 27, 2007 5:13 am |
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Deathbyradio
Joined: Sat Feb 10, 2007 7:39 am Posts: 5 Location: on the computer being fat
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weird but awesome is that sometimes when my charachter dies.......i steal one of theirs XD
idk its pretty osm to follow a group of skeles and clones with a blunderbuss lol sometimes they turn around (I play death)adn kill me
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Wed Jun 27, 2007 9:24 am |
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Shade
Joined: Sat Apr 28, 2007 3:22 pm Posts: 493
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Darklink wrote: the game crashes when anything hits the bottom of the map.
Normally for me they gib or lose a jet pack when they reach the bottom.
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Wed Jun 27, 2007 2:56 pm |
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Draognshadow
Joined: Sun Jan 28, 2007 5:15 pm Posts: 61 Location: Azeroth
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Darklink wrote: the game crashes when anything hits the bottom of the map.
For me, Normal clones just gib, but it crashed when Immortal clone hits the bottom.
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Thu Jun 28, 2007 12:16 pm |
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Dmander
Joined: Wed Jun 13, 2007 10:12 am Posts: 5
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Hmmm.
I have had the possesing a skellie problem before.
Same for me, it just crashes randomly sometimes, and not just because somethin hits the bottom.
Thats about all!
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Thu Jun 28, 2007 12:23 pm |
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MaximDude
Joined: Wed Nov 22, 2006 3:19 pm Posts: 2073
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The question isnt "Why am I not getting bugs?" it is "Do I want to get bugs?"
If there are no bugs, be happy
Eanfom wrote: Really, I've had nothing but good experiences so far with 14, why is this?
Do you want to have bad ones?
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Thu Jun 28, 2007 12:28 pm |
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drakojan
Joined: Wed Jun 27, 2007 10:27 am Posts: 9 Location: SUOMI FINLAND PRKL!!!
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Sometimes its really fun to laugh at really fun bugs. But crash bugs are a diffirent story. Its annoing when I use any digging dropship the game crashes when it touch the bottom.
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Thu Jun 28, 2007 12:34 pm |
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Charmless
Joined: Sun Apr 01, 2007 2:15 am Posts: 86
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The only bug I've noticed is if an actor gets a lot of terrain piled up on him he'll start vibrating really fast up and down...
Oh, and once my green clone bled two skulls, one right after another.
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Thu Jun 28, 2007 2:02 pm |
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Nfsjunkie91
Joined: Tue Dec 05, 2006 1:21 am Posts: 432
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Charmless wrote: The only bug I've noticed is if an actor gets a lot of terrain piled up on him he'll start vibrating really fast up and down... Oh, and once my green clone bled two skulls, one right after another.
You should watch what he eats.
I noticed, in the last build while making my clone firing rocket, that if there were too many clones/MOs, the game wouldn't handle their wounds properly. I would shoot a clone, and a clone the next screen over would get hurt, and the wounds would technically belong to him, while forming on the clone I shot.
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Thu Jun 28, 2007 5:28 pm |
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AGENT15
Joined: Wed Jan 03, 2007 12:48 am Posts: 163
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Whaaaa! I'm not getting any bugs! Poor me! Boohoohoo!
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Thu Jun 28, 2007 6:53 pm |
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