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Yon
Joined: Sat Oct 14, 2006 8:51 pm Posts: 155 Location: Chair
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Paste it in one of Data's maps and then save it over your old map.
(Changes palette)
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Sat Jun 23, 2007 9:02 pm |
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Webster
Joined: Thu Apr 12, 2007 9:39 am Posts: 31 Location: darn... too less space to write where my location is uhmmm... located!
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i'll try it
Edit: wow it worked, thanks!!
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Sat Jun 23, 2007 9:03 pm |
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Yon
Joined: Sat Oct 14, 2006 8:51 pm Posts: 155 Location: Chair
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What would be the problem if there is no gold/boulders/plants on the map?
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Sun Jun 24, 2007 3:39 pm |
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Pyrorex
Joined: Sun Jun 24, 2007 6:13 am Posts: 505
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Hmm...Your Terroist actor gave me an idea..Twin Towers scene, completely Sniper-friendly, hehe.
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Sun Jun 24, 2007 3:44 pm |
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Yon
Joined: Sat Oct 14, 2006 8:51 pm Posts: 155 Location: Chair
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Pyrorex wrote: Hmm...Your Terroist actor gave me an idea..Twin Towers scene, completely Sniper-friendly, hehe.
Are you talking about fantastikO?
I think he made a Osama Bin Laden character.
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Sun Jun 24, 2007 7:01 pm |
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Pyrorex
Joined: Sun Jun 24, 2007 6:13 am Posts: 505
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Hmm...I think I posted that in the wrong place.
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Thu Jun 28, 2007 8:32 am |
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Chewbacca-Loca
Joined: Mon Jul 02, 2007 4:04 pm Posts: 47 Location: In a dark corner, eating fried chicken...
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I'm not sure if this is the right section, but maybe someone can help me anyway.
I'm trying to make my first map, and I've just finished a bunker foreground. I'm trying to make the material pic of it now. I tried filling the inside of the base with the purple that (i think) signifies empty space. But, for some reason, it became some weird grayish color. At first I thought it was my colorblindness ( ) but then I checked the RGB of the color in there under 'Edit Colors'. Sure enough, it was a completely different color. It now refuses to be filled in as the color I need, and everywhere I draw the purple I need, it just draws this gray color. Help?
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Wed Jul 04, 2007 2:47 pm |
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D-meat
Joined: Wed May 30, 2007 6:37 pm Posts: 50 Location: capdenac (12) & Roubaix (59) - FRANCE
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for the material bitmap, you have to use the the material palette, that you can extract from any of the mat bitmaps of the existing parts. and then apply it to your mat bitmap.
and I don't know how to do that with something else than photoshop.
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Wed Jul 04, 2007 2:52 pm |
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ProjektTHOR
Banned
Joined: Tue Feb 27, 2007 4:05 pm Posts: 2527
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The materials pallete is much more restricted. Open any MAT bmp to see the range of colors you can use.
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Wed Jul 04, 2007 3:28 pm |
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Chewbacca-Loca
Joined: Mon Jul 02, 2007 4:04 pm Posts: 47 Location: In a dark corner, eating fried chicken...
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Yeah, that's what I did. I opened a mat file and checked the RGB for each color. Then I chose that color in mine and used it. The Concrete color worked fine, but the purple is weirding out.
EDIT: Fixed it! All I had to do was copy the mat bmp of my bunker into the mat bmp of one of the others, and then use eyedropper to get the color right.
But now I have a new question: Is there some way to just darken stuff easily in Paint? OR do I need to copy and paste it into CorelDraw?
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Wed Jul 04, 2007 4:04 pm |
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D-meat
Joined: Wed May 30, 2007 6:37 pm Posts: 50 Location: capdenac (12) & Roubaix (59) - FRANCE
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I'd copy-paste in Colordraw if I were you...
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Wed Jul 04, 2007 4:18 pm |
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Chewbacca-Loca
Joined: Mon Jul 02, 2007 4:04 pm Posts: 47 Location: In a dark corner, eating fried chicken...
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Colordraw? You mean CorelDraw?
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Wed Jul 04, 2007 4:37 pm |
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D-meat
Joined: Wed May 30, 2007 6:37 pm Posts: 50 Location: capdenac (12) & Roubaix (59) - FRANCE
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ah yah, sorry.
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Wed Jul 04, 2007 5:04 pm |
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Chewbacca-Loca
Joined: Mon Jul 02, 2007 4:04 pm Posts: 47 Location: In a dark corner, eating fried chicken...
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Alright, I got everything done, but I get an error message. It says:
Quote: Could not match property in Flatland.rte/Scenes.ini at line 44! Line 44 says: Quote: PlaceTerrainObject = TerrainObject
HELPZORX!!!
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Wed Jul 04, 2007 11:13 pm |
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Lord Tim
Joined: Fri Apr 27, 2007 4:55 pm Posts: 1178 Location: America!
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Make sure you have the right number of tabs. It's very picky about that. Look at the other scene.inis to see how you're supposed to do it.
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Wed Jul 04, 2007 11:21 pm |
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