|
FAQ
• Search • Login
|
|
Page 1 of 1
|
[ 3 posts ] |
|
Author |
Message |
Alechs
Joined: Sat Dec 09, 2006 9:37 pm Posts: 55
|
Small kwirk
I kinda hate that Actors don't fall realistically after having 0 hp. They either crumple up into themselves or kinda fall forward, even when being shot heavily with a gun. I was thinking of adding a new state, sort of a "free form" state. activated when they hit 0 hp, basically 5 or so seconds of realistic ragdoll, locking certain actor "joints".
|
Fri Jun 22, 2007 4:49 am |
|
|
Eanfom
Joined: Mon Jan 08, 2007 12:41 am Posts: 23
|
Wouldn't work with the way the physics work.
|
Fri Jun 22, 2007 5:58 am |
|
|
Yon
Joined: Sat Oct 14, 2006 8:51 pm Posts: 155 Location: Chair
|
Do you mean when they become flush?
|
Fri Jun 22, 2007 6:02 am |
|
|
|
|
Page 1 of 1
|
[ 3 posts ] |
|
Who is online |
Users browsing this forum: No registered users |
|
You cannot post new topics in this forum You cannot reply to topics in this forum You cannot edit your posts in this forum You cannot delete your posts in this forum You cannot post attachments in this forum
|
|