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3 solid
Joined: Wed Mar 28, 2007 9:02 pm Posts: 1639 Location: Somewhere. Nowhere.
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You are a very good mapmaker, we don't have enough mapmakers on this forum.
And now that you are an important part of the forum, you cannot leave.
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Mon Jun 18, 2007 7:59 pm |
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muffinmonkey
Joined: Fri Jan 05, 2007 5:51 pm Posts: 371 Location: Sector ZZ9PuralZAlpha
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3 solid wrote: You are a very good mapmaker, we don't have enough mapmakers on this forum.
And now that you are an important part of the forum, you cannot leave.
ever
we're not even joking
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Mon Jun 18, 2007 8:11 pm |
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D-meat
Joined: Wed May 30, 2007 6:37 pm Posts: 50 Location: capdenac (12) & Roubaix (59) - FRANCE
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hehe... thanks !
I'm planning on a new thing, but more WW2 like. I won't have time to work on it until wednesday.
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Mon Jun 18, 2007 8:26 pm |
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FireBlizzard
Joined: Wed May 23, 2007 12:08 pm Posts: 533 Location: In hells Ironic Punishment Department (Canada, ON)
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I really like the looks of the scene (considering itll be used onlyh in my Fantasy CC) GREAT idea too!
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Tue Jun 19, 2007 1:58 am |
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Grif
REAL AMERICAN HERO
Joined: Sat Jan 27, 2007 10:25 pm Posts: 5655
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*must control unnecessary flame*
The unnecessary flame would have been at you, D-Meat.
To the rest of you morons, MAP MAKING WAS NEVER HARD. I MADE 3 F***ING SCENES, GET THE F*** OVER IT, IT'S EVEN EASIER NOW.
Anyways, to be slightly, ah, rational, this scene looks good, albeit simplistic.
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Tue Jun 19, 2007 3:04 am |
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Dpedersen
Joined: Sat Mar 17, 2007 11:27 pm Posts: 74 Location: Bc, westcoast cana-- *giggles* What were we talking about?
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dude grif... totaly not cool man, THat like just totaly dissed everybody here who had trouble making a map. Thats just, Lame grif lame.
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Tue Jun 19, 2007 4:43 am |
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Grif
REAL AMERICAN HERO
Joined: Sat Jan 27, 2007 10:25 pm Posts: 5655
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Dpedersen wrote: dude grif... totaly not cool man, THat like just totaly dissed everybody here who had trouble making a map. Thats just, Lame grif lame.
Your opinion doesn't change the fact that maps are easy to make, and were last build. They're the same as the rest of the game, devote some time, and it gets easy.
I apologize in advance for the interpretation of the above statement, I realize how smug and, well, asshole-ish it sounds, but, I must defend my point.
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Tue Jun 19, 2007 6:21 am |
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muffinmonkey
Joined: Fri Jan 05, 2007 5:51 pm Posts: 371 Location: Sector ZZ9PuralZAlpha
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Yes, it's now easy
but these maps are excellent whichever way up you see it
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Tue Jun 19, 2007 7:27 am |
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FireBlizzard
Joined: Wed May 23, 2007 12:08 pm Posts: 533 Location: In hells Ironic Punishment Department (Canada, ON)
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I suck at coding... but ima try and make sprites & maps later... (yes off topic i know...)
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Tue Jun 19, 2007 12:59 pm |
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3 solid
Joined: Wed Mar 28, 2007 9:02 pm Posts: 1639 Location: Somewhere. Nowhere.
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I haven't even made a grenade yet. Maps are way out of my league.
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Tue Jun 19, 2007 4:57 pm |
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Foogooman
Joined: Sat Nov 18, 2006 8:11 pm Posts: 267
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I get a very unusual amount of lag in this map. You did something wierd with it. Try and find the problem.
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Wed Jun 20, 2007 5:49 am |
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numgun
Joined: Sat Jan 13, 2007 11:04 pm Posts: 2932
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When I start the game on this map there are traces of small lag but it fades right away after few seconds. Doesnt affect the game play though...
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Wed Jun 20, 2007 10:57 am |
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Minorkos
Joined: Fri Apr 27, 2007 6:22 pm Posts: 14 Location: Usually at Banana Islands
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Does this work on Build 14?
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Wed Jun 20, 2007 12:19 pm |
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Fippe
Joined: Wed May 30, 2007 4:19 pm Posts: 69 Location: Porvoo, Finland
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Ahem, every scene in this section is made for B14. Old ones got deleted, or got updated.
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Wed Jun 20, 2007 12:24 pm |
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Funny_Bunny
Joined: Sat Jun 30, 2007 12:45 pm Posts: 3
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I see nothing here... EXCEPT EPIC.
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Sat Jun 30, 2007 1:07 pm |
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