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 Goldsprayer 
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Joined: Mon Feb 11, 2008 3:42 pm
Posts: 259
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Post Goldsprayer
Yeah, yeah we have all probably seen a goldsprayer, but i didn't see one on the forums now and besides, I resprited it :grin:

Lighter (less mass) than concreter sprayer and some other tweaks because I can

UPDATE : Uploaded a .zip file if that's more convenient

UPDATE 2 : Uploaded Goldsprayer Mk. II


Attachments:
Goldsprayer.rte.rar [3.16 KiB]
Downloaded 853 times
[The extension bmp has been deactivated and can no longer be displayed.]
[The extension bmp has been deactivated and can no longer be displayed.]
Goldsprayer Mk. II.rte.rar [3.2 KiB]
Downloaded 911 times
Goldsprayer Mk. II.zip [3.42 KiB]
Downloaded 744 times


Last edited by Thoughtprocess on Sat Mar 01, 2008 9:41 pm, edited 2 times in total.

Fri Feb 29, 2008 1:56 am
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Post Re: Goldsprayer
Thoughtprocess wrote:
Yeah, yeah we have all probably seen a goldsprayer, but i didn't see one on the forums now and besides, I resprited it :grin:

Lighter (less mass) than concreter sprayer and some other tweaks because I can


So does this spray orange cement or actual gold?


Fri Feb 29, 2008 3:10 pm
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Joined: Thu Jul 19, 2007 11:31 am
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Post Re: Goldsprayer
Can you kill stuff with this gold sprayer :P?


Fri Feb 29, 2008 3:35 pm
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Post Re: Goldsprayer
Drown them with gold? Thats something new.


Fri Feb 29, 2008 3:53 pm
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Post Re: Goldsprayer
Tea wrote:
So does this spray orange cement or actual gold?


Actual, minable gold

ChJees wrote:
Can you kill stuff with this gold sprayer :P?


I dont think so by default... If you went to the materials.ini in base.rte and changed light and dark gold's mass you probably could :wink:


Fri Feb 29, 2008 8:51 pm
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Post Re: Goldsprayer
Not so sure your "Gold drowning" will work... (watch the funds counter)

Image

:shock:
lol, quite the opposite of drowning :D


Sat Mar 01, 2008 1:33 am
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Post Re: Goldsprayer
Do that to an AI controlled actor.


Sat Mar 01, 2008 2:27 am
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Post Re: Goldsprayer
Drowning in gold. That's like..James Bond-style way of killing people.

And, lulz Golden shower.


Sat Mar 01, 2008 2:44 am
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Post Re: Goldsprayer
TrouserDemon wrote:
Do that to an AI controlled actor.


The AI collects gold too, dude.


Sat Mar 01, 2008 2:59 am
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Post Re: Goldsprayer
TrouserDemon wrote:
Do that to an AI controlled actor.


That wont work either:

Image


Sat Mar 01, 2008 3:11 am
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Post Re: Goldsprayer
haha just up the mass. death by becoming rich. ah sweet justice! :lol:


Sat Mar 01, 2008 6:02 am
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Post Re: Goldsprayer
Maybe you could rename it robin hood after that?


Sat Mar 01, 2008 9:41 am
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Post Re: Goldsprayer
You could make this into a useful bunker module.
Specifically:

Some sort of roof mounted turret with the gold sprayer as it's weapon.
But, this is the smart bit, you put it on the enemy team so it auto-tracks and shoots your units.
It'd probably help if you decreased the spread, and as the turret would be pinned you could up the velocity and amount of gold particles too.


Sat Mar 01, 2008 10:34 am
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Post Re: Goldsprayer
I think it might make more sense to have like a 'golden shower' room.
With emitters on the roof, but that would make quite a mess if you had no collectors...

At any rate, there was that fusion generator a while back, that was sick.


Sat Mar 01, 2008 11:07 am
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Post Re: Goldsprayer
Winterous wrote:
I think it might make more sense to have like a 'golden shower' room.
With emitters on the roof, but that would make quite a mess if you had no collectors...

At any rate, there was that fusion generator a while back, that was sick.


As a collector, couldn't you just make an actor which is pinned in the floor so the gold literally drops into it and collects gold.


Sat Mar 01, 2008 11:41 am
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