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 Dummy and Coalition Turret 
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Joined: Mon Feb 12, 2007 12:46 am
Posts: 1765
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Post Re: Dummy and Coalition Turret
Awesome Turrets.
BTW, are you that guy that made the NightForrest map?
If you are, if you intend to make a Burning Forrest?


Tue Apr 22, 2008 12:17 am
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Joined: Tue Jun 19, 2007 2:51 pm
Posts: 85
Location: in photoshop, in a corner; ordening pixels
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Post Re: Dummy and Coalition Turret
Roy-G-Biv wrote:
Awesome Turrets.
BTW, are you that guy that made the NightForrest map?
If you are, if you intend to make a Burning Forrest?


yes i made NightForrest... and forrets... but it was not my idea to make a burning forrest...
btw, i was busy with a hunted forrest, but it is almost forrest with some extra objects in it, and i got tired of placing trees,(so i stoped making this one) (now i think about it... i could have used the scene editor for that :cry: ). and i am also busy with a city map, (all the buildings are already finished) but the sprites dont match cortex command style (i am still making this one).


Tue Apr 22, 2008 7:08 am
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Joined: Mon Feb 18, 2008 12:51 am
Posts: 105
Location: A ninja never reveals their location...
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Post Re: Dummy and Coalition Turret
The only real problem I found with this mod was the fact that a lot of the shells would just bounce off the target sometimes exploding in my face.i think you should lower the gibimpulselimit or whatever it is that makes it go boom on impact.


Thu Apr 24, 2008 4:32 am
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Joined: Fri Mar 23, 2007 2:05 pm
Posts: 88
Location: Tampere
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Post Re: Dummy and Coalition Turret
Hmm... The weapon is a little overpowered, but that is balanced because of the turrets weakness... Pretty good and balanced mod.


Thu Apr 24, 2008 5:58 am
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Joined: Sun Feb 15, 2009 4:59 pm
Posts: 52
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Post Re: Dummy and Coalition Turret
Someone replied earlier about an error he experienced. I, too have this particular error. It generated an abortscreen.bmp, so if the mod author would like to examine, I will attach it. This mod is definitely my type, so I'd like to fix this error!


Attachments:
[The extension bmp has been deactivated and can no longer be displayed.]
Sun Feb 15, 2009 5:09 pm
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Joined: Thu Feb 05, 2009 6:39 pm
Posts: 413
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Post Re: Dummy and Coalition Turret
Check the post dates, you idiot.

User warned for being an ♥♥♥hole.


Sun Feb 15, 2009 5:48 pm
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Joined: Tue Nov 06, 2007 6:58 am
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Post Re: Dummy and Coalition Turret
Converted, the error should be fixed.


Attachments:
File comment: Use 7zip.
DumMyTurret.rte.7z [38.88 KiB]
Downloaded 383 times
Sun Feb 15, 2009 6:14 pm
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Joined: Sun Feb 15, 2009 4:59 pm
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Post Re: Dummy and Coalition Turret
Bladecat4 wrote:
Check the post dates, you idiot.


I got a reply.

Better still, I got a revised file.


Mon Feb 16, 2009 12:30 am
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Joined: Fri Sep 14, 2007 9:52 pm
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Post Re: Dummy and Coalition Turret
Mirefrost00 wrote:
Bladecat4 wrote:
Check the post dates, you idiot.


I got a reply.

Better still, I got a revised file.

Don't get used to it.


Mon Feb 16, 2009 12:55 am
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Joined: Mon Apr 07, 2008 5:25 pm
Posts: 93
Location: Wasteland
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Post Re: Dummy and Coalition Turret
Bladecat4 wrote:
Check the post dates, you idiot.

Was that necessary?

Raintail99 wrote:
Don't get used to it.

What was the point of this post? Other than bashing on Mirefrost00 ?

Ehh... whats with you people? He just wanted to play mod and asked if error can be fixed. I don't see anything wrong with it, something I can't say about these 2 posts.


Mon Feb 16, 2009 1:03 am
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Joined: Fri Mar 02, 2007 6:59 am
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Location: NSW, Australia
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Post Re: Dummy and Coalition Turret
Janekk, he bumped a post so ancient it took me 5 to 10 minutes to figure out why there was a post that was supposedly mine which I didn't recognise. the answer is because it was so incredibly old it's not funny.

Mikefrost, try not to bump. It's really irritating. you were lucky this time, someone actually converted it for you, but you'll get no sympathy if someone else decides that a 2 year bump is ridiculous and flames you to death.


Mon Feb 16, 2009 8:48 am
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Joined: Sun Feb 15, 2009 4:59 pm
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Post Re: Dummy and Coalition Turret
Exalion wrote:
Janekk, he bumped a post so ancient it took me 5 to 10 minutes to figure out why there was a post that was supposedly mine which I didn't recognise. the answer is because it was so incredibly old it's not funny.

Mikefrost, try not to bump. It's really irritating. you were lucky this time, someone actually converted it for you, but you'll get no sympathy if someone else decides that a 2 year bump is ridiculous and flames you to death.


So they're *that* touchy around here? Hell, why not just lock all topics older than a year, then? Perhaps next time, I'll just make a new topic just for my silly request.


Mon Feb 16, 2009 4:48 pm
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Post Re: Dummy and Coalition Turret
Mirefrost00 wrote:
So they're *that* touchy around here?

Correct.
Mirefrost00 wrote:
Hell, why not just lock all topics older than a year, then? Perhaps next time, I'll just make a new topic just for my silly request.

Yes, why don't we do that. And put it in the mod request forums. I maintain that you are an idiot.


Mon Feb 16, 2009 5:03 pm
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Joined: Sat Aug 23, 2008 2:51 pm
Posts: 209
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Post Re: Dummy and Coalition Turret
Wow I'd thought I would never see this mod get any kind of new post.

Hell, I don't even remember this one!


Mon Feb 16, 2009 5:08 pm
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Post Re: Dummy and Coalition Turret
Don't encourage the idiot who bumped this thread. The mod is good, si. But that's not relevant..


Mon Feb 16, 2009 5:31 pm
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