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The Decaying Soldat
Joined: Thu May 15, 2008 11:40 am Posts: 1527 Location: In heaven, everything is fine.
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Re: WH40k basic space marines.
Data wrote: Ivan, very impressive sprites! Keep up the great work! The almighty Data once again treads in this forum!!! Rejoice!
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Fri Feb 06, 2009 9:20 am |
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Sludgecrawler
Joined: Thu Jan 15, 2009 9:42 am Posts: 14 Location: Gotland, Sweden
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Re: WH40k basic space marines.
Quote: well not exactly inactive, he's some sort of immaterium beacon or something... "His soul is the Astronomicon which shine brightly trough the Empyrean and guides his faithful servants in the universe." Simply put, the Astronomicon/The Golden Throne is a lighthouse on Terra which the navigators with their third eye can use to navigate the warp. Quote: just like Kharne/Khorn Khorne Quote: The golden throne is actually a giant sarcophagus. Some say so, some say it's his flagship (see "Mechanicum" prolouge). It's all very fussy, but there's three reasons why he built the golden throne: 1. He wanted to destroy the warp. Simple as that. (As the Imperium would collapse without warptravel, I hope he had a plan for how to fix that) 2. There is a webway gate under the imperial palace and he wanted to inhabit the webway (which I personally think would be quite risky since the webway exists within the warp and see nr.1). 3. As he knew the future, he probably also built it for what it is used as today. See "The Horus Heresy: Collected Visions" for more info. And no, I do not have a life. EDIT: Great mod btw.
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Fri Feb 06, 2009 10:39 am |
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duo9ace
Joined: Sat Aug 23, 2008 2:51 pm Posts: 209
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Re: WH40k basic space marines.
Ok, I thought we got over this history bs.
I vote that no one contributes anything unconstructive like sludgecrawler.
No offense but nobody needs that crap. Post something constructive.
But if I am wrong then I'm sorry.
Details like this doesn't help anyone
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Fri Feb 06, 2009 12:50 pm |
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Wingwolf
Joined: Mon May 07, 2007 1:49 pm Posts: 98
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Re: WH40k basic space marines.
He's hardly being useless. He's the only one who knows his stuff?
if you want to contribute something better to the thread then make something constructive. Complaining about someone showing off what they know rather then complaining about the people doing what your doing is called "general ignorance" and should be avoided in most situations. And personally I've found his details to be very helpful in respect to projects I might take up.
Speaking of constuctivity. I got the Power Sword working. It's pretty fun to dual wield a power sword and a chainsword
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Fri Feb 06, 2009 1:08 pm |
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411570N3
Joined: Wed Jan 07, 2009 10:26 am Posts: 4074 Location: That quaint little British colony down south
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Re: WH40k basic space marines.
May we trouble you for a screenie or files that we may drool upon? If you have the power sword working then you're really only some tweaking and a sprite away from a power fist as well....
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Fri Feb 06, 2009 1:13 pm |
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teh somebody
Joined: Sun Aug 31, 2008 5:22 pm Posts: 156 Location: Finland
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Re: WH40k basic space marines.
Holy.. This is something that I didn't expect. Data, you should post more to these forums. And yes this mod KICKS A**
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Fri Feb 06, 2009 2:10 pm |
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Wingwolf
Joined: Mon May 07, 2007 1:49 pm Posts: 98
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Re: WH40k basic space marines.
411570N3 wrote: May we trouble you for a screenie or files that we may drool upon? If you have the power sword working then you're really only some tweaking and a sprite away from a power fist as well.... I'll get you one later tonight mate. For now.... Yay or Nay? As regards to the Powerfist. I'll probably make one for the guards men.
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Fri Feb 06, 2009 5:14 pm |
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Hamburgler
Joined: Sat Dec 16, 2006 2:50 pm Posts: 161 Location: Vaughan, Canada
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Re: WH40k basic space marines.
Whoa, I took a crack at it but it didn't go well. That... that's much better. Although it's probably just the style, the head looks way too big (and back-heavy to top it all off).
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Fri Feb 06, 2009 5:31 pm |
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Solace
Joined: Sun Jun 10, 2007 2:05 am Posts: 426
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Re: WH40k basic space marines.
While the head is huge, that's the best looking face I've seen in CC. Makes me wish there was the slighest chance I could convince Data to scale everything up to be proportional to that face template.
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Fri Feb 06, 2009 7:43 pm |
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411570N3
Joined: Wed Jan 07, 2009 10:26 am Posts: 4074 Location: That quaint little British colony down south
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Re: WH40k basic space marines.
I think it looks fine apart from him leaning back slightly...
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Fri Feb 06, 2009 11:58 pm |
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Miles_T3hR4t
Joined: Mon Jun 04, 2007 5:55 am Posts: 1627 Location: Ohio
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Re: WH40k basic space marines.
Wingwolf wrote: 411570N3 wrote: May we trouble you for a screenie or files that we may drool upon? If you have the power sword working then you're really only some tweaking and a sprite away from a power fist as well.... I'll get you one later tonight mate. For now.... Yay or Nay? As regards to the Powerfist. I'll probably make one for the guards men. Are those guardsmen that don't suck DO WANT
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Sat Feb 07, 2009 12:58 am |
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The Decaying Soldat
Joined: Thu May 15, 2008 11:40 am Posts: 1527 Location: In heaven, everything is fine.
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Re: WH40k basic space marines.
411570N3 wrote: I think it looks fine apart from him leaning back slightly... Yea, he seems reluctant to fight, which fits in evem better! Just kidding, that needs correction. And legs are too thin, like chicken legs. Aside from that...I dunno, details for the lower halve of the body? But it's already a really good sprite. That would be the guardsman I want to see.
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Sat Feb 07, 2009 1:44 am |
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Exalion
Joined: Fri Mar 02, 2007 6:59 am Posts: 1726 Location: NSW, Australia
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Re: WH40k basic space marines.
Wingwolf wrote: 411570N3 wrote: May we trouble you for a screenie or files that we may drool upon? If you have the power sword working then you're really only some tweaking and a sprite away from a power fist as well.... I'll get you one later tonight mate. For now.... Yay or Nay? IMGLOL As regards to the Powerfist. I'll probably make one for the guards men. modify the offsets of his head and move it forwards a little. Default offsets always do this for some reason.
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Sat Feb 07, 2009 3:51 am |
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Mikromancer
Joined: Wed Jun 25, 2008 7:48 am Posts: 61 Location: your mother's basement
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Re: WH40k basic space marines.
ok, so i'm not the best sprite artist in the world, or the best coder, and i'm using a chapter that almost no one knows about, but...
here they are! the invaders!
added a couple of weapons and a combat shield ie. power fist, storm bolter
Big Kudos to ivan, this is the most fun i've had with CC for a while now
feel free to replace anything you dont like ( i love modable games)
edit: oops forgot a screeny
Attachments:
File comment: invaders chapter + a couple weapons
INVDR.rte.rar [4.69 MiB]
Downloaded 270 times
[The extension jpg has been deactivated and can no longer be displayed.]
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Sat Feb 07, 2009 11:41 am |
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Wingwolf
Joined: Mon May 07, 2007 1:49 pm Posts: 98
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Re: WH40k basic space marines.
Exalion wrote: modify the offsets of his head and move it forwards a little. Default offsets always do this for some reason.
I'll probably get to doing this when I add some more heads. And for those who mentioned it, I haven't begun to modify the legs yet. I still need to add the shin armour and I will probably need to mess with the pallet more. So far it's all ok though. Also guys, Your opinion please.. If I should do kasrkin. Should I make the respirator part of the face like Ivan did with his bear faction guys. Or should I make it part of the helmet?
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Sat Feb 07, 2009 12:04 pm |
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