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 Passive Defenses 
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Joined: Sat May 03, 2008 9:54 am
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Post Passive Defenses
Passive Defenses, as in walls, bunkers, etc...

As my first mod, I thought I'd try something relatively simple. Unfortunately I've run into an odd error.

The error does not actually show up telling me what is wrong, it instead shuts down the game.

The error occurs when you click "Passive Defenses" in the build mode.

I'm just curious if anyone here knows what happened and knows how to fix the issue.

[Errored version removed]
--------------------------------
Okay, so here's my "first" release.

Attachment:
Passive Defenses full.rte.zip [138.6 KiB]
Downloaded 601 times


The most basic defense of any above-ground base. Although some can just jet over the walls, by placing an armed guard on the wall, you can increase the effectiveness by a bit.

For aesthetics purposes, there are background versions of the wall to give your above-ground a feeling of depth. (To give the perception that the base is enclosed by a continuous wall.)

Attachment:
[The extension png has been deactivated and can no longer be displayed.]


For those who really don't care, here is a smaller version that only has the basic wall in it:

Attachment:
Passive Defenses.rte.zip [79.05 KiB]
Downloaded 328 times


As a WIP, more will be added later. Also, there are slight offset errors that I know I need to fix.

Edit: Fixed full version.

Edit 2: Re-post of mod to first post.

Edit 3: New version posted.


Last edited by sovietcommando on Fri May 23, 2008 2:46 am, edited 3 times in total.



Thu May 15, 2008 1:52 am
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Post Re: Passive Defenses
Sounds like a pallete problem.


Thu May 15, 2008 1:55 am
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Joined: Mon Feb 18, 2008 12:51 am
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Post Re: Passive Defenses
To fix a palette error:

1) open up the Base.rte palette with paint
2) open up your sprite in another window of paint
3) copy your sprite
4) resize the palette to accommodate your sprite
5) paste your sprite and move into correct position
6) crop as needed
7) save file as your sprite NOT as the Base.rte palette as that WILL cause problems

There you go hope that helps :grin:


Fri May 16, 2008 4:57 am
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Post Re: Passive Defenses
Thanks Kigali, that did the trick.

-----------------------------
Okay, so here's my "first" release.

Attachment:
Passive Defenses full.rte.zip [102.93 KiB]
Downloaded 298 times


The most basic defense of any above-ground base. Although some can just jet over the walls, by placing an armed guard on the wall, you can increase the effectiveness by a bit.

For aesthetics purposes, there are background versions of the wall to give your above-ground a feeling of depth. (To give the perception that the base is enclosed by a continuous wall.)

Attachment:
[The extension png has been deactivated and can no longer be displayed.]


For those who really don't care, here is a smaller version that only has the basic wall in it:
Attachment:
Passive Defenses.rte.zip [79.05 KiB]
Downloaded 276 times


As a WIP, more will be added later. Also, there are slight offset errors that I know I need to fix.

Edit: Fixed full version.


Last edited by sovietcommando on Fri May 16, 2008 4:56 pm, edited 1 time in total.



Fri May 16, 2008 10:00 am
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Post Re: Passive Defenses
Your "Passive Defenses full.rte" has a problem. In the index.ini, line 2 should be:

IncludeFile = Passive Defenses full.rte/Walls.ini

Instead of:

IncludeFile = Passive Defenses.rte/Walls.ini


Fri May 16, 2008 10:45 am
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Post Re: Passive Defenses
Right... Sorry about that...

A fixed version is now in my previous post.


Fri May 16, 2008 4:57 pm
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Post Re: Passive Defenses
Nice spriting there and I like the idea of the background walls alot, makes the base look more of a proper base rather than a random concrete block series.


Fri May 16, 2008 5:09 pm
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Post Re: Passive Defenses
very battlefield 2142-ish. Good concept though. A walkway wall hasn't been done yet, as far as I know.


Sat May 17, 2008 2:05 am
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Post Re: Passive Defenses
Please move the mod to the first post, I'm moving this to Mods.


Sat May 17, 2008 5:53 pm
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Post Re: Passive Defenses
I've been wanting a tower for quite a while, got my dl.


Sun May 18, 2008 7:56 pm
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Post Re: Passive Defenses
New version uploaded and is in the first post (full version only).

Offsets have been mostly fixed, a metal tower has been added as well as a rocket pad.

Attachment:
[The extension png has been deactivated and can no longer be displayed.]


Fri May 23, 2008 3:02 am
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Post Re: Passive Defenses
Wow looks really good, glad to find that I could be of help there. I'm kinda confused though as to whether your done or not. Will there be more than just the wall, tower, and rocket base?


Fri May 23, 2008 3:37 am
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Post Re: Passive Defenses
Kigali wrote:
Wow looks really good, glad to find that I could be of help there. I'm kinda confused though as to whether your done or not. Will there be more than just the wall, tower, and rocket base?

Still a work in progress.

I'm planning to do more above-ground structures.


Fri May 23, 2008 3:55 am
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Post Re: Passive Defenses
Make a bunker entrance that lead down into underground facilities, give the entrance a big set of doors.


Fri May 23, 2008 5:00 am
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Post Re: Passive Defenses
No_0ne wrote:
Make a bunker entrance that lead down into underground facilities, give the entrance a big set of doors.

Yeah, i love doors. would be nice.
certainly if the doors would crush intruders if they have the guts to sneak in after one of your actors :grin:


Fri May 23, 2008 3:21 pm
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