| Author | Message | 
        
			| venn177 
					Joined: Sun Mar 18, 2007 5:35 am
 Posts: 3778
 Location: Largo, Florida
   |   {REQ}Scene conversion...
 
 | 
		
			| Thu Jul 05, 2007 10:45 pm | 
					
					     | 
	
	
		|  | 
	
			| ProjektTHOR Banned 
					Joined: Tue Feb 27, 2007 4:05 pm
 Posts: 2527
   | That on-load emitter activation will be interesting to see. 
 
 | 
		
			| Fri Jul 06, 2007 12:00 am | 
					
					     | 
	
	
		|  | 
	
			| Lord Tim 
					Joined: Fri Apr 27, 2007 4:55 pm
 Posts: 1178
 Location: America!
   | I based my Waterfalls map off of this... but I think that maybe someone might be already maybe converting this maybe. 
 
 | 
		
			| Fri Jul 06, 2007 2:04 am | 
					
					   | 
	
	
		|  | 
	
			| Prod 
					Joined: Wed Dec 27, 2006 9:52 pm
 Posts: 688
 Location: California
   | When I tried using this, Grasslands disappeared from my map selection. I'm afraid to ever use it again. 
 
 | 
		
			| Fri Jul 06, 2007 3:48 am | 
					
					   | 
	
	
		|  | 
	
			| TheLastBanana DRL Developer 
					Joined: Wed Dec 13, 2006 5:27 am
 Posts: 3138
 Location: A little south and a lot west of Moscow
   |   I tried converting it, it didn't work.
 It may be possible...  But it doesn't seem to be.
 The problem is that die to the new physics, it:
 A) Doesn't start
 B) If you shoot it to start it, it doesn't spit out enough plasma to kill anything.
 
 | 
		
			| Fri Jul 06, 2007 6:59 pm | 
					
					     | 
	
	
		|  | 
	
			| Prod 
					Joined: Wed Dec 27, 2006 9:52 pm
 Posts: 688
 Location: California
   | So who created it? Maybe get that person to do it.
 EDIT: Oh, you did Banana. Well, never mind.
 
 
 | 
		
			| Fri Jul 06, 2007 7:30 pm | 
					
					   | 
	
	
		|  | 
	
			| uberhen 
					Joined: Wed Jan 24, 2007 11:53 pm
 Posts: 589
 Location: Silicon Valley, California
   | 
 
 | 
		
			| Fri Jul 06, 2007 8:55 pm | 
					
					   | 
	
	
		|  | 
	
			| TheLastBanana DRL Developer 
					Joined: Wed Dec 13, 2006 5:27 am
 Posts: 3138
 Location: A little south and a lot west of Moscow
   | Nope, it uses a custom material.  That's the part that needs conversion.  Which is pretty easy.
But then it doesn't work.
 
 
 | 
		
			| Fri Jul 06, 2007 11:55 pm | 
					
					     | 
	
	
		|  | 
	
			| Prod 
					Joined: Wed Dec 27, 2006 9:52 pm
 Posts: 688
 Location: California
   | Make a new material? 
 
 | 
		
			| Sat Jul 07, 2007 2:14 am | 
					
					   | 
	
	
		|  | 
	
			| TheLastBanana DRL Developer 
					Joined: Wed Dec 13, 2006 5:27 am
 Posts: 3138
 Location: A little south and a lot west of Moscow
   | I did...
Nothing worked.
 You're welcome to give it a try, I may have missed something just under my nose.
 
 
 | 
		
			| Sat Jul 07, 2007 3:39 am | 
					
					     | 
	
	
		|  | 
	
			| Demented 
					Joined: Fri Jun 15, 2007 7:19 am
 Posts: 94
   | Maybe you did.
Though it was a deal more than just the material.   That's B14, if you couldn't tell.
 
 | 
		
			| Sat Jul 07, 2007 6:01 am | 
					
					     | 
	
	
		|  | 
	
	
		|  |