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 Space map 
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Joined: Thu Nov 30, 2006 8:49 pm
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Post Space map
I honestly have no idea if this should have been in the request sub-forum or not. Anyway, I have an idea for a space map. It will take place on an astroid with very little gravity and with very dense soil. as I said, this is just an idea, but I thought it would be really cool. Now for the request... I can do most of the stuff but I'm clueless when it comes to lua, so if someone who's had a little experience with it could PM me that would be awesome, thanks.


Mon Oct 06, 2008 8:11 pm
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Post Re: Space map
I believe there was a Space map for the Halo MOD back in Build 14, try and search this forum if the topic still exists.


Mon Oct 06, 2008 9:25 pm
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REAL AMERICAN HERO
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Post Re: Space map
What does that need Lua for?


Mon Oct 06, 2008 11:01 pm
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Post Re: Space map
Turns out, contrary to Data's statements, or at least as far as my testing has gone, you cannot change a Scene's gravity with Lua.

Even if you could, you couldn't have selective gravity in one area and not in another.


Mon Oct 06, 2008 11:14 pm
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Post Re: Space map
You could fake it by applying velocities in certain directions when players are in a zone....
Thought that wouldn't change the orientation of the actor.


Mon Oct 06, 2008 11:58 pm
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Post Re: Space map
Gotcha has like 5 maps set in Space on his map pack V3 I think, one of them is 4 asteroids.

I was looking to do a space scene myself, but only with one asteroid as well.


Tue Oct 07, 2008 8:49 pm
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Post Re: Space map
Gotta learn to use the search function before posting. XD Anyway, I know there are spacemaps, but none of them where close to what I had in mind... But I guess if low gravity isn't possible then this idea just went down the drain.


Tue Oct 07, 2008 9:42 pm
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Post Re: Space map
Dragster wrote:
Gotta learn to use the search function before posting. XD Anyway, I know there are spacemaps, but none of them where close to what I had in mind... But I guess if low gravity isn't possible then this idea just went down the drain.

Low gravity is very possible without Lua.

Hell, it's just one damn vector. 5 seconds of searching in a scene .ini would have yielded it.

Code:
   
GlobalAcceleration = Vector
   X = 0
   Y = 19.82


You can even have sideways "gravity" to simulate wind.


Tue Oct 07, 2008 10:06 pm
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Post Re: Space map
If we set X and y both to 0, is that essentially weightless environment? Like, things just suspended in air unless moved by a jetpack?


Thu Oct 09, 2008 2:49 am
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Post Re: Space map
Lowest: Yes.


Thu Oct 09, 2008 2:52 am
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Post Re: Space map
Cool.

The only other question I have about a space map:
Is there (or is there going to be) any support for animated backgrounds? I have a Scene completed set in space, and I wanted my front most layer to have a few slow floating asteroids in the background. Seeing as how I don't see animated backrounds, I imagine this isn't currently possible?


Thu Oct 09, 2008 2:54 am
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Post Re: Space map
No, not possible at this time, iirc.

And thats not a question we can answer.


Thu Oct 09, 2008 3:30 am
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Post Re: Space map
but use of multiple background layers would look almost as good.


Sun Oct 12, 2008 6:53 am
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Post Re: Space map
Well, It's for the Facing Worlds remake map I did. I wanted floating asteroids in the background, even possibley a simulation of the map spinning in space (to do the original Facing Worlds justice). Doesn't look like either of these are possible yet (Any particular reason why?).

I may play around with a front layer of my current planet in space layer, but frankly the space is such a high texture I don't know if I could find an appropriate quality asteroid set to work with.


Sun Oct 12, 2008 7:39 am
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Post Re: Space map
Wait for my mod released . It will have 3 gravity power istead of 19.82 , so it is really hard to fly there . One click on jetpack and you flight up , very hight .


Wed Nov 12, 2008 8:43 pm
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