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 Request; Z-testbed conversion for B.14 
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Joined: Mon Dec 04, 2006 3:50 am
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Post Request; Z-testbed conversion for B.14
Despite the fact that there are ther maps that would be worth converting, I've found that this one is useful for test ing mods and such. Since I hope to do more modding in the future, this could come in handy. What would it take to convert it?

I guess I'm going to need bitmaps from the creator for this? Since we no longer use .con files?


Sat Jun 16, 2007 11:55 am
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REAL AMERICAN HERO
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olol, I deleted that scene from my own archives a while ago.

I'll make a better one for B14 soon.

Promise.


Sun Jun 17, 2007 6:38 pm
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I'll accept that promise.

BTW, how about this; since some grenades shoot particles into the air that can fall down and hurt/kill you, how about you make your next grenade testing area a sort of sphere with a funnel on top. Like this;

Code:
OOOOOO         OOOOOOO
OOOOOOO       OOOOOOOO
OOOOOOOO     OOOOOOOOO
OOOOOO         OOOOOOO
OOOO             OOOOO
OOO               OOOO
OOO               OOOO
OOO               OOOO
OOOO             OOOOO
OOOOO           OOOOOO
OOOOOOO       OOOOOOOO
OOOOOOOOOOOOOOOOOOOOOO

That way it will be even more effective. BTW as a personal opinion of your last map I liked the way it was all very "clean". Fits my idea of a test level. A new version will be cool. Happy mapmaking to you


Mon Jun 18, 2007 8:46 am
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REAL AMERICAN HERO
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Good so far?


Tue Jun 19, 2007 2:56 am
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It looks great! Ilike how you put the grenade chambers in the ground. Nice Thinking. ;)


Thu Jun 21, 2007 7:09 am
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Neato, Griffy.

Cliftuf, that sig is outrageously long.


Thu Jun 21, 2007 2:43 pm
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Yeah, delete the Holy Mombasa quote.


Thu Jun 21, 2007 2:46 pm
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I was wondering when I was going to get comments on my gigantic sig. I'll shorten it.


Sat Jun 23, 2007 12:32 am
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