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 Wiki 
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Joined: Tue Jun 13, 2006 8:18 am
Posts: 573
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Post Wiki
Yes, we have it now, http://datarealms.com/wiki/index.php/Main_Page

Its not 100% setup, i havent changed any of the config files yet. But you can go on and start making pages.


Sun Dec 09, 2007 10:52 pm
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Joined: Sun Mar 18, 2007 5:35 am
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Location: Largo, Florida
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Post Re: Wiki
I love you Jamesy. So.Fudging.Much.


Sun Dec 09, 2007 11:50 pm
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Data Realms Elite
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Joined: Wed Sep 05, 2007 4:14 am
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Location: Canadida
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Post Re: Wiki
Damn, we finally get a Wiki, after two or more tries.

Is there going to be a mod help area? :3


Mon Dec 10, 2007 4:36 am
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Joined: Tue Jun 13, 2006 8:18 am
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Post Re: Wiki
Foa wrote:
Damn, we finally get a Wiki, after two or more tries.

Is there going to be a mod help area? :3


I would like that,
most of it is setup, you can upload files too. All you need to do is register and then you can edit and make pages.


Mon Dec 10, 2007 6:47 am
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Post Re: Wiki
:shock: Yay! This could be useful, ( HINT : MODDERS : HINT )

And make it obvious that CC has a Wiki ( lols it ryhmes :) )


Mon Dec 10, 2007 7:18 am
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Joined: Fri Feb 16, 2007 8:43 pm
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Post Re: Wiki
I added some fill to the Materials section :3


Mon Dec 10, 2007 3:59 pm
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Joined: Tue Dec 05, 2006 3:36 pm
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Post Re: Wiki
I love going to random pages on small wikis, especially when the next random page turns out to be the current one.

I need to buy the game soon, but I've got enough to occupy me for awhile. When I do buy it, I'll probably add stuff about coding.


Mon Dec 10, 2007 7:04 pm
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Post Re: Wiki
Added most of the Dreadnought page.


Tue Dec 11, 2007 5:12 am
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Joined: Sun Mar 11, 2007 5:05 am
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Post Re: Wiki
There's really no need to state that you've edited articles here. We can see that you have via the wiki.

Before editing or creating articles for CortexWiki, please read this article.


Tue Dec 11, 2007 11:22 am
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Joined: Fri May 11, 2007 4:30 pm
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Location: England
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on page cortex command should be:
In Cortex Command, you play as a prospector and explorer in a time where complete cybernetics and whole-body amputations are common practice. Your severed brain is able to control many different types of bodies remotely from its underground bunker: clones, robots, spaceships, defensive turrets, and so on.

A typical scenario starts with a building phase where you get to construct your own bunker complex from scratch. Then you need to mine precious gold from the deformable pixel terrain in order to buy more and better ships, soldiers, weapons, digging tools, and deployable defenses. Use these assets to defend your disembodied brain and to destroy or bankrupt your opponent!

Control your team of remote bodies either directly or let the friendly AI do your bidding through real-time strategy elements built into the game. Play up to four players in split screen -- 2 vs. 2 players, or all four cooperatively against the computer. Eventually, play the campaign missions together with friend...

History:
Cortex Command has gone through many changes and updates, now on build 19. The project was started by (data's real name) know known by many as 'Data'.

As the game carried on he realised that he wasn't exactly the best spriter and sought the help of 'Prom' better known as Prometheus/Promster and from then on it quickly gained the graphical style that the game is now known for.

The project has been in development for seven years now and has vastly grown in popularity.


Tue Dec 11, 2007 4:50 pm
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Joined: Sat Dec 30, 2006 11:15 pm
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Post Re: Wiki
I've improved the Actors article a bit, going to add pics now.


Tue Dec 11, 2007 7:08 pm
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Joined: Thu Oct 19, 2006 12:31 am
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Post Re: Wiki
I'm gonna add Robolee's conversion guide if it hasn't already...

*Edit* It just dawns on me, that I have never edited a wiki in my life. lol...

*Edit2* Yey ^-^


Thu Dec 13, 2007 2:06 am
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Joined: Sat Jun 30, 2007 4:39 am
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Post Re: Wiki
Hmm, I'm going to eventually take down the ultimate modding tutorial and incorporate it into the Wiki.

Also, you people need to learn what goes in the summary article and what goes in a list. Actors list is messy and too drawn out.


Thu Dec 13, 2007 3:01 am
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Post Re: Wiki
Electroclan wrote:
Hmm, I'm going to eventually take down the ultimate modding tutorial and incorporate it into the Wiki.

Also, you people need to learn what goes in the summary article and what goes in a list. Actors list is messy and too drawn out.



And I knew why I put the list into a separate article, but nooo...


Thu Dec 13, 2007 12:47 pm
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Post Re: Wiki
This thread is full of uselessness. Use the talk pages on the wiki.

If you think something should be added--add it yourself. That's the joy of a wiki.

If you want to discuss something, do it on the talk page for that article.


Thu Dec 13, 2007 1:54 pm
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