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Gwen5640
Joined: Fri Mar 16, 2007 7:31 pm Posts: 106
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B15..
is out! and i got it before thanatos! hahaha. what cha guyz think about it? -Gwen
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Sat Jul 28, 2007 8:10 pm |
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longsworder
Joined: Wed Feb 21, 2007 8:01 pm Posts: 128 Location: Belfast, Northern Ireland
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Re: B15..
So it is. Sounds interesting. I'm about to download. I wonder do B14 mods work?
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Sat Jul 28, 2007 8:15 pm |
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Orindell
Joined: Wed Mar 21, 2007 10:15 pm Posts: 440 Location: Dublin, Ireland
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Re: B15..
I was just thinking that.....
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Sat Jul 28, 2007 8:22 pm |
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Gwen5640
Joined: Fri Mar 16, 2007 7:31 pm Posts: 106
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Re: B15..
someone told me they do, but unfortunatly when i downloaded i forgot to take my b14 mods out of the folder and i deleted them. arg >.< oh well. i really do like the movable buildings though. -Gwen
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Sat Jul 28, 2007 8:29 pm |
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Orindell
Joined: Wed Mar 21, 2007 10:15 pm Posts: 440 Location: Dublin, Ireland
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Re: B15..
So do I but it would be better if you could save your maps and upload them....
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Sat Jul 28, 2007 8:32 pm |
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lololn00b
Joined: Sat Jun 30, 2007 12:10 pm Posts: 93 Location: Here
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Re: B15..
b14 mods work fine
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Sat Jul 28, 2007 9:00 pm |
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SP2
Joined: Sat Mar 17, 2007 9:17 pm Posts: 128 Location: England, United Kingdom
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Re: B15..
So do scenes, only thing need updating with the is the instance name of the brain: It was Mother Brain, it is now Brain Case...
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Sat Jul 28, 2007 9:01 pm |
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Kokits
Joined: Sun Dec 03, 2006 4:00 am Posts: 578 Location: America
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Re: B15..
I somehow imagine the base building phase working a little smother, I guess he'll work out the kinks later. Also, you need to be able to zoom out while your base building.
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Sat Jul 28, 2007 10:44 pm |
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The-Masses13
Joined: Thu Jan 04, 2007 3:19 am Posts: 426 Location: Melbourne, Victoria, Australia
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Re: B15..
The only problem I had with it is when putting in third-party scenes, you have to change Code: CopyOf = Mother Brain to: Building your own scenes Rokks. - The-Masses
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Sun Jul 29, 2007 2:08 am |
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Grif
REAL AMERICAN HERO
Joined: Sat Jan 27, 2007 10:25 pm Posts: 5655
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Re: B15..
Orindell wrote: So do I but it would be better if you could save your maps and upload them.... Data's said that this isn't the scene editor, and it's almost unimaginable for the scene editor to not have that feature.
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Sun Jul 29, 2007 2:21 am |
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Prod
Joined: Wed Dec 27, 2006 9:52 pm Posts: 688 Location: California
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Re: B15..
It crashes so much... it's a real bummer.
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Sun Jul 29, 2007 2:59 am |
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The Fat Sand Rat
Joined: Sun Apr 15, 2007 5:56 am Posts: 1191 Location: outside the shithole called the University in the Forest
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Re: B15..
I noticed that some wound things, like small dent metal and some flesh thing, are ♥♥♥♥ up. I hope that can be fixed.
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Sun Jul 29, 2007 3:15 am |
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Grif
REAL AMERICAN HERO
Joined: Sat Jan 27, 2007 10:25 pm Posts: 5655
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Re: B15..
Prod wrote: It crashes so much... it's a real bummer. I haven't gotten any crashes for inexplicable reasons at all.
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Sun Jul 29, 2007 3:44 am |
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Lord Tim
Joined: Fri Apr 27, 2007 4:55 pm Posts: 1178 Location: America!
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Re: B15..
Also! If you download my Deep Caves scene, I've added a version without the base in. That means you get the whole underground map to build a base in. :D
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Sun Jul 29, 2007 3:54 am |
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venn177
Joined: Sun Mar 18, 2007 5:35 am Posts: 3778 Location: Largo, Florida
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Re: B15..
Grif wrote: Prod wrote: It crashes so much... it's a real bummer. I haven't gotten any crashes for inexplicable reasons at all. I only had one and it was a send dont send one...hmm...it seems like it's completely based on luck if someone gets crashes o_O
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Sun Jul 29, 2007 3:55 am |
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