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Tendrop
Joined: Sat May 05, 2007 7:21 am Posts: 662 Location: The Zone
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Re: Battle Of The Factions
No_0ne wrote: Gather ammunition from the dead (they don't need it anyway) and then grab a buddy to accompany you on a scouting mission to see whether or not mounting a counterattack on the bad people's base would a viable option. Good idea! I agree with him.
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Wed Mar 26, 2008 8:16 pm |
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REdFlameZero
Joined: Sat Aug 25, 2007 9:37 pm Posts: 184 Location: Syuracuse, Ny
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Re: Battle Of The Factions
No_0ne wrote: Gather ammunition from the dead (they don't need it anyway) and then grab a buddy to accompany you on a scouting mission to see whether or not mounting a counterattack on the bad people's base would a viable option. Missing one little Thing .... Get the armor guy to come with ya
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Thu Mar 27, 2008 3:31 am |
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No_0ne
Joined: Wed Feb 14, 2007 5:37 am Posts: 350
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Re: Battle Of The Factions
REdFlameZero wrote: No_0ne wrote: Gather ammunition from the dead (they don't need it anyway) and then grab a buddy to accompany you on a scouting mission to see whether or not mounting a counterattack on the bad people's base would a viable option. Missing one little Thing .... Get the armor guy to come with ya I don't think a twelve foot armored robot would suit well for a mission that mostly requires stealth. It's like trying to be sneaky while driving a tank. What I suggested was purely a recon mission for gathering intelligence on the enemy's defenses. Leave the robot to defend in case of a second wave of enemies.
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Thu Mar 27, 2008 3:36 am |
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robolee
Joined: Fri May 11, 2007 4:30 pm Posts: 1040 Location: England
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Re: Battle Of The Factions
No_0ne wrote: I don't think a twelve foot armored robot would suit well for a mission that mostly requires stealth.
It's like trying to be sneaky while driving a tank. What I suggested was purely a recon mission for gathering intelligence on the enemy's defenses. Leave the robot to defend in case of a second wave of enemies. I don't think there will be enough time for a bit of recon, we need to strengthen the defence, this place is obviously a valuable stronghold... if a little cruddy.
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Thu Mar 27, 2008 4:07 am |
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REdFlameZero
Joined: Sat Aug 25, 2007 9:37 pm Posts: 184 Location: Syuracuse, Ny
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Re: Battle Of The Factions
No_0ne wrote: REdFlameZero wrote: No_0ne wrote: Gather ammunition from the dead (they don't need it anyway) and then grab a buddy to accompany you on a scouting mission to see whether or not mounting a counterattack on the bad people's base would a viable option. Missing one little Thing .... Get the armor guy to come with ya I don't think a twelve foot armored robot would suit well for a mission that mostly requires stealth. It's like trying to be sneaky while driving a tank. What I suggested was purely a recon mission for gathering intelligence on the enemy's defenses. Leave the robot to defend in case of a second wave of enemies. The best time for a Assault (in my eyes) is right after an Enemy Attack and with the kinda firepower the powered Armor unit will bring will be Valuble
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Thu Mar 27, 2008 7:43 pm |
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reioko2101
Joined: Mon Jun 18, 2007 8:03 pm Posts: 77 Location: strongbadia
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Re: Battle Of The Factions
Go inside, make a fatality count, and grab the zoomer
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Thu Mar 27, 2008 8:32 pm |
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Hobbesy
Joined: Mon Feb 11, 2008 11:11 pm Posts: 711 Location: East of Applachia, West of the Mississippi
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Re: Battle Of The Factions
Heres an idea: Update the thread so it isn't deleted.
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Thu Mar 27, 2008 10:47 pm |
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No_0ne
Joined: Wed Feb 14, 2007 5:37 am Posts: 350
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Re: Battle Of The Factions
REdFlameZero wrote: The best time for a Assault (in my eyes) is right after an Enemy Attack and with the kinda firepower the powered Armor unit will bring will be Valuble I'm not a tactician, damn it.
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Thu Mar 27, 2008 10:57 pm |
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W0w00t
Joined: Mon Jul 30, 2007 5:16 am Posts: 158
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Re: Battle Of The Factions
This is pretty much dead, isn't it.
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Thu Mar 27, 2008 11:18 pm |
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Krumbs
Joined: Mon Aug 27, 2007 7:56 pm Posts: 1186 Location: Scotland
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Re: Battle Of The Factions
I'm working on them right now as a matter of fact, I've just had a lot of things to do. Like draw a map for someone, draw a CD case for someone and more.
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Fri Mar 28, 2008 5:46 pm |
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REdFlameZero
Joined: Sat Aug 25, 2007 9:37 pm Posts: 184 Location: Syuracuse, Ny
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Re: Battle Of The Factions
Well if yer busy just take a minute or two to post it and we wont keep yelling 'moar!''Update''its Dead!"
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Fri Mar 28, 2008 7:53 pm |
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Krumbs
Joined: Mon Aug 27, 2007 7:56 pm Posts: 1186 Location: Scotland
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Re: Battle Of The Factions
That's the problem about forums, always ravenous for more and can never wait. Neither can I though. So withought further waiting here is the new one. Those are supposed to be trees. "wir waren besiegter Kommandant." "Sie haben mich während des letzten Mal verlassen." BLAM! Oh sh*t, looks like they're gonna retaliate with force.
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Fri Mar 28, 2008 8:40 pm |
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DudeGuy
Joined: Sun Mar 04, 2007 11:22 pm Posts: 254 Location: In my happy and/or unhappy place.
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Re: Battle Of The Factions
That... would... SUCK!
But anyway, GREAT art, and also, what program do you use, Open Canvas?
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Sat Mar 29, 2008 12:01 am |
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Sixteen
Joined: Sun Nov 25, 2007 6:29 am Posts: 400
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Re: Battle Of The Factions
There's a commander guy. Run him over. Then run away.
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Sat Mar 29, 2008 12:15 am |
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DudeGuy
Joined: Sun Mar 04, 2007 11:22 pm Posts: 254 Location: In my happy and/or unhappy place.
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Re: Battle Of The Factions
Oh, and that's either really weak armor, or a really strong gun...
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Sat Mar 29, 2008 12:19 am |
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