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purple
Joined: Sat Dec 02, 2006 4:00 am Posts: 343 Location: Devil's Advocate
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Starcraft Ghost
This is all you need to know about this mod:
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Sun Mar 22, 2009 8:03 am |
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411570N3
Joined: Wed Jan 07, 2009 10:26 am Posts: 4074 Location: That quaint little British colony down south
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Re: Starcraft Ghost
I love the short burst of speed at the start of the jetpack, it makes the actor perfect for the forward boost (duck then jetpack) combined with twin Psyblades... =)
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Sun Mar 22, 2009 8:14 am |
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Miles_T3hR4t
Joined: Mon Jun 04, 2007 5:55 am Posts: 1627 Location: Ohio
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Re: Starcraft Ghost
Holy crap! Best conversion mod ever! Seriously! it killed that huge thing that I hate AND it doesn't shred the map. --edit-- Although I can't technically say that because A) Starcraft Ghost was never finished, and abandoned, and B) I haven't tested it myself yet. But I already have high hopes.
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Sun Mar 22, 2009 8:23 am |
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shadow
Joined: Mon Jan 12, 2009 10:16 pm Posts: 310 Location: England
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Re: Starcraft Ghost
Oh my god, I've been looking for this, thankyou purple. Edit: This is fudging awesome, everything is great, . Now, please add more content
Last edited by shadow on Sun Mar 22, 2009 5:28 pm, edited 1 time in total.
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Sun Mar 22, 2009 8:28 am |
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411570N3
Joined: Wed Jan 07, 2009 10:26 am Posts: 4074 Location: That quaint little British colony down south
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Re: Starcraft Ghost
Do you plan on continuing this mod or is this final? Also, after completing the tutorial only forward dash headbutting enemies I decided that I don't just like the jetpack, I love it.
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Sun Mar 22, 2009 8:37 am |
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joost1120
Joined: Fri Aug 15, 2008 6:17 pm Posts: 318
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Re: Starcraft Ghost
This has been made... Is this just a fix?
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Sun Mar 22, 2009 1:40 pm |
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CortexCommander
Joined: Sat Dec 27, 2008 11:17 pm Posts: 90 Location: In my secret cave. In Ontario South of, wait a minute!
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Re: Starcraft Ghost
joost1120 wrote: This has been made... Is this just a fix? He made it and updated it to B22. Also which menu is this found under in the base building section at the starting of a skirmish?
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Sun Mar 22, 2009 2:16 pm |
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Inuyashe
Joined: Sun Nov 30, 2008 4:56 pm Posts: 132
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Re: Starcraft Ghost
In a menu called Ghost, Commander.
Anyway, kickass mod. I especially like the rifle... long ranged, explosive ownage.
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Sun Mar 22, 2009 2:41 pm |
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CortexCommander
Joined: Sat Dec 27, 2008 11:17 pm Posts: 90 Location: In my secret cave. In Ontario South of, wait a minute!
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Re: Starcraft Ghost
Inuyashe wrote: In a menu called Ghost, Commander.
Anyway, kickass mod. I especially like the rifle... long ranged, explosive ownage. Actually, I found it under Coalition just now. . .
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Sun Mar 22, 2009 3:20 pm |
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Inuyashe
Joined: Sun Nov 30, 2008 4:56 pm Posts: 132
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Re: Starcraft Ghost
Hmmm? That's weird... in my game, he's in his own section, 'Ghost'. Strange...
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Sun Mar 22, 2009 4:06 pm |
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Zinc
Joined: Thu Jun 26, 2008 8:18 am Posts: 241
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Re: Starcraft Ghost
Re-released it? I hope it doesn't lag like crazy again... >.<
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Sun Mar 22, 2009 4:36 pm |
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Jackzon47
Joined: Wed Jul 16, 2008 9:14 pm Posts: 108
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Re: Starcraft Ghost
let me tell you that the First GIF was EPIC
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Sun Mar 22, 2009 5:02 pm |
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Subiw
Joined: Sat Mar 01, 2008 10:12 pm Posts: 202 Location: Elsewhere
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Re: Starcraft Ghost
Nice effects on the weapons. The canister rifle is a little oversized in CC terms, though, and having ammo or 'firing' for the psyblade doesn't really make sense. Jetpack is nice, and I like the short burst at the beginning.
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Sun Mar 22, 2009 6:04 pm |
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Marloss
Joined: Fri Oct 10, 2008 12:39 pm Posts: 111 Location: Finland, where else?
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Re: Starcraft Ghost
I cant remember right if the ghost had the nuclear bomb spotter thingy, but that would be awesome.
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Sun Mar 22, 2009 7:38 pm |
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Duh102
happy carebear mom
Joined: Tue Mar 04, 2008 1:40 am Posts: 7096 Location: b8bbd5
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Re: Starcraft Ghost
Marloss wrote: I cant remember right if the ghost had the nuclear bomb spotter thingy, but that would be awesome. He did, and it would. Especially with the sounds straight from SC.
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Sun Mar 22, 2009 7:48 pm |
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