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 Squids of War is Back 
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Joined: Mon Jan 01, 2007 12:27 am
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Location: Chimpland
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Post Squids of War is Back
From years of hiatus (AP classes) Squids of War has returned with the end of high school. Stickman and I have created a Drop Ship mod which is used as a missile bombardment platform effective against both air and ground. It is meant to fire missiles, not people and is recommended to only carry missiles. It must be tilted back slightly so the missiles can be activated correctly, and fires best while hovering in one spot or moving slowly.

Halo Wars influenced the shaping of the vulture, however it is not a true vulture from the game. That would be ridiculous and for another time.


Attachments:
File comment: The Vulture firing upon an unfortunate dropship
Vulture.jpg
Vulture.jpg [ 32.32 KiB | Viewed 13087 times ]
File comment: The missiles have deadly effect against ground troops
Vulture2.jpg
Vulture2.jpg [ 30.91 KiB | Viewed 13087 times ]
File comment: This is the mod patch, simply extract it, and then copy the "SOW.rte" into Cortex Command's Root folder.
Vulture.rar [342.43 KiB]
Downloaded 944 times
Wed Jun 03, 2009 7:33 am
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Joined: Thu Dec 14, 2006 1:33 am
Posts: 95
Location: ^ In my bomb shelter.
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Post Re: Squids of War is Back
Indeed we are back, and ready to make more mods.


Wed Jun 03, 2009 7:40 am
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Joined: Thu May 15, 2008 11:40 am
Posts: 1527
Location: In heaven, everything is fine.
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Post Re: Squids of War is Back
I have no idea who you guys are, but I'm excited to see more mods from you guys.

This craft is innovative. Sprite-wise it's largely resprite, but that doesn't matter.

It can launch many things other than missles, which is fun. Tough I doubt it facing one side would do anything on some missions. Maybe a left-facing one too? This thing can use some wing-like decorations too.

Overall very nice, very new idea. I like it.


Wed Jun 03, 2009 11:05 am
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Joined: Mon Feb 12, 2007 12:46 am
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Post Re: Squids of War is Back
I totally remember this unusually shaped dropship.
It's just that the cockpit was the same, but it had another body.


Wed Jun 03, 2009 12:27 pm
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Joined: Thu Dec 14, 2006 1:33 am
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Location: ^ In my bomb shelter.
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Post Re: Squids of War is Back
The Decaying Soldat wrote:

This craft is innovative. Sprite-wise it's largely resprite, but that doesn't matter.


Yah sorry about the rehash of the sprite, Its been awhile since I sprited cause of the hiatus, It'll get better...


Thu Jun 04, 2009 4:09 am
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Joined: Sun May 18, 2008 5:47 am
Posts: 265
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Post Re: Squids of War is Back
Rockets dont always seem to gib and home... I havent even looked at the code yet but I might be able to come up with a fix.


Edit : Fix'd. Want it? I can PM it to you, or just describe it. It was one line of code.


Thu Jun 04, 2009 4:11 am
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Joined: Wed Apr 29, 2009 12:24 am
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Post Re: Squids of War is Back
The only advise I can give if you dl is that this IS NOT A BODY TRANSPORTER ity will blow the body into pieces.


Thu Jun 04, 2009 5:01 am
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Data Realms Elite
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Joined: Wed Sep 05, 2007 4:14 am
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Location: Canadida
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Post Re: Squids of War is Back
acemaclace wrote:
The only advise I can give if you dl is that this IS NOT A BODY TRANSPORTER ity will blow the body into pieces.

Looks like my craft bombs while work now!


Thu Jun 04, 2009 5:52 am
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Joined: Wed Apr 29, 2009 12:24 am
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Post Re: Squids of War is Back
thats what i used that for.


Thu Jun 04, 2009 6:25 am
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Joined: Tue Jul 03, 2007 12:33 am
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Post Re: Squids of War is Back
This looks pretty cool, but I was expecting actual squids.
Big let-down.


Thu Jun 04, 2009 12:24 pm
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Joined: Thu Dec 14, 2006 1:33 am
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Location: ^ In my bomb shelter.
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Post Re: Squids of War is Back
Winterous wrote:
This looks pretty cool, but I was expecting actual squids.
Big let-down.



In due time, in due time.


Mon Jun 08, 2009 3:52 pm
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Joined: Tue Jul 03, 2007 12:33 am
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Post Re: Squids of War is Back
Woo!


Tue Jun 09, 2009 5:38 am
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Joined: Sat Feb 09, 2008 7:44 pm
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Location: Vancouver, BC
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Post Re: Squids of War is Back
This is pretty ingenious.


Tue Jun 09, 2009 5:59 am
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Joined: Tue Aug 21, 2007 12:51 am
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Location: Raleigh, North Carolina, USA
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Post Re: Squids of War is Back
Resprite it a bit and use the Plane code, then make it shoot homing missiles with mouse1 and something interesting by using sharpaim (or better in my opinion, shift key), and it'll be truly nice.


Tue Jun 09, 2009 8:10 am
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