| Author | Message | 
        
			| Konn 
					Joined: Sat May 16, 2009 11:25 pm
 Posts: 53
 Location: probably controlling the army outside your door =P
   |   Re: Crobotech Mod Beta 2Dont worry Jimmy theres a different hell for everyone on the internet, it just so happens this ones yours =P
 Mine has died 4 times risen from the grave 8 times but theres none of it left(Yeah figure that out)
 
 BTW Cant wait to see the new additions for the Crobo's
 
 (Also I never had a problem on datareal.... wait a minute *Ponders on about 2 moments* erm... ill shut up now)
 
 
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			| Thu May 21, 2009 9:58 pm | 
					
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			| NeoSeeker 
					Joined: Tue Jul 24, 2007 1:13 am
 Posts: 1183
 Location: eating sock's face like a cupcake
   |   Re: Crobotech Mod Beta 2I know this is a bit off topic but.. alaifain wrote: I've noticed your sexy browncoats have been included as first party content, great job!
 Will the awesome weapons you had in your sprite sheet be included soon?
 
 Edit:
if anyone wants to pitch in i'm making these weapons right now. currently i have each sprite assigned to a coalition weapon i'm using as a base. they're in game with their own .rte but the whole thing is the coalition .rte with a bunch of stuff deleted and sprites put in the place of existing weapon's sprites.
 
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			| Thu May 21, 2009 10:09 pm | 
					
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			| capnbubs 
					Joined: Mon Mar 26, 2007 1:15 am
 Posts: 593
 Location: UK
   |   Re: Crobotech Mod Beta 2NeoSeeker wrote: I know this is a bit off topic but.. alaifain wrote: I've noticed your sexy browncoats have been included as first party content, great job!
 Will the awesome weapons you had in your sprite sheet be included soon?
 
 Edit:
if anyone wants to pitch in i'm making these weapons right now. currently i have each sprite assigned to a coalition weapon i'm using as a base. they're in game with their own .rte but the whole thing is the coalition .rte with a bunch of stuff deleted and sprites put in the place of existing weapon's sprites.Please do not use my Brown Coat sprite sheet. I will be coding them myself and I didn't post them for anybody to use.
 
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			| Thu May 21, 2009 11:11 pm | 
					
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			| acemaclace 
					Joined: Wed Apr 29, 2009 12:24 am
 Posts: 185
   |   Re: Crobotech Mod Beta 2It wont let me create soldier file? 
 
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			| Thu May 21, 2009 11:12 pm | 
					
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			| No_0ne 
					Joined: Wed Feb 14, 2007 5:37 am
 Posts: 350
   |   Re: Crobotech Mod Beta 2I do look forward to playing your new Crobos, they look goddamn amazing. 
 
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			| Thu May 21, 2009 11:14 pm | 
					
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			| Requisite 
					Joined: Fri Nov 16, 2007 6:32 pm
 Posts: 211
   |   Re: Crobotech Mod Beta 2Could we get an ETA on these, bubs? 
 
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			| Tue Jun 02, 2009 9:43 pm | 
					
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			| Flammablezombie 
					Joined: Wed Jan 14, 2009 7:12 pm
 Posts: 1525
 Location: In between your sister's legs, showing her how to use a... PS3 controller!
   |   Re: Crobotech Mod Beta 2Aye, that would be nice. 
 
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			| Tue Jun 02, 2009 9:56 pm | 
					
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			| NeoSeeker 
					Joined: Tue Jul 24, 2007 1:13 am
 Posts: 1183
 Location: eating sock's face like a cupcake
   |   Re: Crobotech Mod Beta 2the less you ask the quicker it comes out 
 
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			| Wed Jun 03, 2009 12:51 am | 
					
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			| The Decaying Soldat 
					Joined: Thu May 15, 2008 11:40 am
 Posts: 1527
 Location: In heaven, everything is fine.
   |   Re: Crobotech Mod Beta 2Craving for a release man...Needs...Crobotech...Badly...(scratches the wall). 
 
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			| Wed Jun 03, 2009 1:42 am | 
					
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			| Gamefreak 
					Joined: Thu May 28, 2009 8:08 pm
 Posts: 31
   |   Re: Crobotech Mod Beta 2NeoSeeker wrote: the less you ask the quicker it comes outHear that?
 
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			| Wed Jun 03, 2009 1:45 am | 
					
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			| Shard 
					Joined: Sun May 18, 2008 5:02 pm
 Posts: 380
 Location: Florida
   |   Re: Crobotech Mod Beta 2He didn't ask for it, he said he was "craving" for it. 
 
 
    							Last edited by Shard on Wed Jun 03, 2009 4:21 pm, edited 2 times in total. 
 
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			| Wed Jun 03, 2009 1:47 am | 
					
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			| NeoSeeker 
					Joined: Tue Jul 24, 2007 1:13 am
 Posts: 1183
 Location: eating sock's face like a cupcake
   |   Re: Crobotech Mod Beta 2you crave heroin, not game mods.
 
 pansy
 
 
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			| Wed Jun 03, 2009 2:12 am | 
					
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			| Figgy 
					Joined: Tue Apr 28, 2009 9:19 pm
 Posts: 2
   |   Re: Crobotech Mod Beta 2FINALLY! The *new* Crobos!    however, for the final release ( or next beta) can you please fix the backslashes. I had to go through and change hundreds of BACK slashes to FORWARD slashes, for resource finding, such as  Crobotech.rte\something\whatever\  to Crobotech.rte/something/whatever/ other than that, great mod!
 
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			| Wed Jun 03, 2009 5:39 pm | 
					
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			| numgun 
					Joined: Sat Jan 13, 2007 11:04 pm
 Posts: 2932
   |   Re: Crobotech Mod Beta 2Figgy wrote: FINALLY! The *new* Crobos!   I dont see no new crobos here. These have been hanging here for like... a year almost? : 0
 
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			| Wed Jun 03, 2009 7:52 pm | 
					
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			| Roy-G-Biv 
					Joined: Mon Feb 12, 2007 12:46 am
 Posts: 1765
 Location: ..............
   |   Re: Crobotech Mod Beta 2numgun wrote: Figgy wrote: FINALLY! The *new* Crobos!   I dont see no new crobos here. These have been hanging here for like... a year almost? : 0Longer probably. I see no reason why Capnbubs needs to hurry. Would you like an unbalanced faction that only looks good? Or one that is better in balancing than DarkStorm and looks good?
 
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			| Wed Jun 03, 2009 8:04 pm | 
					
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