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 Whitty's Wonderful Mods *V10* Updated 9/29/2012 - CC 1.0 
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Joined: Wed Jan 14, 2009 7:12 pm
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Post Re: Whitty's Wonderful Mods
The one you bought in its very own craft.


Wed May 06, 2009 10:11 pm
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Post Re: Whitty's Wonderful Mods
The TIC is essentially a terrain rape super shotgun. I believe he thought that you meant you wanted it to be a cone instead of a straight beam. Also, I meant using larger glows, not more glows... but that could possibly create more lag as well... really, it looks pretty good already, should you be unable to de-lagify it then I for one would not complain at that one being released, solid beam or no.


Thu May 07, 2009 10:24 am
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Post Re: Whitty's Wonderful Mods
It barely lags on my school computers, so you all should be fine with it.

I'm just waiting for GIFs, then I'll update.


Sun May 10, 2009 3:52 am
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Post Re: Whitty's Wonderful Mods
Update on some progress...

I made a pod-rocket, made the Needler pretty much EXACTLY as it acts on Halo, made a gun that shoots a energy field that heals your injured guys, made a WIP Coalitionaught. And then there is the stuff I had announced before.

Next update (whenever that is, I can't seem to find reliable GIF makers) will more than double the amount of things in the mod.

Any RELIABLE GIF makers are greatly appreciated.


Sat May 16, 2009 4:02 am
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Post Re: Whitty's Wonderful Mods
UPDATE
Read the OP for details. More than doubled the amount of content.

Also, Mods, tell someone when you delete a ton of posts from a thread.
You guys should know better.


Sat May 16, 2009 3:32 pm
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happy carebear mom
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Post Re: Whitty's Wonderful Mods - UPDATE 5-16-09
For those who think "Whitty = glowrape", some of these weapons demonstrate great use of glows. Others are a tad over-the-top, true, but that happens to everybody.
I like the mega cannon laser beam thing, good job on it, Whitty.

EDIT: You should probably warn people you need to have clones.ini loaded.
EDIT2: Oh, you did warn them. nvm.


Last edited by Duh102 on Sat May 16, 2009 6:07 pm, edited 1 time in total.



Sat May 16, 2009 4:05 pm
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Post Re: Whitty's Wonderful Mods - UPDATE 5-16-09
Mod doesn't work, needs a head gib that isn't there anymore or something.


Sat May 16, 2009 4:39 pm
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Post Re: Whitty's Wonderful Mods - UPDATE 5-16-09
I believe you should read the conveniently highlighted yellow text in the first post.


Sat May 16, 2009 4:42 pm
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Post Re: Whitty's Wonderful Mods - UPDATE 5-16-09
Looks pretty neat, whitty. Dled.


Sat May 16, 2009 4:48 pm
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Post Re: Whitty's Wonderful Mods - UPDATE 5-16-09
your bubbles have given me an idea.


Sat May 16, 2009 5:26 pm
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Post Re: Whitty's Wonderful Mods - UPDATE 5-16-09
Whitty I missed you. ALL HAIL THE KING OF GLOWS!


Sat May 16, 2009 6:08 pm
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Post Re: Whitty's Wonderful Mods - UPDATE 5-16-09
:grin:


One of the crafty things I'm going to try (hint: try) to make, is a gun. It shoots something that explodes into 4 object arranged around the explosion site in the shape of a square. And each object has its own gravitational field, thus ripping apart anything caught in the middle.

Illustration example attached.


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Sat May 16, 2009 7:29 pm
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Post Re: Whitty's Wonderful Mods - UPDATE 5-16-09
I swear i was thinking of making something kinda like this, but never decided to. :D

Thought of it like days ago, but of course it never would have been made.


Sat May 16, 2009 7:33 pm
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Post Re: Whitty's Wonderful Mods - UPDATE 5-16-09
Making most of it will be relatively easy. The hard part will be the Lua.


Sat May 16, 2009 7:35 pm
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Post Re: Whitty's Wonderful Mods - UPDATE 5-16-09
TLBs orbitlands code might help.


Sat May 16, 2009 7:37 pm
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