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war_man333
Joined: Sun Nov 11, 2007 1:49 pm Posts: 785
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Re: [B23] Kloveska Military Force v2.5 (Update: 5/13/09)
The dropship just looks so bland and dull, the only sprite I like is the Spec Ops.
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Thu May 14, 2009 4:14 pm |
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numgun
Joined: Sat Jan 13, 2007 11:04 pm Posts: 2932
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Re: [B23] Kloveska Military Force v2.5 (Update: 5/13/09)
Damn, you people sure are spoiled and cruel.
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Thu May 14, 2009 4:14 pm |
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Disst
Joined: Thu Feb 12, 2009 1:47 am Posts: 1182
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Re: [B23] Kloveska Military Force v2.5 (Update: 5/13/09)
I love you for the mortar.
Its beyond epic, crushing zombies with artillery.
Basilisk is cool too.
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Thu May 14, 2009 4:17 pm |
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war_man333
Joined: Sun Nov 11, 2007 1:49 pm Posts: 785
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Re: [B23] Kloveska Military Force v2.5 (Update: 5/13/09)
numgun wrote: Damn, you people sure are spoiled and cruel. If your sprites looked horrible I don't think that many people would download your mods.
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Thu May 14, 2009 4:21 pm |
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The Decaying Soldat
Joined: Thu May 15, 2008 11:40 am Posts: 1527 Location: In heaven, everything is fine.
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Re: [B23] Kloveska Military Force v2.5 (Update: 5/13/09)
I like this mod, I do, but it needs better sprites.
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Thu May 14, 2009 4:36 pm |
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lukinha
Joined: Wed Apr 22, 2009 8:31 pm Posts: 2
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Re: [B23] Kloveska Military Force v2.5 (Update: 5/13/09)
can you post the b22 version?
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Fri May 15, 2009 12:02 am |
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Brainwashed
Joined: Fri May 16, 2008 11:12 pm Posts: 471
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Re: [B23] Kloveska Military Force v2.5 (Update: 5/13/09)
war_man333 wrote: numgun wrote: Damn, you people sure are spoiled and cruel. If your sprites looked horrible I don't think that many people would download your mods. Do YOU make any mods? I don't think so. And even if you did, you'd be a walrus to say such things. Personally, I love the sprites. I also like the new opressor. Nice job on that, except for one thing: Its feet seem to separate themselves from the legs at times. Doesn't really affect gameplay, but it looks weird.
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Fri May 15, 2009 12:11 am |
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SuicidalZombine
Joined: Mon Aug 25, 2008 12:31 am Posts: 4 Location: Usa
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Re: [B23] Kloveska Military Force v2.5 (Update: 5/13/09)
I actually love this mod. The sprites are fine to me, but that's not why I love it.
I love it because compared to other mods, it's one of the mods that feature a smooth experience. The dropship for example, doesn't kamakazi suicide into the ground while deploying my troops like some ships too, but instead smoothly descends, deploys and flies away without harming my units. Also, the oppressor is extremely easy to kill, but that's not bad thing, good suicide unit, even for the enemy D:.
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Fri May 15, 2009 12:13 am |
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No_0ne
Joined: Wed Feb 14, 2007 5:37 am Posts: 350
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Re: [B23] Kloveska Military Force v2.5 (Update: 5/13/09)
Good to know that some people still use this mod.
As for the sprites, yeah, they're not fantastic, some of them I've been using since B16 (Komodo). I'll probably get around fixing them over the summer, when I actually have some free time.
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Fri May 15, 2009 12:18 am |
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mountain_dew
Joined: Mon May 05, 2008 12:26 am Posts: 38
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Re: [B23] Kloveska Military Force v2.5 (Update: 5/13/09)
This is as always a great mod. but i do miss the old heavy trooper sprites
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Sat May 16, 2009 2:41 am |
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Flammablezombie
Joined: Wed Jan 14, 2009 7:12 pm Posts: 1525 Location: In between your sister's legs, showing her how to use a... PS3 controller!
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Re: [B23] Kloveska Military Force v2.5 (Update: 5/13/09)
LUA! LUA! LUA! This would be epic with some kind of lua weapon.
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Sat May 16, 2009 1:11 pm |
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numgun
Joined: Sat Jan 13, 2007 11:04 pm Posts: 2932
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Re: [B23] Kloveska Military Force v2.5 (Update: 5/13/09)
Flammablezombie wrote: LUA! LUA! LUA! This would be epic with some kind of lua weapon. No no no, you dont do it like this. First you think of an idea what could work with the mod (Ex. gunship, med pack, advanced weapon(maybe an orbital laser, Lua can be used to make it always spawn at the top of the map.) ) And then you start thinking is it possible with normal modding and if not, then see is Lua can help that. First comes idea, then the implementation.
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Sat May 16, 2009 1:51 pm |
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No_0ne
Joined: Wed Feb 14, 2007 5:37 am Posts: 350
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Re: [B23] Kloveska Military Force v2.5 (Update: 5/13/09)
Update: Weapons got new sprites and I made some minor changes to various things.
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Sun May 17, 2009 2:37 am |
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The Decaying Soldat
Joined: Thu May 15, 2008 11:40 am Posts: 1527 Location: In heaven, everything is fine.
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Re: [B23] Kloveska Military Force v2.5 (Update: 5/13/09)
Downloaded and testing, feedback later.
EDIT: The new weapons are definitely better. The executor is no longer some WWII revolver, but now it looks too big. Most other weapons got improved sprites, but lacks clear lines.
However I like how the new Basilisk MG works. The delayed fuse works perfectly.
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Sun May 17, 2009 2:49 am |
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Sparx
Joined: Mon May 18, 2009 2:54 am Posts: 34
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Re: [B23] Kloveska Military Force v2.5 (Update: 5/13/09)
great mod, i like the sounds. the soldiers death sounds like the combine from half life
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Wed May 20, 2009 1:17 am |
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