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Darlos9D
Joined: Mon Jul 16, 2007 9:50 am Posts: 1512 Location: Tallahassee, FL
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Re: DarkStorm Military Technologies - Updated 6/8/08
Roy-G-Biv wrote: Hm.... It's taking you that long to make a Dropship? Actually, I just started yesterday, lol. But, it's still gonna take a while, simply due to all the sprites. I mean, go into the dropship folder in the actors folder in base.rte. There's a TON of sprites in there.
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Tue Jun 24, 2008 2:01 pm |
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Roy-G-Biv
Joined: Mon Feb 12, 2007 12:46 am Posts: 1765 Location: ..............
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Re: DarkStorm Military Technologies - Updated 6/8/08
Darlos9D wrote: Roy-G-Biv wrote: Hm.... It's taking you that long to make a Dropship? Actually, I just started yesterday, lol. But, it's still gonna take a while, simply due to all the sprites. I mean, go into the dropship folder in the actors folder in base.rte. There's a TON of sprites in there. Yeah.... but your DS is significantly smaller. Unless, oh god. You tend to make it gib into extremly small pieces to leave no trace of a Dropship.
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Tue Jun 24, 2008 2:06 pm |
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numgun
Joined: Sat Jan 13, 2007 11:04 pm Posts: 2932
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Re: DarkStorm Military Technologies - Updated 6/8/08
Lol vaporize into metal powder. : D
But still, that looks just somewhat too small. Its more of a gunship than a delivery craft imo. And that sprite needs more detail and the front shape should be remodelled since it looks kinda lame right now. Especially the area around the glass.
Do you have concept art of this craft anywhere? It'd be great to see what youre aiming at.
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Tue Jun 24, 2008 2:30 pm |
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Shard
Joined: Sun May 18, 2008 5:02 pm Posts: 380 Location: Florida
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Re: DarkStorm Military Technologies - Updated 6/8/08
I remember when he worked on his old darKlones he said he was working on a dropship, I was waiting for days and it never came out (or it did and i never knew). Anyway great mod it's one that will be in my crap filled folder for months. EDIT: i spaced it out a little so it's not mashed together.
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Tue Jun 24, 2008 2:49 pm |
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Roy-G-Biv
Joined: Mon Feb 12, 2007 12:46 am Posts: 1765 Location: ..............
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Re: DarkStorm Military Technologies - Updated 6/8/08
Shard wrote: (or it did and i never knew) It came out. [/sarcasm]Darlos, what kind of new weapons did you/plan to make?
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Tue Jun 24, 2008 3:12 pm |
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numgun
Joined: Sat Jan 13, 2007 11:04 pm Posts: 2932
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Re: DarkStorm Military Technologies - Updated 6/8/08
Nuclear laser?
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Tue Jun 24, 2008 4:05 pm |
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Shard
Joined: Sun May 18, 2008 5:02 pm Posts: 380 Location: Florida
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Re: DarkStorm Military Technologies - Updated 6/8/08
I hope it won't be a weapon that rapes the map. ooh, maybe some sort of grenade that would be nice .
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Tue Jun 24, 2008 4:12 pm |
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Darlos9D
Joined: Mon Jul 16, 2007 9:50 am Posts: 1512 Location: Tallahassee, FL
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Re: DarkStorm Military Technologies - Updated 6/8/08
numgun wrote: Lol vaporize into metal powder. : D
But still, that looks just somewhat too small. Its more of a gunship than a delivery craft imo. And that sprite needs more detail and the front shape should be remodelled since it looks kinda lame right now. Especially the area around the glass.
Do you have concept art of this craft anywhere? It'd be great to see what youre aiming at. I'm going for something like this: http://upload.wikimedia.org/wikipedia/commons/thumb/e/ec/CH-53_Super_Stallion.jpg/800px-CH-53_Super_Stallion.jpgSo, the body isn't really wide, but it is long. You just can't tell from the front.
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Tue Jun 24, 2008 4:16 pm |
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Shard
Joined: Sun May 18, 2008 5:02 pm Posts: 380 Location: Florida
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Re: DarkStorm Military Technologies - Updated 6/8/08
I just hope the dropship comes out the way Darlos9D was going for, that would be awsome
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Tue Jun 24, 2008 5:38 pm |
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Spoot Knight
Joined: Sun Apr 29, 2007 11:31 pm Posts: 123
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Re: DarkStorm Military Technologies - Updated 6/8/08
Shard wrote: I remember when he worked on his old darKlones he said he was working on a dropship, I was waiting for days and it never came out (or it did and i never knew). Anyway great mod it's one that will be in my crap filled folder for months. EDIT: i spaced it out a little so it's not mashed together. Yeah, like the Kane's Wrath 1.01 patch. Vaporizing dropships...that would be amazing, I'd defenately have to replace the standard dropships with this if that's the case.
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Tue Jun 24, 2008 9:16 pm |
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Darlos9D
Joined: Mon Jul 16, 2007 9:50 am Posts: 1512 Location: Tallahassee, FL
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Re: DarkStorm Military Technologies - Updated 6/8/08
Spoot Knight wrote: Shard wrote: I remember when he worked on his old darKlones he said he was working on a dropship, I was waiting for days and it never came out (or it did and i never knew). Anyway great mod it's one that will be in my crap filled folder for months. EDIT: i spaced it out a little so it's not mashed together. Yeah, like the Kane's Wrath 1.01 patch. Vaporizing dropships...that would be amazing, I'd defenately have to replace the standard dropships with this if that's the case. Hm... this seems to be a desireable feature. And, it might actually make things easier on me. I'll see what I can do...
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Tue Jun 24, 2008 10:12 pm |
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Roy-G-Biv
Joined: Mon Feb 12, 2007 12:46 am Posts: 1765 Location: ..............
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Re: DarkStorm Military Technologies - Updated 6/8/08
Shard wrote: I hope it won't be a weapon that rapes the map. ooh, maybe some sort of grenade that would be nice . It has to be. If it wasn't, it'd break the purpose of the weapon. Also, hey darlos, what'll be YOUR first Lua experiment?
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Tue Jun 24, 2008 10:23 pm |
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Darlos9D
Joined: Mon Jul 16, 2007 9:50 am Posts: 1512 Location: Tallahassee, FL
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Re: DarkStorm Military Technologies - Updated 6/8/08
Roy-G-Biv wrote: Shard wrote: I hope it won't be a weapon that rapes the map. ooh, maybe some sort of grenade that would be nice . It has to be. If it wasn't, it'd break the purpose of the weapon. Also, hey darlos, what'll be YOUR first Lua experiment? Air-burst grenades and proximity mines. Like my old stuff, but less hack-ish and more reliable.
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Tue Jun 24, 2008 11:04 pm |
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Ragdollmaster
Joined: Sun Dec 16, 2007 12:09 am Posts: 1115 Location: Being The Great Juju
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Re: DarkStorm Military Technologies - Updated 6/8/08
Darlos9D wrote: Roy-G-Biv wrote: Shard wrote: I hope it won't be a weapon that rapes the map. ooh, maybe some sort of grenade that would be nice . It has to be. If it wasn't, it'd break the purpose of the weapon. Also, hey darlos, what'll be YOUR first Lua experiment? Air-burst grenades and proximity mines. Like my old stuff, but less hack-ish and more reliable. And an update on the Combat Knife right? *gets giddy thinking about Lua knives* ...wha? Oh right, back on thread. Dropship looks promising, but IMO you should make it so you see the side of the helicopter instead of the front.
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Tue Jun 24, 2008 11:44 pm |
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Shard
Joined: Sun May 18, 2008 5:02 pm Posts: 380 Location: Florida
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Re: DarkStorm Military Technologies - Updated 6/8/08
Can't wait for the flamethrower I saw in the DS folder a while ago, looks great too. The proximity mines and Air-burst grenades I can't wait for. Ok i'm going to do some more waiting for a mod that is good or has been updated.
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Wed Jun 25, 2008 2:53 am |
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