Hueg Pack o' Mods *Final update!??!*
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TorrentHKU
Loose Canon
Joined: Sun Mar 29, 2009 11:07 pm Posts: 2992 Location: --------------->
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 Re: My huge pack of mods, which is back. *Update: Sep. 6th '09*
Yeah, it was. Otherwise it would be called the Invincible Robot, not Reflective Robot.
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Sun Sep 06, 2009 6:35 pm |
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Mr p0kets
Joined: Sun Jul 19, 2009 12:34 pm Posts: 128 Location: Well... turn around and find out.
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 Re: My huge pack of mods, which is back. *Update: Sep. 6th '09*
i turned the vsr into the artillary thing from Darkest of Days 
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Sun Sep 06, 2009 6:43 pm |
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TorrentHKU
Loose Canon
Joined: Sun Mar 29, 2009 11:07 pm Posts: 2992 Location: --------------->
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 Re: My huge pack of mods, which is back. *Update: Sep. 6th '09*
Mr p0kets wrote: i turned the vsr into the artillary thing from Darkest of Days  Is that your hobby? Subverting other people's mods into your own twisted creations?
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Sun Sep 06, 2009 7:18 pm |
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Mr p0kets
Joined: Sun Jul 19, 2009 12:34 pm Posts: 128 Location: Well... turn around and find out.
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 Re: My huge pack of mods, which is back. *Update: Sep. 6th '09*
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Sun Sep 06, 2009 8:02 pm |
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Shook
Joined: Fri Feb 16, 2007 8:43 pm Posts: 1695 Location: AH SHIT FUCK AUGH
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 Re: My huge pack of mods, which is back. *Update: Sep. 6th '09*
Protip: I don't care. Simple as. Just don't go proclaiming it as your own creation. And thanks for your positive comments, guys. 
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Sun Sep 06, 2009 8:09 pm |
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Mind
Joined: Thu Mar 06, 2008 10:54 pm Posts: 1360 Location: USA
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 Re: My huge pack of mods, which is back. *Update: Sep. 6th '09*
Shook I just realized this is like my favorite mod. All fun. Amazing. Yeah. /Short Sentences Anyways, this mod is like the most enjoyable mod I think I've ever DL'ed. Keep up the good work 
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Sun Sep 06, 2009 8:16 pm |
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Spoot Knight
Joined: Sun Apr 29, 2007 11:31 pm Posts: 123
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 Re: My huge pack of mods, which is back. *Update: Sep. 6th '09*
The mass change effect for the Guided Sphere makes it ♥♥♥♥ useless with the keyboard.
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Sun Sep 06, 2009 8:48 pm |
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TorrentHKU
Loose Canon
Joined: Sun Mar 29, 2009 11:07 pm Posts: 2992 Location: --------------->
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 Re: My huge pack of mods, which is back. *Update: Sep. 6th '09*
Spoot Knight wrote: The mass change effect for the Guided Sphere makes it crap useless with the keyboard. What? Really? Shook, how could you? I, your most loyal fan, use the keyboard, and you turn your back upon me.  Oh ya, and hooraj, I've hit 500 posts. 
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Sun Sep 06, 2009 11:12 pm |
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Duh102
happy carebear mom
Joined: Tue Mar 04, 2008 1:40 am Posts: 7096 Location: b8bbd5
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 Re: My huge pack of mods, which is back. *Update: Sep. 6th '09*
What? I specially changed my controls to keyboard just to use the mass changing. It's great!
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Mon Sep 07, 2009 1:11 am |
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numgun
Joined: Sat Jan 13, 2007 11:04 pm Posts: 2932
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 Re: My huge pack of mods, which is back. *Update: Sep. 6th '09*
I like the new robot, its look is great and playing with it is very fun, although 4 different pulses are kinda useless when all they do is something a bit different in terms of damage. And they have identical ranges too. Maybe change some pulse to heal stuff instead of hurt? Or something more fun like make them flip over and fly into the sky at a nice 100mph?
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Mon Sep 07, 2009 12:48 pm |
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TorrentHKU
Loose Canon
Joined: Sun Mar 29, 2009 11:07 pm Posts: 2992 Location: --------------->
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 Re: My huge pack of mods, which is back. *Update: Sep. 6th '09*
numgun wrote: I like the new robot, its look is great and playing with it is very fun, although 4 different pulses are kinda useless when all they do is something a bit different in terms of damage. And they have identical ranges too. Maybe change some pulse to heal stuff instead of hurt? Or something more fun like make them flip over and fly into the sky at a nice 100mph? My name is Ian, and I approve of this message. Oh, and up the pain on the sharpness pulse, but replace the mass pulse with the 100mph pulse. Oh, and good to see you again numgun.
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Mon Sep 07, 2009 2:33 pm |
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wutangfan1990
Joined: Sun Apr 29, 2007 6:11 pm Posts: 543 Location: The hood
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 Re: My huge pack of mods, which is back. *Update: Sep. 6th '09*
Reflective robot Mk 2 is win, so is the mass up and down thingie on the guided sphere. Jolly good show, chap!
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Mon Sep 07, 2009 4:58 pm |
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TorrentHKU
Loose Canon
Joined: Sun Mar 29, 2009 11:07 pm Posts: 2992 Location: --------------->
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 Re: My huge pack of mods, which is back. *Update: Sep. 6th '09*
wutangfan1990 wrote: Reflective robot Mk 2 is win, so is the mass up and down thingie on the guided sphere. Jolly good show, chap! I... Beg to differ on the mass changing. It makes it completely useless. Usually when it hits a dummy, it just bounces off because I usually try to crush them, instead of for whatever reason, flying up into them. If Crouch increased mass, and Jump decreased it, it wouldn't be so bad... Crappy gif alert: Normally, this would plow through the wall like a watery pancake. However, the ball is made of styrofoam.
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Mon Sep 07, 2009 5:31 pm |
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Shook
Joined: Fri Feb 16, 2007 8:43 pm Posts: 1695 Location: AH SHIT FUCK AUGH
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 Re: My huge pack of mods, which is back. *Update: Sep. 6th '09*
I fail to see why you're lowering the mass in the first place. I mean, the movement keys and jetpack/crouch are independent keys, so what's the problem? It might screw over mousers, now that i think of it, but how in the nine hells are you managing to get screwed over with a keyboard?
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Mon Sep 07, 2009 5:38 pm |
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Spoot Knight
Joined: Sun Apr 29, 2007 11:31 pm Posts: 123
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 Re: My huge pack of mods, which is back. *Update: Sep. 6th '09*
It IS screwing over those who use the mouse + keyboard setting, that's what we're saying.
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Mon Sep 07, 2009 6:00 pm |
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