Author |
Message |
robolee
Joined: Fri May 11, 2007 4:30 pm Posts: 1040 Location: England
|
Re: Crobotech Mod Beta 2
3 solid wrote: I disagree. This is very good, and very flashy, but when you look at it, it's just guns and actors. The laser is the only really original gun, and the actors are just varying degrees of armor.
This is a GOOD mod but to say it is the best mod ever is like saying CC is the best game ever. It's done well, and it's got all the right details, but it is not THE best ever.
Seriously though, it's good. Not the best, but very good. It may be the best/second best/something like that mod for B20, but not the best ever. No, it's called an opinion.
|
Fri May 23, 2008 9:21 pm |
|
|
Drone_Fragger
Joined: Sun Nov 19, 2006 2:22 am Posts: 39
|
Re: Crobotech Mod Beta 2
Capnbubs does make the most polished, nicest looking and balenced mods though, despite your claim of "unoriginality".
|
Sun May 25, 2008 3:59 pm |
|
|
Krumbs
Joined: Mon Aug 27, 2007 7:56 pm Posts: 1186 Location: Scotland
|
Re: Crobotech Mod Beta 2
I think they look the closest to Proms as anyone has ever gotten.
|
Sun May 25, 2008 4:00 pm |
|
|
Mapleleaf
Joined: Mon May 05, 2008 10:07 pm Posts: 23 Location: The Citadel
|
Re: Crobotech Mod Beta 2
Definitely one of the best mods
|
Sun May 25, 2008 4:11 pm |
|
|
Ragdollmaster
Joined: Sun Dec 16, 2007 12:09 am Posts: 1115 Location: Being The Great Juju
|
Re: Crobotech Mod Beta 2
Ojeez, can't wait for the next update Do want the old 150 and CRobo rocket. The only thing I don't like about the current pack is the fact that the rocket trooper seems... fragile. His armor is good against bullets, but he tends to blow up if he falls from a medium height :/
|
Sun May 25, 2008 4:48 pm |
|
|
Roy-G-Biv
Joined: Mon Feb 12, 2007 12:46 am Posts: 1765 Location: ..............
|
Re: Crobotech Mod Beta 2
Ragdollmaster wrote: Ojeez, can't wait for the next update Do want the old 150 and CRobo rocket. The only thing I don't like about the current pack is the fact that the rocket trooper seems... fragile. His armor is good against bullets, but he tends to blow up if he falls from a medium height :/ That's because all heavy units tend to die due to their weights. I just forgot the variable that makes them not have fall damage.
|
Sun May 25, 2008 4:53 pm |
|
|
The Fat Sand Rat
Joined: Sun Apr 15, 2007 5:56 am Posts: 1191 Location: outside the shithole called the University in the Forest
|
Re: Crobotech Mod Beta 2
Roy-G-Biv wrote: Ragdollmaster wrote: Ojeez, can't wait for the next update Do want the old 150 and CRobo rocket. The only thing I don't like about the current pack is the fact that the rocket trooper seems... fragile. His armor is good against bullets, but he tends to blow up if he falls from a medium height :/ That's because all heavy units tend to die due to their weights. I just forgot the variable that makes them not have fall damage. Higher GibImpulseLimit=more force needed in a single hit to make something gib. I don't know about the actual damage, though. Compare the heavy soldier or another base unit to Grif's invinciclone to find the variable.
|
Sun May 25, 2008 5:07 pm |
|
|
NeoSeeker
Joined: Tue Jul 24, 2007 1:13 am Posts: 1183 Location: eating sock's face like a cupcake
|
Re: Crobotech Mod Beta 2
Krumbs wrote: I think they look the closest to Proms as anyone has ever gotten. dude... this blows prom out of the water. no offense prom, i still love you more.
|
Sun May 25, 2008 8:07 pm |
|
|
Krumbs
Joined: Mon Aug 27, 2007 7:56 pm Posts: 1186 Location: Scotland
|
Re: Crobotech Mod Beta 2
Like hell it does!
|
Sun May 25, 2008 8:09 pm |
|
|
Roy-G-Biv
Joined: Mon Feb 12, 2007 12:46 am Posts: 1765 Location: ..............
|
Re: Crobotech Mod Beta 2
Please guys, just stop with the Capnbubs vs Prom in art.
|
Sun May 25, 2008 8:33 pm |
|
|
Krumbs
Joined: Mon Aug 27, 2007 7:56 pm Posts: 1186 Location: Scotland
|
Re: Crobotech Mod Beta 2
I'm not saying one is better than the other, I'm just saying Bubs has the closest art style to Prom than anyone else on the forums.
|
Sun May 25, 2008 8:35 pm |
|
|
capnbubs
Joined: Mon Mar 26, 2007 1:15 am Posts: 593 Location: UK
|
Re: Crobotech Mod Beta 2
Prom's artwork is much better than mine, just drop the subject.
I aspire to be a game designer/director, not an artist.
Also... in terms of originality, I'd like to defend my actors as I believe they are the first to create smoke on the ground when they jetpack, they were one of the first sets of custom actors with significant attachable armour and the wounds were the first to use mosparticles to create thicker blood without causing lag.
|
Sun May 25, 2008 8:37 pm |
|
|
The Fat Sand Rat
Joined: Sun Apr 15, 2007 5:56 am Posts: 1191 Location: outside the shithole called the University in the Forest
|
Re: Crobotech Mod Beta 2
capnbubs wrote: Prom's artwork is much better than mine, just drop the subject.
I aspire to be a game designer/director, not an artist.
Also... in terms of originality, I'd like to defend my actors as I believe they are the first to create smoke on the ground when they jetpack, they were one of the first sets of custom actors with significant attachable armour and the wounds were the first to use mosparticles to create thicker blood without causing lag. KMF beat you to the attachables by such a massive amount that it's not even funny, but they're kinda plain looking. The smoke-on-the-ground thing had been done by Alteisen on the Cannonball rocket, which I believe was first released before you released b1 of the new Crobos. But the blood hasn't been done before so far as I know. And these are still the most visually impressive actors I know of.
|
Sun May 25, 2008 9:45 pm |
|
|
Roy-G-Biv
Joined: Mon Feb 12, 2007 12:46 am Posts: 1765 Location: ..............
|
Re: Crobotech Mod Beta 2
The Fat Sand Rat wrote: The smoke-on-the-ground thing had been done by Alteisen on the Cannonball rocket, which I believe was first released before you released b1 of the new Crobos.
I'm pretty sure the Crobo MK1 did this. If not, then the MK3 did this. It was a crobo actor Pre-B19.
|
Mon May 26, 2008 12:22 am |
|
|
Jox =3
Joined: Wed Oct 03, 2007 10:45 pm Posts: 545 Location: Underground... >_> ... <_< ... lurking ...
|
Re: Crobotech Mod Beta 2
Reviving the rocket would be great. I loved it.
|
Mon May 26, 2008 12:34 am |
|
|
|