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 The Pelian Army *Update: Jun. 22nd '12* 
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Joined: Tue Jan 01, 2008 5:56 am
Posts: 564
Location: Behind a DarKlone, trying to pierce its fudging armor!
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Post Re: [WIP] The Pelian Army *Update: 06/10/08*
Only thing keeping me from downloading this pack is a steady job so I can afford to replace my corrupted hard drive. You're en excellent coder shook, I think the napalm grenade should be your trademark.


Tue Jun 10, 2008 4:52 pm
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Joined: Fri Feb 16, 2007 8:43 pm
Posts: 1695
Location: AH SHIT FUCK AUGH
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Post Re: [WIP] The Pelian Army *Update: 06/10/08*
Thanks, but err...
Shook wrote:
Napalm Grenade
It's a grenade, and it's filled with napalm and an igniting substance. Throw
it at your enemy, and watch him BURNNNNN!
Thanks to tosty for this grenade!

Lol? xD
Good luck with getting a steady job :)

Also, right now i'm making the finishing touches to the brain...
Let me put it like this. It looks like a standard brain, BUT, it has a tough outer
shell, and an attached and rather powerful double-barreled machine gun.
While this means that it can defend itself fairly well, it still won't stand a chance
if it should get assaulted by an Assault Robot or something equal to that. (No pun intended)
I'm arguing with myself whether to make it single-barreled or not, but i'll let the
beta testers decide that :P (No, don't ask.)


Tue Jun 10, 2008 5:54 pm
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Post Re: [WIP] The Pelian Army *Update: 06/09/08*
Shook wrote:
This also means that you have to fight MANY more
actors than usual, because half of them doesn't get killed by falling dropships.

I just make the dropships GetsHitByMos = 0 anyway.
As spectacular as it is to blow apart a dropship and watch the parts splatter everything, enemies keep flying upwards when they get delivered which would knock off a thruster and send the ship spinning.


Tue Jun 10, 2008 5:56 pm
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Joined: Fri Feb 16, 2007 8:43 pm
Posts: 1695
Location: AH SHIT FUCK AUGH
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Post Re: [WIP] The Pelian Army *Update: 06/10/08*
Yeah, exploding dropships are an awesome sight, but the main problem is that
they kill off half the enemies you're supposed to fight. So i probably won't be
making a dropship/rocket for these guys before that's fixed.

Also, next weapon for the MARS is a shotgun. But the thing that makes this
one special from the other weapons is that instead of several large, explosive shots,
this one literally fires a storm of bullets, which will tear anyone apart, should they
happen to be in the cone. Also, thanks to the magic of Serparation, it's not a flat
wave of shots.
I just need to find a sound, fix a few offsets and have it beta tested... Hopefully won't
take too long :P

P.S. Birthday tomorrow :D


Fri Jun 13, 2008 10:28 pm
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Post Re: [WIP] The Pelian Army *Update: 06/10/08*
Why don't you just do something like the kloveskan dropship?
I'm sure you've seen it so I wont explain why it never kills any of it's units.
Anyway, I'm not too keen on the muzzleflash for the MARS' weapons, but great job on the new armour and stuff, It's just right.


Fri Jun 13, 2008 10:53 pm
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Joined: Fri Feb 16, 2007 8:43 pm
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Post Re: [WIP] The Pelian Army *Update: 06/10/08*
Tea wrote:
Anyway, I'm not too keen on the muzzleflash for the MARS' weapons

Me too, but i've never really been good at making fire, or anything like it :/
If anyone feels like making better muzzleflashes, i say go right ahead.
As for the dropship... Well, i'm sure you've seen some of the Kloveskans go
nuts with their jetpacks. The recruits don't do it, but they don't have a jetpack.
But true, the dropship itself doesn't kill the clones it sends out, unless it comes
crashing down like a meteor :P


Fri Jun 13, 2008 11:14 pm
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Joined: Sat Jan 13, 2007 11:04 pm
Posts: 2932
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Post Re: [WIP] The Pelian Army *Update: 06/10/08*
Happy Birthday Shook!


Sat Jun 14, 2008 12:23 am
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Joined: Tue Apr 01, 2008 4:49 pm
Posts: 1972
Location: The Netherlands
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Post Re: [WIP] The Pelian Army *Update: 06/10/08*
Happy birthday indeed, master of owls! ;-)


Sat Jun 14, 2008 12:37 am
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Joined: Wed Sep 05, 2007 4:14 am
Posts: 3966
Location: Canadida
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Post Re: [WIP] The Pelian Army *Update: 06/10/08*
Gotcha! wrote:
Happy birthday indeed, master of owls! ;-)

You mean OWLS


Sat Jun 14, 2008 2:00 am
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Joined: Thu Jun 12, 2008 10:06 am
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Post Re: [WIP] The Pelian Army *Update: 06/10/08*
happy birth day! ;-)
love the mars


Sat Jun 14, 2008 9:10 am
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Joined: Sun Dec 16, 2007 12:09 am
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Location: Being The Great Juju
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Post Re: [WIP] The Pelian Army *Update: 06/10/08*
Happy birthday shook :3 Yeay for 16. You can drive now! (I think. Dunno what legal driving age is in Denmark. But you can drive in America)


Sat Jun 14, 2008 1:32 pm
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Joined: Fri May 16, 2008 11:12 pm
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Post Re: [WIP] The Pelian Army *Update: 06/10/08*
Foa wrote:
Gotcha! wrote:
Happy birthday indeed, master of owls! ;-)

You mean OWLS


LOL Weebl.

Back on-topic: Happy birthday, dude! :grin:


Sat Jun 14, 2008 1:38 pm
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Joined: Tue Oct 30, 2007 4:02 pm
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Post Re: [WIP] The Pelian Army *Update: 06/10/08*
Happy birthday indeed, may your age not be in the way of your modding ^.^


Sat Jun 14, 2008 10:45 pm
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Post Re: [WIP] The Pelian Army *Update: 06/10/08*
Nobody congratulated me when it was my birthday.


Sat Jun 14, 2008 11:07 pm
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Joined: Fri Feb 16, 2007 8:43 pm
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Location: AH SHIT FUCK AUGH
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Post Re: [WIP] The Pelian Army *Update: 06/10/08*
No_0ne wrote:
Nobody congratulated me when it was my birthday.

Happy belated birthday. But in all actuality, you deserve it at LEAST as much
as i do, if not more. But then again, everyone deserves a happy birthday :P

And thanks everyone, makes me feel appreciated :D (That was probably worded wrong >.>)

As for the next update... Somewhere tomorrow. In GMT +1, in case you wonder.


Sat Jun 14, 2008 11:12 pm
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