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Marloss
Joined: Fri Oct 10, 2008 12:39 pm Posts: 111 Location: Finland, where else?
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Re: Starcraft Ghost
Never know what hit 'em
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Sun Mar 22, 2009 8:07 pm |
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Shalafi
Joined: Mon Jan 29, 2007 8:11 pm Posts: 9
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Re: Starcraft Ghost
There isn't any way to make the AI ignore a Body?
It would be awesome to make it invisible.
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Sun Mar 22, 2009 8:08 pm |
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Flammablezombie
Joined: Wed Jan 14, 2009 7:12 pm Posts: 1525 Location: In between your sister's legs, showing her how to use a... PS3 controller!
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Re: Starcraft Ghost
Nope. The AI is too screwy.
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Sun Mar 22, 2009 8:13 pm |
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Shalafi
Joined: Mon Jan 29, 2007 8:11 pm Posts: 9
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Re: Starcraft Ghost
K. K.
Well, afaik, the next update will improve a lot the AI, let's hope this is in.
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Sun Mar 22, 2009 8:35 pm |
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brickbox
Joined: Sun Mar 22, 2009 8:50 pm Posts: 1
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Re: Starcraft Ghost
What robot is that in the first gif.
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Sun Mar 22, 2009 8:57 pm |
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Jcgrey2
Joined: Sun Feb 15, 2009 5:26 am Posts: 50 Location: Florida
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Re: Starcraft Ghost
brickbox wrote: What robot is that in the first gif. KMF Oppressor.
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Sun Mar 22, 2009 9:00 pm |
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J23
Joined: Sat Sep 22, 2007 7:28 pm Posts: 298 Location: Right here.
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Re: Starcraft Ghost
Mmm, good Ghost, but he needs a version of the Lockdown ability (grenade launcher mounted on Canister Rifle, perhaps?) and of course the ability to Reap the whirlwind with a nuke. (Maybe Lockdown could be a bunch of blue sharp particles that disarm dropship engines..)
Also nice job using original sounds..now I wanna re-install Starcraft.
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Mon Mar 23, 2009 2:52 am |
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dapaperboy
Joined: Fri Jun 15, 2007 6:47 am Posts: 430
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Re: Starcraft Ghost
i swear i posted something in this topic before...whatevs. im kinda po'd about the second .gif cause i thought the gun made the actor explode from the inside. but it doesnt.
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Mon Mar 23, 2009 3:32 am |
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Miles_T3hR4t
Joined: Mon Jun 04, 2007 5:55 am Posts: 1627 Location: Ohio
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Re: Starcraft Ghost
I just checked some stuff and... My PC will fail the minimum requirements of SC2 when its out. I can't run the version of havok there using.
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Mon Mar 23, 2009 5:14 am |
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mail2345
Joined: Tue Nov 06, 2007 6:58 am Posts: 2054
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Re: Starcraft Ghost
Shalafi wrote: There isn't any way to make the AI ignore a Body?
It would be awesome to make it invisible. Nope, as people said, but you can mess it up by spewing a lot of(to user) invisible particles. Makes it think it's under lots of gun fire, resulting in epic confusion.
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Mon Mar 23, 2009 6:08 am |
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Shalafi
Joined: Mon Jan 29, 2007 8:11 pm Posts: 9
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Re: Starcraft Ghost
Miles_T3hR4t wrote: I just checked some stuff and... My PC will fail the minimum requirements of SC2 when its out. I can't run the version of havok there using. I find that very strange, since SC2 requirements are much harder on graphics (SM 2.0 needed) than CPU (about 2 GHZ single core needed). So if you can't run the physics because of the CPU, you wouldn't be able to run the graphics either. (Also, you can turn physics off).
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Mon Mar 23, 2009 4:18 pm |
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Miles_T3hR4t
Joined: Mon Jun 04, 2007 5:55 am Posts: 1627 Location: Ohio
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Re: Starcraft Ghost
Now that I finally got to sit down and play with this mod I must say, it is fantastic. 2 problems though. I have not been able to get that fly and slash thing to work once. The c-10 canister rifle has a messed up sound. the gun plays both the gun (click) and the explosion, AND the cansister shot exploding plays ANOTHER extra sound. Download Audacity, its a free wave editor, and make it 2 sounds please. Other than that I love it. Shalafi wrote: Miles_T3hR4t wrote: I just checked some stuff and... My PC will fail the minimum requirements of SC2 when its out. I can't run the version of havok there using. I find that very strange, since SC2 requirements are much harder on graphics (SM 2.0 needed) than CPU (about 2 GHZ single core needed). So if you can't run the physics because of the CPU, you wouldn't be able to run the graphics either. (Also, you can turn physics off). I have a bad-ass graphics card, I can handle the graphics on things like crysis, what I fail at is specifically Havok specifically. I have no way to explain it, Whenever I run anything that uses havok I get an error message that just displays symbols. It might be a hardware problem, it might be a software problem, I do not know.
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Tue Mar 24, 2009 3:37 am |
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Shalafi
Joined: Mon Jan 29, 2007 8:11 pm Posts: 9
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Re: Starcraft Ghost
Miles_T3hR4t wrote: I have a bad-ass graphics card, I can handle the graphics on things like crysis, what I fail at is specifically Havok specifically. I have no way to explain it, Whenever I run anything that uses havok I get an error message that just displays symbols. It might be a hardware problem, it might be a software problem, I do not know. O_O It's software for sure. You should try a fresh installation of Windows XP SP3. I can think of very few issues related to havok specifically (except if it's GPU accelerated now, but I doubt it a lot). It's probably another feature related to Havok (maybe a shared library or GPU driver procedure?). Anyway, I doubt SC2 calls any havok shared library, nor any 3º party shared library (because Blizzard always prefers stability), so as long as you reinstall GPU's drivers, you should be fine.
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Wed Mar 25, 2009 1:27 am |
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Hamburgler
Joined: Sat Dec 16, 2006 2:50 pm Posts: 161 Location: Vaughan, Canada
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Re: Starcraft Ghost
RE: this mod, and not Crysis or SC2 or any other mediocre games: the jump often doesn't work. That's kinda important if you ever plan on using the psyblade properly.
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Wed Mar 25, 2009 2:01 am |
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Exalion
Joined: Fri Mar 02, 2007 6:59 am Posts: 1726 Location: NSW, Australia
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Re: Starcraft Ghost
jetpack is pretty crap, which is alright, and it dies fast, which is alright, but the lack of stealth means you die an awful lot as this guy...
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Wed Mar 25, 2009 5:05 am |
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