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 DarkStorm Military Technologies - Updated 6/11/09 
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Post Re: DarkStorm Military Technologies - Updated 6/2/08
Darlos9D wrote:
CandleJack wrote:
You should make a super weapon that generates a lighting/fire storm.

You're just FULL of ideas, aren't you?

Not really. Also, you should make a weapon, like a flame thrower, but uses electrified gas clouds instead of actual flames.


Wed Jun 04, 2008 2:23 am
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Post Re: DarkStorm Military Technologies - Updated 6/2/08
So I saw this mod and honestly the first thing i thought of was Shredder from TMNT.

Looks good though, keep up the good work.

CandleJack wrote:
Not really. Also, you should make a weapon, like a flame thrower, but uses electrified gas clouds instead of actual flames.
Been watching Underworld II lately?


Wed Jun 04, 2008 3:26 am
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Post Re: DarkStorm Military Technologies - Updated 6/2/08
What program do you use to make your sprites darlos?


Wed Jun 04, 2008 3:33 am
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Post Re: DarkStorm Military Technologies - Updated 6/2/08
Kigali wrote:
Been watching Underworld II lately?

I don't know what that is.


Wed Jun 04, 2008 3:35 am
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Data Realms Elite
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Post Re: DarkStorm Military Technologies - Updated 6/2/08
I love the mortar, tactical area reap!


Wed Jun 04, 2008 4:31 am
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Post Re: DarkStorm Military Technologies - Updated 6/2/08
NeoSeeker wrote:
What program do you use to make your sprites darlos?

GraphicsGale. Which sometimes commits a memory read error. But beyond that, its made for pixel art.

CandleJack wrote:
Darlos9D wrote:
CandleJack wrote:
You should make a super weapon that generates a lighting/fire storm.

You're just FULL of ideas, aren't you?

Not really. Also, you should make a weapon, like a flame thrower, but uses electrified gas clouds instead of actual flames.

Sigh... you know, I hate to admit it, but I was trying to figure out how to work electricity into something flamethrower-like. Who knows, maybe it can be a different ammo type, alongside the jet fuel (which just does tons of damage at a short range) and the napalm (which sticks around on surfaces).

So yeah, now that I think of it, keep the random ideas coming. One might actually be interesting.

Oh also on the previously mentioned subject of weapons that use "dark matter." I looked into it, and it turns out "dark matter" isn't any sort of actual thing, but rather its just something scientists call the stuff in the universe we know must be there (due to theories about the universe, gravity, movement of galaxies, etc) but can't see. Once we see it, it won't be dark matter anymore. It will be whatever it is we find. There's also "dark energy," but just like dark matter, its simply a symbol (an intentional one) of our scientific ignorance.

And talk about ignorance. According to calculations (based on above-mentioned gravitational things) dark matter/energy constitutes some seventy-odd percent of the universe. That basically means that we don't know ♥♥♥♥, yo.

But I HAVE been thinking about black holes. Apparently small ones, theoretically, would wink out of existence very quickly, but produce a burst of gamma radiation in the process. That could be fun.

At least, I hope thats how it works. Or the Large Hadron Collider in Cern, France is going to kill us all...


Wed Jun 04, 2008 5:07 am
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Post Re: DarkStorm Military Technologies - Updated 6/2/08
That's hilarious, so to the layman it's just hodgepodge that they'll never understand but in reality it says your guess is as good as mine... lol, way to make us feel as dumb as you do scientists...


Wed Jun 04, 2008 5:33 am
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Post Re: DarkStorm Military Technologies - Updated 6/2/08
NeoSeeker wrote:
That's hilarious, so to the layman it's just hodgepodge that they'll never understand but in reality it says your guess is as good as mine... lol, way to make us feel as dumb as you do scientists...

Well, they do have some educated guesses as to what it MIGHT be, such as some weird matter consisting of some unusual arrangement of quarks, or very small black holes that have been sitting around and deteriorating (assuming they radiate) since the beginning of the universe, or... some other things. They might even be right. But they're still calling it "dark matter" since they aren't certain, as there's no direct evidence yet.

Here, of course, we concern ourselves only with the parts of this info that can help us make awesome theoretical future weapons. So, my major point was that the concept of "dark matter" hold no such potential. It sounds awesome, but its actually boring, and even kinda silly. Oh well.


Wed Jun 04, 2008 5:42 am
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Post Re: DarkStorm Military Technologies - Updated 6/2/08
Darlos9D wrote:
NeoSeeker wrote:
That's hilarious, so to the layman it's just hodgepodge that they'll never understand but in reality it says your guess is as good as mine... lol, way to make us feel as dumb as you do scientists...

Well, they do have some educated guesses as to what it MIGHT be, such as some weird matter consisting of some unusual arrangement of quarks, or very small black holes that have been sitting around and deteriorating (assuming they radiate) since the beginning of the universe, or... some other things. They might even be right. But they're still calling it "dark matter" since they aren't certain, as there's no direct evidence yet.

Here, of course, we concern ourselves only with the parts of this info that can help us make awesome theoretical future weapons. So, my major point was that the concept of "dark matter" hold no such potential. It sounds awesome, but its actually boring, and even kinda silly. Oh well.



What about antimatter?


Wed Jun 04, 2008 5:55 am
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Post Re: DarkStorm Military Technologies - Updated 6/2/08
Antimatter is WAY too dangerous to use as a weapon.
The tiniest amount makes effectively a country disappear.

And you need either Magnetic or Antimatter storage systems# to not set it off prematurely.
No way is it gonna happen.

*edit*

# As in, a container made of Antimatter.


Wed Jun 04, 2008 5:57 am
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Post Re: DarkStorm Military Technologies - Updated 6/2/08
Winterous wrote:
Antimatter is WAY too dangerous to use as a weapon.
The tiniest amount makes effectively a country disappear.

And you need either Magnetic or Antimatter storage systems# to not set it off prematurely.
No way is it gonna happen.

*edit*

# As in, a container made of Antimatter.


Yeah well this is a videogame


in the future.


it seems extremely potent, so if an insanely tiny piece of antimatter makes rhode island disappear, it wouldn't take ♥♥♥♥ to make a single person or base to disappear, and wouldn't take much to contain it, especially in the future.


Wed Jun 04, 2008 5:59 am
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Post Re: DarkStorm Military Technologies - Updated 6/2/08
You don't seem to understand.
If a single atom of Antimatter makes contact with Matter, both atoms release all the energy they contain and are destroyed.

All that could lead to is an uber weapon, so no way.


Wed Jun 04, 2008 6:31 am
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Post Re: DarkStorm Military Technologies - Updated 6/2/08
I don't care much about the droppods appearance, but can you make it refund your money on gib again? I loved how the old one did that: when it died you got 30 oz back.
how did you program that? and why doesn't the new one do that?


Wed Jun 04, 2008 6:42 am
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Post Re: DarkStorm Military Technologies - Updated 6/2/08
Maybe because it vaporizes instead of teleports? And that it was buggy to begin with?

About the antimatter...tell that to Infograms when they released Independence War 2. They have truckloads of antimatter goodies.


Wed Jun 04, 2008 9:18 am
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Post Re: DarkStorm Military Technologies - Updated 6/2/08
Winterous wrote:
You don't seem to understand.
If a single atom of Antimatter makes contact with Matter, both atoms release all the energy they contain and are destroyed.

All that could lead to is an uber weapon, so no way.


Oh shut up, we all know by know that quoting the actual physical properties of things has no effect on mods.


Wed Jun 04, 2008 11:21 am
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