Author |
Message |
vagyr
Joined: Sun Jan 11, 2009 10:54 am Posts: 365
|
Re: Particle Cannon (B23) Updated 07/10/09
would it be possible for you to make a rail effect before it strikes? (like red alert) it would look realy cool.
|
Mon Jul 20, 2009 7:20 pm |
|
|
deathbringer
Joined: Sun Dec 21, 2008 8:16 am Posts: 293
|
Re: Particle Cannon (B23) Updated 07/10/09
Any video showing that in action? I never played red alert...
Edit : Sorry guys but.. I LIED! This is not the last update, only the first of a few others. I will MAYBE make some kind of movable laser platform (like that ypsilon laser, but that recharges and can be moved instead of just sitting there and disappearing) but I really don't think I can do this alone.
|
Tue Jul 21, 2009 4:56 am |
|
|
vagyr
Joined: Sun Jan 11, 2009 10:54 am Posts: 365
|
Re: Particle Cannon (B23) Updated 07/10/09
woops... wrong name it was command and conquer... the new cannon effect is this youtubeand the old one... i cant find a good picture/video of it. but imagine the effect than coming of god mod has with the rain (without the lightings) before the ion cannon strikes.
|
Wed Jul 22, 2009 3:24 pm |
|
|
deathbringer
Joined: Sun Dec 21, 2008 8:16 am Posts: 293
|
Re: Particle Cannon (B23) Updated 07/10/09
Oh yeah i remember the old one a little but it sounds awesomely hard to make... I could make the new effect pretty easily though, maybe not with the beams going around in spiral before it fires but the dust slowly raising in the airs and the flashy thing i could do that.
|
Wed Jul 22, 2009 8:33 pm |
|
|
BlackNecro
Joined: Sat Dec 02, 2006 12:41 am Posts: 27 Location: Germany
|
Re: Particle Cannon (B23) Updated 07/10/09
You could do a small middle beam pointing where it should hit and two other small beams slowly steering in (I'm thinking about something like forming a maybe 45° angle and that one then decreases) combining and going boom :3 Maybe while moving over land hurting a slight bit and throwing dust up.
|
Thu Jul 23, 2009 12:52 am |
|
|
hax
Joined: Tue Aug 11, 2009 2:42 am Posts: 321 Location: On an iceberg typing away...
|
Re: Particle Cannon (B23) Updated 07/10/09
Noes this mod doesn't work me
|
Wed Oct 28, 2009 3:07 am |
|
|
TorrentHKU
Loose Canon
Joined: Sun Mar 29, 2009 11:07 pm Posts: 2992 Location: --------------->
|
Re: Particle Cannon (B23) Updated 07/10/09
Describe the error you're getting.
|
Wed Oct 28, 2009 3:16 am |
|
|
hax
Joined: Tue Aug 11, 2009 2:42 am Posts: 321 Location: On an iceberg typing away...
|
Re: Particle Cannon (B23) Updated 07/10/09
no error just won't fire
|
Wed Oct 28, 2009 3:34 am |
|
|
TorrentHKU
Loose Canon
Joined: Sun Mar 29, 2009 11:07 pm Posts: 2992 Location: --------------->
|
Re: Particle Cannon (B23) Updated 07/10/09
The gun, the bomb, or the craft? Because both the bomb and craft have a fuse when you throw them.
|
Wed Oct 28, 2009 4:09 pm |
|
|
hax
Joined: Tue Aug 11, 2009 2:42 am Posts: 321 Location: On an iceberg typing away...
|
Re: Particle Cannon (B23) Updated 07/10/09
I said mod won't work
meaning nothing works but the gun
|
Thu Oct 29, 2009 1:12 am |
|
|
TorrentHKU
Loose Canon
Joined: Sun Mar 29, 2009 11:07 pm Posts: 2992 Location: --------------->
|
Re: Particle Cannon (B23) Updated 07/10/09
You've tried redownloading it, right?
|
Thu Oct 29, 2009 2:34 am |
|
|
hax
Joined: Tue Aug 11, 2009 2:42 am Posts: 321 Location: On an iceberg typing away...
|
Re: Particle Cannon (B23) Updated 07/10/09
yes all of them
|
Fri Oct 30, 2009 1:22 am |
|
|
Ingoguy15
Joined: Mon Jan 26, 2009 1:01 am Posts: 40
|
Re: Particle Cannon (B23) Updated 07/10/09
Good mod. i like how you can add a "charge" to the craft version by putting contact bombs in it. Try Tacnuke corp.'s nuke. Its great in this thing.
|
Sat Oct 31, 2009 10:44 pm |
|
|
Ameefmu
Joined: Sat Aug 22, 2009 11:56 am Posts: 25
|
Re: Particle Cannon (B23) Updated 07/10/09
That's considerably amazing. I love the 'charge up' before the detonation, really adds to suspense. Now to try disarming the bomb before it detonates...
|
Sun Nov 22, 2009 3:57 am |
|
|
|