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BloodKnight
Joined: Sat Oct 28, 2006 7:35 pm Posts: 1
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collision
if the computer lag then the collision is not computed
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Sun Oct 29, 2006 10:05 am |
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The Punisher
Joined: Mon Nov 28, 2005 4:59 pm Posts: 1207 Location: Norway
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we all know, fun ey? btw Welcome to the forum!
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Sun Oct 29, 2006 10:17 am |
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Tazers
Joined: Fri Oct 13, 2006 2:41 am Posts: 37
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You... you have my spoon!
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Sun Oct 29, 2006 6:32 pm |
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ToonyMan
Joined: Thu Sep 14, 2006 10:44 pm Posts: 488 Location: bay12forums.com
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I wished DIRTMaster could fix the Pixel Color problem.
My weapon I made is Light Blue and Red!!
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Sun Oct 29, 2006 6:41 pm |
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Tazers
Joined: Fri Oct 13, 2006 2:41 am Posts: 37
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Yeah, as you can see my Spoon is ass ugly
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Sun Oct 29, 2006 6:51 pm |
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ToonyMan
Joined: Thu Sep 14, 2006 10:44 pm Posts: 488 Location: bay12forums.com
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What does it look like unugly?
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Sun Oct 29, 2006 7:05 pm |
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Inane
Joined: Fri Dec 09, 2005 7:53 am Posts: 233
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I just posted in the faq thread why your colors come out so weird.
The game has a limited palette, so you can't use all those colors you see.
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Sun Oct 29, 2006 7:36 pm |
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ToonyMan
Joined: Thu Sep 14, 2006 10:44 pm Posts: 488 Location: bay12forums.com
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That's why my high detailed weapons are weird.
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Sun Oct 29, 2006 7:39 pm |
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Tazers
Joined: Fri Oct 13, 2006 2:41 am Posts: 37
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ToonyMan wrote: What does it look like unugly?
But then again, I had to darken it to make look anything like it does now, so It would be lighter, and thrusterless.
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Sun Oct 29, 2006 7:44 pm |
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Kokits
Joined: Sun Dec 03, 2006 4:00 am Posts: 578 Location: America
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hey tazers, i think it might be the color pallete issue they were talking about in the faq im not sure though *cough*idontknowhowtomod*cough*
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Sun Dec 03, 2006 5:30 pm |
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