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 Ideas for gibs. 
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Joined: Wed Apr 12, 2006 10:56 am
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Post Ideas for gibs.
Rocket gibs:

Hull: Thruster may continue going for a bit, flying around and destroying things for about 5-10 seconds.

Thruster: Explodes and sends out rocket thrust in all directions, hull crashes into land.

Side doors: Cargo falls out and must be retrieved, actor may be hit.

That's all I have, post any more ideas you have and I will add them to the list.


Sun Nov 19, 2006 6:55 am
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Perfect!!! Good one there, for weapons the clip could exploded (50%) and the gun would be dark metal pieces (so we dont have to make custom gibs for each weapon) and fly at high speed cutting a clone/robot...


Last edited by The Punisher on Sun Nov 19, 2006 9:08 am, edited 1 time in total.



Sun Nov 19, 2006 8:46 am
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How about the clip exploding when a gun is destroyed?


Sun Nov 19, 2006 9:04 am
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there, do you have any other ideas? We need objects that you cant pick up, that is in the world like in HL-2... just physic objects, pure fun!


Sun Nov 19, 2006 9:07 am
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How about pushable crates/barrels that you can shoot?


Sun Nov 19, 2006 9:12 am
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thats what I said, but lets not go off-topic...
Clones could explode into many pieces! :twisted:


Sun Nov 19, 2006 9:15 am
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Hooray for my ideas!


Sun Nov 19, 2006 10:12 am
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Soccer balls! Seriously, run into them and they get kicked away. Gotta get the ball into your opponents brain room.


Mon Nov 20, 2006 1:19 am
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Yes, a new game-mode! nice!


Mon Nov 20, 2006 3:12 pm
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gravity gun anyone?


Tue Nov 21, 2006 10:08 pm
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Joined: Thu Sep 14, 2006 10:44 pm
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Portal Gun anyone?


Tue Nov 21, 2006 10:56 pm
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\\-----..............l
===O<>>>>>l
//-----'''''''''''''''''''l

Pew Pew!

Impact hammer anyone?


Last edited by owensworth on Wed Nov 22, 2006 12:33 am, edited 2 times in total.



Wed Nov 22, 2006 12:02 am
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Nintendo Wii anyone? (actually in game)


Wed Nov 22, 2006 12:02 am
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Jack Thompson shooting range anyone?


Wed Nov 22, 2006 12:03 am
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owensworth almost 200 post anyone?


Wed Nov 22, 2006 12:12 am
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