cambiogris wrote:
The easiest way I've found is to just assign a largely negative GoldCost to something such as the rocket.
Even though you did not flame him, you expect him to have that sort of knowledge at this stage?Since this is his first time, he probably doesn't know what to edit to make rockets and what not have a negative cost.
But that's exactly what I do.
Go into Base.rte/actors/rockets/rockets.ini
Go search on Notepad for GoldCost, and there should be a line looking like this
Change it to.
And Ta-Da! It pays you to use rockets
!