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lazyfaith
Joined: Wed Jan 03, 2007 2:05 pm Posts: 174
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.::CC Suggestions::.
Hello, im making a thread for everyone to put their suggestions for what they think Data and every other official maker of the game should do. These ARE NOT mod requests though you may take ideas from here to use as mods but give credit to the person who had the idea. So please don't move this to mod making section or something else.
Anyway here are some things i think Data and the other people should do:
1. A new type of base to go with the levels
2. A turret actor
3. A level on the moon of the CC planet
4. An animal actor that just walks around on no team of you can buy one for your team
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Mon Mar 26, 2007 5:34 pm |
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Kaito
Joined: Fri Oct 20, 2006 7:11 pm Posts: 128 Location: The Land Of Ice And Snow
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wait didnt we a have another thread about the same thing?
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Mon Mar 26, 2007 5:37 pm |
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lazyfaith
Joined: Wed Jan 03, 2007 2:05 pm Posts: 174
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Kaito wrote: wait didnt we a have another thread about the same thing?
I dont think so....if there is one i cant see it anywhere. This should be sticky cus its very helpful to data and so on
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Mon Mar 26, 2007 5:38 pm |
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MaximDude
Joined: Wed Nov 22, 2006 3:19 pm Posts: 2073
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Kaito wrote: wait didnt we a have another thread about the same thing?
The are actually five of these, there somewhere deeper in the ganeral forum, maybe page 4 or 5
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Mon Mar 26, 2007 5:44 pm |
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Zashlam
Joined: Sat Feb 17, 2007 1:45 pm Posts: 108 Location: Finland
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Woah. People people. Start using the friggin search! Let me refresh your mind!
http://datarealms.com/forum/viewtopic.php?t=2478&highlight=suggestions http://datarealms.com/forum/viewtopic.php?t=2819&highlight=suggestions http://datarealms.com/forum/viewtopic.php?t=2420&highlight=suggestions http://datarealms.com/forum/viewtopic.php?t=822&highlight=suggestions http://datarealms.com/forum/viewtopic.php?t=318&highlight=suggestions
Single suggestions. Massive suggestion threads. Race suggestion threads etc.
These all threads have died, and even they are old, they have still died.
Next time use search and maybe post a suggestion with the contact form or whatever.
Oh, and there's probarly plenty more threads like this. The above links are just a example, that suggestions, and suggestion lists has been done before.
Last edited by Zashlam on Thu Apr 05, 2007 1:21 pm, edited 2 times in total.
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Mon Mar 26, 2007 5:48 pm |
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lazyfaith
Joined: Wed Jan 03, 2007 2:05 pm Posts: 174
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ok....so does anyone have suggestions?
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Mon Mar 26, 2007 5:48 pm |
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Zashlam
Joined: Sat Feb 17, 2007 1:45 pm Posts: 108 Location: Finland
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Suggestion: The search button should be bigger so people would notice it.
Last edited by Zashlam on Thu Apr 05, 2007 1:21 pm, edited 1 time in total.
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Mon Mar 26, 2007 5:50 pm |
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lazyfaith
Joined: Wed Jan 03, 2007 2:05 pm Posts: 174
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Az_440 wrote: Suggestion: The search button should be bigger so people would notice it.
i mean cortex command suggestions
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Mon Mar 26, 2007 5:52 pm |
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Zashlam
Joined: Sat Feb 17, 2007 1:45 pm Posts: 108 Location: Finland
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Okay, I'm just messing with ya.
The new AI modes are coming, so I will make some suggestions for it.
1. I wish that the AI would finally start digging gold with the new AI modes, and actually put some defensive army to their brain, so the game would get a new turn, and allow players actually to attack without winning the game in 1 second.
2. I wish that the game would get plenty of new weapons and actors etc.
3. And of course, we seriously need some major bug fixes, crash fixes etc. I hate when te game crashes because of some mod. Sometimes it crashes, even if the mod is all clean and working. Sometimes it crashes when you have too much mods, but oh well. And the gameplay has also many bugs.
4. A simpler interface for the buy screen would be nice. Maybe you could quickly choose how many of the actor type you would wan't to order, and input the amount, and then they would go to the cargo. And then you could quickly add weapons the same way.
The weapons would go all below the actors, like it is now, but there could be a button like " Assign weapons for all actors " or something.
Last edited by Zashlam on Thu Apr 05, 2007 1:21 pm, edited 1 time in total.
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Mon Mar 26, 2007 5:59 pm |
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lazyfaith
Joined: Wed Jan 03, 2007 2:05 pm Posts: 174
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good but gold digs are coming with the new AI if you look at the picture of the spade that is dig for gold i have another one
1. Maps with ice on them and posible even still water e.g. a lake/pond
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Mon Mar 26, 2007 6:01 pm |
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Zashlam
Joined: Sat Feb 17, 2007 1:45 pm Posts: 108 Location: Finland
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Yeah. Would be cool, too. Maybe actors could swim, and robots should be aware of water, and they should brake when hitting with it. Electric part's cannot stand water, you know.
I know that gold dig is coming now, but I mean that the computer would use it too.
Last edited by Zashlam on Thu Apr 05, 2007 1:20 pm, edited 1 time in total.
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Mon Mar 26, 2007 6:03 pm |
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MaximDude
Joined: Wed Nov 22, 2006 3:19 pm Posts: 2073
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Hugeass nukes that wipe the whole map (Nah, not really, I already got one)
Maybe mounted guns with little shields, just like in Soldat, you come near it, press "Pick up", you enter it, shoot (Without moving), then you press "Throw" and you exit it
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Mon Mar 26, 2007 6:07 pm |
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Grif
REAL AMERICAN HERO
Joined: Sat Jan 27, 2007 10:25 pm Posts: 5655
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Fire.
Much more in depth particle interactions. This is mainly because I spent a good 8 months on a forum about falling sand games, but, you'd be AMAZED what can be done with particle interactions [LCD counters, multipixel objects, entire games, etc]
The scene editor, naturally.
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Mon Mar 26, 2007 8:51 pm |
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lazyfaith
Joined: Wed Jan 03, 2007 2:05 pm Posts: 174
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im sure i would be amazed...another one is lying down and guns made for especialy lying down because theya re really heavy but have immense power
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Mon Mar 26, 2007 8:56 pm |
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Draognshadow
Joined: Sun Jan 28, 2007 5:15 pm Posts: 61 Location: Azeroth
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I would like it if, when it is loading the mods, and it cannot load one, it will skip it, and when it gets to the "press any key to continue" part, right above that would be a list of the mods that could not be loaded.
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Tue Mar 27, 2007 12:37 am |
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