| Author | Message | 
        
			| RETROMAN 
					Joined: Wed Jan 24, 2007 10:34 pm
 Posts: 6
   |   Indestructiable MaterialIs there a way to change a material to make it indestructable? 
 
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			| Thu Feb 15, 2007 2:21 am | 
					
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			| Nfsjunkie91 
					Joined: Tue Dec 05, 2006 1:21 am
 Posts: 432
   | Use the brain in your head. Do you think maybe STRENGTH could have something to do with it? 
 
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			| Thu Feb 15, 2007 2:22 am | 
					
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			| Fearful_Ferret 
					Joined: Tue Dec 05, 2006 3:36 pm
 Posts: 676
   | Nothing is entirely indestructible. I think. 
 
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			| Thu Feb 15, 2007 2:33 am | 
					
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			| Alenth Eneil 
					Joined: Mon Dec 04, 2006 3:34 am
 Posts: 2378
   | *sighs*
 I'll post a pic of what I do to it.
 
 
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			| Thu Feb 15, 2007 2:34 am | 
					
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			| Thanatos 
					Joined: Sat Jan 06, 2007 3:58 am
 Posts: 346
 Location: Germany
   | Rofl, that sounds fun. lol, and this is exactly why ff and me created my awesome detpack, suitable for all your infiltration needs. very simple, dont think its worth posting unless i get requests. 
 
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			| Thu Feb 15, 2007 2:40 am | 
					
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			| Alenth Eneil 
					Joined: Mon Dec 04, 2006 3:34 am
 Posts: 2378
   | Oh come on I can dent it just as well at before. 
 
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			| Thu Feb 15, 2007 2:41 am | 
					
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			| Fearful_Ferret 
					Joined: Tue Dec 05, 2006 3:36 pm
 Posts: 676
   | Sharpness = 999999999
 There you go. Have fun.
 
 
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			| Thu Feb 15, 2007 2:50 am | 
					
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			| Alenth Eneil 
					Joined: Mon Dec 04, 2006 3:34 am
 Posts: 2378
   | I used a rocket and it was damaged just fine. 
 
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			| Thu Feb 15, 2007 2:57 am | 
					
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			| RETROMAN 
					Joined: Wed Jan 24, 2007 10:34 pm
 Posts: 6
   | I tried the strength thing , but the bots are still able to walk through it. Basicaly, I want to create a wall at the verry bottom of the map so the bots dont walk there way to the very last pixle and crash my game. 
 
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			| Thu Feb 15, 2007 3:17 am | 
					
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			| Nfsjunkie91 
					Joined: Tue Dec 05, 2006 1:21 am
 Posts: 432
   | I think bots always find a way to go through anything, unfortunately. 
 
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			| Thu Feb 15, 2007 4:22 am | 
					
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			| Kelas 
					Joined: Fri Dec 15, 2006 5:28 am
 Posts: 978
 Location: Texas
   | Yea, I try to mimic the bots behavior, and I don't get anywhere in even dirt. How in the hell can they do that? 
 
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			| Thu Feb 15, 2007 4:24 am | 
					
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			| jaybud4 
					Joined: Tue Oct 24, 2006 10:07 pm
 Posts: 511
 Location: ☼The Infinite World☼
   | Build 14 most requested feature: No ghostbots walking through concrete. 
 
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			| Thu Feb 15, 2007 4:36 am | 
					
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			| BreenedandScrooned 
					Joined: Tue Dec 26, 2006 9:35 am
 Posts: 481
   | Build 14 most requested feature: LAN multiplayer. 
 
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			| Thu Feb 15, 2007 4:38 am | 
					
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			| jaybud4 
					Joined: Tue Oct 24, 2006 10:07 pm
 Posts: 511
 Location: ☼The Infinite World☼
   | That too    So umm, let's say:
 1. Online/LAN mutliplayer
 2. AI stops walking thru walls.
 
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			| Thu Feb 15, 2007 4:40 am | 
					
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			| Fearful_Ferret 
					Joined: Tue Dec 05, 2006 3:36 pm
 Posts: 676
   | I doubt anything except the most rudimentary multiplayer will be coming at the next stage, but the walking through dirt will hopefully be fixed. 
 
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			| Thu Feb 15, 2007 4:56 am | 
					
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