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electric cheese
Joined: Sat Feb 03, 2007 5:14 pm Posts: 56 Location: Running away from those danm cheese rolers.
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Weapon list change look!
Found it in the devlog, rather than just weapons it now says guns and nades. so is it good or bad?
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Sun Feb 04, 2007 5:51 pm |
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Karva-Bopi
Joined: Sat Oct 14, 2006 7:56 pm Posts: 112 Location: Finland
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Its not bad and not good. i voted for mmmmmm... cake becose im eating cake....
but i like that its like just improvement if there will be lots of nades ! shieldnades, smokenades, nades, dignades, fillupnades, etcnades...
Last edited by Karva-Bopi on Sun Feb 04, 2007 6:11 pm, edited 1 time in total.
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Sun Feb 04, 2007 5:59 pm |
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Fearful_Ferret
Joined: Tue Dec 05, 2006 3:36 pm Posts: 676
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tytyty. Now those dang explosives won't clog up the list.
I'd also like a variable that would make a weapon totally unbuyable, so only actors that start with it can have it / TDExplosives you use for devices won't show up.
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Sun Feb 04, 2007 5:59 pm |
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Striker26
Joined: Sun Sep 24, 2006 4:01 am Posts: 641 Location: um.......yeah..
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like a special weapon that only certain actors can use?
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Sun Feb 04, 2007 6:15 pm |
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numgun
Joined: Sat Jan 13, 2007 11:04 pm Posts: 2932
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Sort of. For instance, We are making with Fearful Ferret a *SECRET PROJECT ACCESS DENIED WTF* and we dont want any other actor use that weapon, since the actor has it already equipped with him when ordered.
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Sun Feb 04, 2007 6:26 pm |
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Thanatos
Joined: Sat Jan 06, 2007 3:58 am Posts: 346 Location: Germany
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Oh oh! i know what it is! but i won't tell. Still, the nades and guns are a big improvent, imagaine trying to buy a rifle and all of a suden you purchase a suicide bomb..... not cool....
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Sun Feb 04, 2007 7:10 pm |
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Party Pancakes
Joined: Thu Oct 12, 2006 12:32 pm Posts: 89
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Re: Weapon list change look!
I like the whole concept exept I always like to get onto the battlefield quickly so that would kinda slow me down having to change tabs and all.
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Sun Feb 04, 2007 10:03 pm |
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Omni
Joined: Sat Jan 27, 2007 9:38 am Posts: 170 Location: St. Louis, MO
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Now here's what I want to know, with mouse aiming, might we see an ingame mouse menu? That would be MUCH faster for me. (The only downside I see besides only one player getting it is the lack of that old-school arrow navigated menus feel, that frantic "LEFT LEFT LEFT OKAY UP UP NO DOWN OKAY" feeling.)
Yeah, I do like the idea of splitting grenades and guns I guess, I want my gun catagory to be filled with just guns, nothing else. Of course, I don't use grenades much, so they might as well go in MISC for me.
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Sun Feb 04, 2007 10:15 pm |
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i_make_you_bleed
Joined: Sat Feb 03, 2007 11:18 am Posts: 6 Location: Somewhere making you bleed!
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... I think you can use the mouse to click the menu you just cant see a cursor so it's impossible.
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Sun Feb 04, 2007 11:17 pm |
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