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 Must... have... next... build... 
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Joined: Tue Dec 05, 2006 3:36 pm
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Post Must... have... next... build...
the dev log wrote:
In other news, the next build will be a whopper with much deadlier AI. No more of that “Why isn’t he firing!?” business. After debugging the original AI code, I’m amazed that they managed to hit or even detect anything. Also: shields, awesome mouse control with analog sharp aiming that won’t go though walls, complete control device config, etc etc.


:shock:

ok, first the scene editor, then 4 player compatibility, and now decent AI, shields (finally), mouse aiming, AND complete control device config (no idea what it is, exactly, but I think I like it)!!!!!

Who else is going to check the dev log every 5 minutes for the release?

Of course, this will also usher in a new era of interesting shields, large battles, decent friendly actors, good aiming, SCENES, and that device control config thing. Can't wait to see the scenes. And the shields. And the etceteras.

:bow: :bow: :bow:

ALL HAIL DATA!!!


Sun Jan 28, 2007 5:18 pm
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:o :shock: :o :shock: :o I want this so bad now!


Sun Jan 28, 2007 5:30 pm
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Joined: Sun Sep 24, 2006 4:01 am
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well im checking it every second actually I wonder how good the ai is gonna be!!


Sun Jan 28, 2007 5:30 pm
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When CC costs money im gonna buy it, it's not even done yet but it's great and just keeps getting better!


Sun Jan 28, 2007 5:31 pm
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yea im definitely getting this game when it comes out. so Data you got my buy!


Sun Jan 28, 2007 5:34 pm
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*Drools all over keyboard untill gets an electric shock* Wha.... Where am I??
Oh, yea

Were not worthy, all hail Data te mighty, have mercy on our souls, blah blah blah
:bow: :bow: :bow: :bow: :bow: :bow:

Gonna go check the dev log every 5 secs now!!!


Sun Jan 28, 2007 5:43 pm
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Joined: Fri Dec 15, 2006 5:28 am
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Well, with the large amount of new things that are being put into the game, it might take quie a while for the release of the new build....so, just be patient young padawans.


Sun Jan 28, 2007 5:45 pm
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Joined: Sat Oct 14, 2006 7:56 pm
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why.. WHYYY !!!!!

why did you have to say this ? now my time sloooowwwsssss dooowwnnn....
because i have to wait but if i would just hear WOHOO THE NEW TEST BUILD IS OUT !!! i would be so happy from the suprsine now i have to wait... wait ... and wait... wait... and waiiiiiitt...


Sun Jan 28, 2007 5:47 pm
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DDDDDAAAAANNNNNGGGGG!!!!!


Sun Jan 28, 2007 5:52 pm
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I must go buy $125.27 worth of energy drinks. (Makes time go faster for me)


Sun Jan 28, 2007 5:54 pm
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Joined: Sat Jan 13, 2007 11:04 pm
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Post Re: Must... have... next... build...
Fearful_Ferret wrote:
the dev log wrote:
In other news, the next build will be a whopper with much deadlier AI. No more of that “Why isn’t he firing!?” business. After debugging the original AI code, I’m amazed that they managed to hit or even detect anything. Also: shields, awesome mouse control with analog sharp aiming that won’t go though walls, complete control device config, etc etc.


:shock:

ok, first the scene editor, then 4 player compatibility, and now decent AI, shields (finally), mouse aiming, AND complete control device config (no idea what it is, exactly, but I think I like it)!!!!!

Who else is going to check the dev log every 5 minutes for the release?

Of course, this will also usher in a new era of interesting shields, large battles, decent friendly actors, good aiming, SCENES, and that device control config thing. Can't wait to see the scenes. And the shields. And the etceteras.


:bow: :bow: :bow:

ALL HAIL DATA & PROMSTER!!!


Remember who makes it look good aswell. Kudos to Prom. :grin:


Sun Jan 28, 2007 5:57 pm
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....... Wow... Thats some heck alot of energy drinks.... Youll explode....


Sun Jan 28, 2007 5:57 pm
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ALL HAIL THE DEV TEAM!!!

There.


Sun Jan 28, 2007 6:02 pm
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Of course ill drink in moderation im not gonna drink them all at once!


Sun Jan 28, 2007 6:02 pm
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oh what ? you dont have to drink them all at the same time *finishes last drink* *BOOM !!!!*


Sun Jan 28, 2007 6:17 pm
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