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 Now let's not all rush in at once... 
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Joined: Tue Dec 05, 2006 3:36 pm
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Post Now let's not all rush in at once...
It lags! It's crazy! It's impossible to run it without a fairly decent computer! But it's oh-so-awesome!!!

Oh, and it makes for a really freaking big screenshot.

That's right, the extreme of resolution has been reached with 1600 x 1200 unless someone sets up 2 widescreens and an awesome computer and shows the whole battlefield. For the rest of us, MAKE A BACKUP of your base.rte and then copy the base.rte contained within the attachment into your cc folder, overwriting those annoying little resolution graphics and replacing them with bona-fide bigger is better technology.


Last edited by Fearful_Ferret on Tue Jan 23, 2007 2:46 am, edited 2 times in total.



Tue Jan 23, 2007 2:39 am
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It runs perfectly fine for me....no lag...

EDIT: I've done it before, so I know..


Tue Jan 23, 2007 2:40 am
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Already done this, except 1680x1050.


Tue Jan 23, 2007 2:51 am
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ok, fine, you crazy people. Guess my comp's older than I remember.

I thought people had already done it, but I'd might as well upload it anyway.


Tue Jan 23, 2007 2:53 am
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for me, nothing shows up...
just black. :sad:


Tue Jan 23, 2007 6:19 am
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That means that your screen does not support that resolution. So don't try it anymore. :P


Tue Jan 23, 2007 6:20 am
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I can finnally run Cortex Command at my native resolution! :D


Tue Jan 23, 2007 6:48 am
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Kelas wrote:
It runs perfectly fine for me....no lag...

EDIT: I've done it before, so I know..


I wish I could quote your signature.


Tue Jan 23, 2007 7:31 am
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THATS FREAKING HUGE!!!! though to e it seems completely pointless.... i play in windowed... it reduces lag


Tue Jan 23, 2007 4:31 pm
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MaximDude wrote:
i play in windowed... it reduces lag


When did this start becoming possible?

I woulda bet that windowed increases lag, due to the CPU having to run the game and the desktop...


Tue Jan 23, 2007 8:33 pm
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Actually, it reduces it, do to the less pixels to render. And windowed is in options when you start CC.


Tue Jan 23, 2007 8:44 pm
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Empyreal wrote:
Actually, it reduces it, do to the less pixels to render. And windowed is in options when you start CC.


I woulda thought full screen just on a smaller resolution would be better, windowed mode at 800x600 is still bigger then full screen at 640x480, windowed or not has next to no revelance about rendered pixels per screen.

I already knew about windowed mode by the way...


Tue Jan 23, 2007 11:49 pm
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I've found that it does reduce lag by running it at 1024 x 768 with a windowed 640 x 480 compared to fullscreen 640x 480. It certainly takes a lot longer to take a screenie.


Wed Jan 24, 2007 12:04 am
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Post Re: Now let's not all rush in at once...
Fearful_Ferret wrote:
That's right, the extreme of resolution has been reached with 1600 x 1200 unless someone sets up 2 widescreens and an awesome computer and shows the whole battlefield.

Sounds like a great idea!!

*sets up 3 monitors

current goal: 3072 x 1024


Wed Jan 24, 2007 1:22 am
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can i get this in 1280 by 1024?


Wed Jan 24, 2007 1:34 am
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