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piezo
Joined: Mon Dec 25, 2006 5:11 am Posts: 103 Location: CA
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1024x768 CC
Hiya, just a quick and dirty solution for playing at higher res. Make sure you back up the base.rte/scene folder as you will need to overwrite the 5 background image files.
Change the resolution settings in Settings.ini to 1024 by 768 (included a prechanged file). I've only tested in Full Screen mode. menu is a little funky, but once in game no problems.
Works pretty well...I think I either need to add more clouds or adjust the heights of the cloud levels a bit - right now the clouds seem to rush up too fast. Check it out.
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Sun Jan 21, 2007 10:03 am |
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Striker26
Joined: Sun Sep 24, 2006 4:01 am Posts: 641 Location: um.......yeah..
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besides the menu and and clouds, this is pretty sweet
takes full advantage of the game
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Sun Jan 21, 2007 11:15 am |
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jayhayhayhay
Joined: Sun Dec 03, 2006 2:24 pm Posts: 30
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i keep getting:
"unable to set any graphic mode
unsuppored colour depth"
help me please
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Sun Jan 21, 2007 7:59 pm |
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Empyreal
Joined: Fri Jan 05, 2007 6:34 pm Posts: 580
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Hmm, that's unique. Maybe the palette is corrupted? Anyone else have any ideas? Normally it just turns a non-compatible image into negative colors.
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Sun Jan 21, 2007 8:03 pm |
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jayhayhayhay
Joined: Sun Dec 03, 2006 2:24 pm Posts: 30
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hmm.. yeah ive had this be4 but i had to just completely reinstall the game!!!
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Sun Jan 21, 2007 8:28 pm |
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jayhayhayhay
Joined: Sun Dec 03, 2006 2:24 pm Posts: 30
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urm yeah ive fixed it now just by fiddling around i think it must just be that i put 1025 by 764 or something like that eh?
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Sun Jan 21, 2007 8:40 pm |
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Fearful_Ferret
Joined: Tue Dec 05, 2006 3:36 pm Posts: 676
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...
You know, this is pretty old news. Like, last year's news. I already did it in my low gravity mod. And it has been discussed many times.
It's still pretty cool, but search for it next time.
EDIT: and, yes, the exact method for doing it has also been shown. So this doesn't introduce anything new.
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Sun Jan 21, 2007 9:16 pm |
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piezo
Joined: Mon Dec 25, 2006 5:11 am Posts: 103 Location: CA
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Fearful_Ferret wrote: ...
You know, this is pretty old news. Like, last year's news. I already did it in my low gravity mod. And it has been discussed many times.
It's still pretty cool, but search for it next time.
EDIT: and, yes, the exact method for doing it has also been shown. So this doesn't introduce anything new.
heh I know its been done before, but I don't see many prepackaged versions of this 'mod', and a lot of them are buried 3 pages deep in a post.
I downloaded the modded version someone made, I didn't like how the sprites were just scaled up. These are basically tiled instead. The oversized versions of the sprites kinda made me dizzy
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Sun Jan 21, 2007 10:31 pm |
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Spriggen
Joined: Mon Dec 11, 2006 7:49 am Posts: 3
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Sun Jan 21, 2007 10:59 pm |
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piezo
Joined: Mon Dec 25, 2006 5:11 am Posts: 103 Location: CA
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haha yeah it was your upscaled pics. Thanks for doing that tho, I wouldn't really have bothered changing the backgrounds if I hadn't seen the larger screen size in action.
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Sun Jan 21, 2007 11:05 pm |
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Party Pancakes
Joined: Thu Oct 12, 2006 12:32 pm Posts: 89
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Umm mine always looked like that. Even since I've had CC.
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Sun Jan 21, 2007 11:30 pm |
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piezo
Joined: Mon Dec 25, 2006 5:11 am Posts: 103 Location: CA
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Party Pancakes wrote: Umm mine always looked like that. Even since I've had CC.
yeah it still looks the same, you just get to see more things on the screen at the same time since the default cc res is 640x480
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Mon Jan 22, 2007 1:03 am |
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Fearful_Ferret
Joined: Tue Dec 05, 2006 3:36 pm Posts: 676
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I'll add this to the FAQ so that we won't post these again and again as the old ones fade into obscurity.
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Mon Jan 22, 2007 1:51 am |
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ASH33
Joined: Sat Dec 09, 2006 4:00 pm Posts: 137 Location: UnitedStates Cheez-its: 999K+
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I just ran CC in 2048x1536
it was amazing!
... so i then decided... "maybe i can go higher!"
*got a second monitor, edited the background again...
2048 x 3072 !!
IT WAS EPIC
*AWESOME FOR 2 PLAYER
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Mon Jan 22, 2007 3:56 am |
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Empyreal
Joined: Fri Jan 05, 2007 6:34 pm Posts: 580
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Oooh! Post it! Must have! *drools*
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Mon Jan 22, 2007 3:58 am |
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