Author |
Message |
piezo
Joined: Mon Dec 25, 2006 5:11 am Posts: 103 Location: CA
|
walking without legs
hmm I can't get this to happen again. But somehow this actor manages to walk using his hands. Is this common? I guess I use the pack too much to notice.
Heh just thought I'd post it here cause it remind me of the first terminator movie near the end
|
Fri Jan 05, 2007 5:18 am |
|
|
FlynnT
Joined: Thu Nov 02, 2006 12:58 am Posts: 20
|
I believe it is using the climb animations that can be seen when you try going up steep hills, (or ladders...)
|
Fri Jan 05, 2007 5:41 am |
|
|
BreenedandScrooned
Joined: Tue Dec 26, 2006 9:35 am Posts: 481
|
Weird, I've never done that before.
|
Fri Jan 05, 2007 5:56 am |
|
|
FlynnT
Joined: Thu Nov 02, 2006 12:58 am Posts: 20
|
It probably has something to do with how the vectors were set for the actor, causing it to activate the animation at a lower degree.
|
Fri Jan 05, 2007 6:03 am |
|
|
Alenth Eneil
Joined: Mon Dec 04, 2006 3:34 am Posts: 2378
|
I think it's something new with V10 or 11, I never noticed it before, only robots seem to do it.
|
Fri Jan 05, 2007 6:23 am |
|
|
sami
Joined: Sun Nov 05, 2006 6:47 pm Posts: 99
|
lol thats cool.
|
Fri Jan 05, 2007 10:10 am |
|
|
MaximDude
Joined: Wed Nov 22, 2006 3:19 pm Posts: 2073
|
spooky
|
Fri Jan 05, 2007 10:12 am |
|
|
Giant. Metal. Idiot
Joined: Wed Oct 18, 2006 12:09 pm Posts: 48
|
I would love it if walking with hands and climbing was implemented properly! (As in happens much more often)
|
Fri Jan 05, 2007 10:27 am |
|
|
Juggz
Joined: Wed Nov 15, 2006 2:42 pm Posts: 304 Location: Western Australia
|
I get climb to happen all the time
I just wish they could do more than pull up once and then fall...
|
Fri Jan 05, 2007 1:37 pm |
|
|
sami
Joined: Sun Nov 05, 2006 6:47 pm Posts: 99
|
use the jetpack and rapidly press left and/or right at the right moment.
|
Fri Jan 05, 2007 1:46 pm |
|
|
Juggz
Joined: Wed Nov 15, 2006 2:42 pm Posts: 304 Location: Western Australia
|
Skeleton has no jetpack
|
Fri Jan 05, 2007 2:16 pm |
|
|
FlynnT
Joined: Thu Nov 02, 2006 12:58 am Posts: 20
|
One time when I was playing with masterchief, he had all of his limbs blown off, and remained among the living. Later in the game, a dropship came near him and I had no characters around, so I used his jetpack to blast him up into the dropships engine...I took the dropship out. O_O
|
Fri Jan 05, 2007 5:21 pm |
|
|
Alenth Eneil
Joined: Mon Dec 04, 2006 3:34 am Posts: 2378
|
LOL, I did something like that, I had a green clone that lost it all, he had 16 health when he stopped bleeding... so I was flying around, trying to die so I didn't have a random actor, when I saw a dropship so I landed on it and then blasted off and took out an engine.
|
Fri Jan 05, 2007 5:33 pm |
|
|
TheLastBanana
DRL Developer
Joined: Wed Dec 13, 2006 5:27 am Posts: 3138 Location: A little south and a lot west of Moscow
|
I've skeletons do this too, actually...
Only enemies, though, and that skeleton was moving at almost 3/4 of the speed the ones with legs were...
|
Fri Jan 05, 2007 8:59 pm |
|
|
Giant. Metal. Idiot
Joined: Wed Oct 18, 2006 12:09 pm Posts: 48
|
Juggz wrote: I get climb to happen all the time I just wish they could do more than pull up once and then fall...
That's mostly what I mean, they don't climb unless your going less then a kilometre an hour, which is almost impossible with jetpacks, and when they do climb, well, they don't climb long enough, Data, what the hell is wrong with having actors climb when you want them to?
|
Sat Jan 06, 2007 12:35 am |
|
|
|