In the next build the bots should be able to use diggers, but that would be incredibly hard to do.
Thu Feb 15, 2007 4:59 am
FarvanTorna
Joined: Sat Dec 02, 2006 11:51 pm Posts: 204
Ummm make the density and strenght up to 9999
And no bot should be able to work through it.
Thu Feb 15, 2007 5:58 am
RETROMAN
Joined: Wed Jan 24, 2007 10:34 pm Posts: 6
With the 9999 density the particles off of the material that the bots "dig" off just sink in the dirt farther, the strength however makes it almost invenerable to explosives.
Thu Feb 15, 2007 6:27 am
Master Pimp
Joined: Tue Feb 06, 2007 7:36 am Posts: 460
RETROMAN wrote:
I want to create a wall at the verry bottom of the map so the bots dont walk there way to the very last pixle and crash my game.
That was fixed in build 11 what build do you have? Update your build to 13 damn it!
Thu Feb 15, 2007 8:57 am
RETROMAN
Joined: Wed Jan 24, 2007 10:34 pm Posts: 6
Oh, I have build 13, it's awesome... but it still froze for me when and actor hit the bottom.
Thu Feb 15, 2007 9:19 am
CyNiK_CT
Joined: Thu Dec 07, 2006 1:55 am Posts: 7
It's like when the immovable wall hits the unstoppable force. Your game crashes.
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