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chineseboy16
Joined: Sat Dec 16, 2006 1:50 am Posts: 236
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Back in the olden times...
Ok I was prowling the dev log when i decided, hey lets download an old version of CC. I downloaded it and tried it out, I Found out something about it .
http://www.datarealms.com/downloads/cctest.zip
Anyone agree this should be still in CC?
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Mon May 21, 2007 7:21 pm |
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MaximDude
Joined: Wed Nov 22, 2006 3:19 pm Posts: 2073
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That would own, crazy out of controll diggers!!! *Shouts* TAKE COVER!!!! *Takes cover*
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Mon May 21, 2007 7:41 pm |
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chineseboy16
Joined: Sat Dec 16, 2006 1:50 am Posts: 236
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I think this would be an awesome idea.
If you want it i have the zip to it
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Mon May 21, 2007 7:42 pm |
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MaximDude
Joined: Wed Nov 22, 2006 3:19 pm Posts: 2073
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I teh downloded it, and every other playable cc build I found aswell
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Mon May 21, 2007 7:43 pm |
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muffinmonkey
Joined: Fri Jan 05, 2007 5:51 pm Posts: 371 Location: Sector ZZ9PuralZAlpha
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I want this
It would be
Incredible
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Mon May 21, 2007 7:46 pm |
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chineseboy16
Joined: Sat Dec 16, 2006 1:50 am Posts: 236
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we should talk to data about this
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Mon May 21, 2007 7:56 pm |
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FantastikO
Joined: Sat Mar 10, 2007 2:44 am Posts: 175 Location: Ja...umm...I forgot.
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I liked most of the old ideas - loading gold into ships, running out of ammo (though you should get 2 clips and be able to collect more from other guns.
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Mon May 21, 2007 10:59 pm |
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muffinmonkey
Joined: Fri Jan 05, 2007 5:51 pm Posts: 371 Location: Sector ZZ9PuralZAlpha
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The problem with the loading of gold into ships is that it takes aeons
The system needs some work but is good
Running out of ammo would be bad
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Tue May 22, 2007 8:17 am |
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chineseboy16
Joined: Sat Dec 16, 2006 1:50 am Posts: 236
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well data might implement it into the next build or something? we could ask.
Is this hardcoded?
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Tue May 22, 2007 5:36 pm |
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MaximDude
Joined: Wed Nov 22, 2006 3:19 pm Posts: 2073
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muffinmonkey wrote: Running out of ammo would be bad
In skirmsh more - Yes, very bad idea, but in campaing it would be good
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Tue May 22, 2007 6:26 pm |
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