| Author | Message | 
        
			| chineseboy16 
					Joined: Sat Dec 16, 2006 1:50 am
 Posts: 236
   |   Back in the olden times...Ok I was prowling the dev log when i decided, hey lets download an old version of CC. I downloaded it and tried it out, I Found out something about it     .
http://www.datarealms.com/downloads/cctest.zip   Anyone agree this should be still in CC?
 
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			| Mon May 21, 2007 7:21 pm | 
					
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			| MaximDude 
					Joined: Wed Nov 22, 2006 3:19 pm
 Posts: 2073
   | That would own, crazy out of controll diggers!!! *Shouts* TAKE COVER!!!! *Takes cover* 
 
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			| Mon May 21, 2007 7:41 pm | 
					
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			| chineseboy16 
					Joined: Sat Dec 16, 2006 1:50 am
 Posts: 236
   | I think this would be an awesome idea.
 If you want it i have the zip to it   
 
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			| Mon May 21, 2007 7:42 pm | 
					
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			| MaximDude 
					Joined: Wed Nov 22, 2006 3:19 pm
 Posts: 2073
   | I teh downloded it, and every other playable cc build I found aswell 
 
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			| Mon May 21, 2007 7:43 pm | 
					
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			| muffinmonkey 
					Joined: Fri Jan 05, 2007 5:51 pm
 Posts: 371
 Location: Sector ZZ9PuralZAlpha
   | I want this
 It would be
 
 Incredible
 
 
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			| Mon May 21, 2007 7:46 pm | 
					
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			| chineseboy16 
					Joined: Sat Dec 16, 2006 1:50 am
 Posts: 236
   | we should talk to data about this  
 
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			| Mon May 21, 2007 7:56 pm | 
					
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			| FantastikO 
					Joined: Sat Mar 10, 2007 2:44 am
 Posts: 175
 Location: Ja...umm...I forgot.
   | I liked most of the old ideas - loading gold into ships, running out of ammo (though you should get 2 clips and be able to collect more from other guns. 
 
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			| Mon May 21, 2007 10:59 pm | 
					
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			| muffinmonkey 
					Joined: Fri Jan 05, 2007 5:51 pm
 Posts: 371
 Location: Sector ZZ9PuralZAlpha
   | The problem with the loading of gold into ships is that it takes aeons
The system needs some work but is good
 
 Running out of ammo would be bad
 
 
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			| Tue May 22, 2007 8:17 am | 
					
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			| chineseboy16 
					Joined: Sat Dec 16, 2006 1:50 am
 Posts: 236
   | well data might implement it into the next build or something? we could ask.
Is this hardcoded?
 
 
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			| Tue May 22, 2007 5:36 pm | 
					
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			| MaximDude 
					Joined: Wed Nov 22, 2006 3:19 pm
 Posts: 2073
   | muffinmonkey wrote: Running out of ammo would be badIn skirmsh more - Yes, very bad idea, but in campaing it would be good
 
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			| Tue May 22, 2007 6:26 pm | 
					
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