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Physics Engine Overhaul [new dev log, 4/5/07]
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Grif
REAL AMERICAN HERO
Joined: Sat Jan 27, 2007 10:25 pm Posts: 5655
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Physics Engine Overhaul [new dev log, 4/5/07]
http://datarealms.com/devlog/
Now, besides the obvious, what can we gather from this dev log?
One: There's a new background.
Two: Scenes no longer require messing around with contours.
Three: Skeletons digging will probably be fixed.
Four: The physics engine is being overhauled.
Now, here's what I consider the biggest one, but it's a large assumption. The screenshot on the page; it would appear to be *gasp* a tile based scene maker creation.
I'll say it again. scene maker
But, I'm assuming things. Probably.
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Fri Apr 06, 2007 9:16 am |
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BreenedandScrooned
Joined: Tue Dec 26, 2006 9:35 am Posts: 481
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Yeah, this was a surprise to see. And I hope that that is the Scene Editor, but probably not.
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Fri Apr 06, 2007 9:22 am |
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Inane
Joined: Fri Dec 09, 2005 7:53 am Posts: 233
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That? That's just a screenshot of the game. You can tell by the gold count. However, that bunker was probably placed with the editor . Pretty obvious there will be a scene editor, from this:
Quote: (e.g. scenes are very easy to make now, no more silly contours)
Also, the bunker tiles were discussed in the official forum, so check that out if you haven't already.
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Fri Apr 06, 2007 9:36 am |
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Grif
REAL AMERICAN HERO
Joined: Sat Jan 27, 2007 10:25 pm Posts: 5655
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Inane wrote: That? That's just a screenshot of the game. You can tell by the gold count. However, that bunker was probably placed with the editor . Pretty obvious there will be a scene editor, from this: Quote: (e.g. scenes are very easy to make now, no more silly contours) Also, the bunker tiles were discussed in the official forum, so check that out if you haven't already.
I know it's ingame, I said, and I quote myself: " it would appear to be *gasp* a tile based scene maker creation."
That, plus new units, plus assignable AI, plus AI using diggers, plus...god, my brain's going to explode with WIN at any moment.
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Fri Apr 06, 2007 9:38 am |
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Mechanoid
Joined: Fri Feb 16, 2007 7:45 am Posts: 64
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Dont forget:
- Woot
- Pwn
- YES YES
- IMO-LOL-WUT-OMG-BBQ-WTF-TGIF-ORLY-YARLY-KNO'WAI-YUSWAI
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Fri Apr 06, 2007 10:56 am |
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Kurrus
Joined: Sat Dec 30, 2006 11:15 pm Posts: 281
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Woah, that new background r0xx0r.
Come to think of it, there really few background mods. Maybe it's the time to make more.
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Fri Apr 06, 2007 4:18 pm |
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Nikica
Joined: Wed Jan 10, 2007 11:29 am Posts: 93 Location: Croatia
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Yeah the background really rock, nice work Arne !!!
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Fri Apr 06, 2007 5:27 pm |
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CherryT
Joined: Thu Jan 18, 2007 5:16 am Posts: 397 Location: Back at DRL for a while?
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Me want scene editor .
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Fri Apr 06, 2007 8:36 pm |
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Raziel
Joined: Mon Jan 01, 2007 10:05 am Posts: 69
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Me want 1280x1024 resolution and backgrounds -.-
Anyway, I hope the next build will be as good as we expect it ^_^
Even tho I won't mind if it's better >.>
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Sat Apr 07, 2007 5:40 am |
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Drone_Fragger
Joined: Sun Nov 19, 2006 2:22 am Posts: 39
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I just want the enemies to stop digging through everything into my brain.
Becuase it hurts.
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Sat Apr 07, 2007 1:59 pm |
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Kokits
Joined: Sun Dec 03, 2006 4:00 am Posts: 578 Location: America
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Remember, he said first he'll make new AI, then Scene Editor, then Campaign.
Don't get your hopes up for the Scene Editor just yet.
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Sat Apr 07, 2007 4:36 pm |
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gtaiiilc
Joined: Wed Dec 13, 2006 12:10 am Posts: 562 Location: Termina
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"but then we came up with this and that to add, and then all of a sudden there’s a serious need to overhaul the core physics code!" what would he add to make it so he has to redo it it bust be big >_>
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Sat Apr 07, 2007 8:13 pm |
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